Much of what he said in this interview as motivations for why they did what they did with SV sounded much like that indeed.
Anyone who bothers checking the facts of history with this class and it’s development(or who payed attention when said history was…current), can see that their mentioned “motivations” have no valid base to stand on.
To the point where I highly doubt that what he answered is what they actually thought. I mean…I could understand why someone who wasn’t around for this period of the game but came in after, might get the facts wrong. But how the actual creators of the game can do so…I dno really.
Maybe.
Well, first off, the talent design that came with MoP literally intended for us to not have talents that were specifically focusing on either spec chosen.
Arguing about talent choices and how they were the same for either spec is a moot point as…that was the literal intent of the design when we first got these grids/tiers.
Ofc changes such as these would give the perception of having less distinguishing features between specs(when it comes to personal choices made), as what we spent talent points on before was for the most part implemented as baseline passives/abilities that came with each Core Spec-choice.
This has been one of my main points in these discussions for quite a while.
Even if the perceived issues of certain specs having too many similarities, even if those were actually true, that wouldn’t have mattered one bit going forward with Legion.
Since the whole point of Legion was to double down on implementing new distinguishing choices that allowed for each spec to gain it’s own unique and complete identity.
This would’ve been the case for SV as well if they had just stuck with it.
Yeah, I don’t think you really know how to play surv correctly. There’s very small number of specs it can’t beat and directly counters 2 of the most popular PvP specs in the game. You’d do yourself a huge solid and admit this, do some work, improve your game.
I’m fairly certain the devs saying they felt MM and SV were too similar in their opinions is a lot more valid than the opinion of a few forum warriors. The fact that you two think your opinions of the spec are more valid than the actual game Devs says all that needs to be said about the people whining for the last four years.
I said the spec is mediocre, many people agree on this including people that are 2000+ in arenas on the hunter discord. I cannot post links since im not the required trust level on these forums yet but if you google there are many stats that show this.
They are middle of the pack not good at one thing but a well rounded moderate pick i.e medicore. They are not great not terrible where does it put them if they don’t hit those categories? Medicore.
In other words, you’re better off playing a different melee class/spec that hasn’t been discontinued if you want to be more ambitious. Speaking of that, where are the voices of Subs, Hances, Armses, Ferals, and Outlaws?
Ion is such a piece of garbage. hes a horrible designer and is so f’ing full of himself. he needs to be removed from his position at blizz for the game to move forward and be fun again.
A revolutionary tried, and treading water. Ion isn’t terrible, some implementations are big flops and some things take a while to be corrected, but we still play the game. I don’t think it’s all nostalgia that keeps us going, but I believe we genuinely enjoy the ups and downs (something to laugh about later) of the experience of playing this game.
I understand why he wants survival to be the way it is. It for me is enjoyable, but definitely can be improved. The lack of changes are what bother me the most. The complete removal of RSV (not sure if that was really HIS decision or if he’s just touting the company line) was crappy to say the least. Some of the new design in 6 sec pet rez are hand on face changes that enrage me, but I’ll most likely give it a shot.
The big issue with hunters is the identity of the class vs the spec. Having changes that include giving shots and overall hunter abilities as baseline not matched up with being able to be utilized with a melee weapon confuses me. The core of the design is torn between using quintessential spells or spec spells which negates the whole point of going more class-centric.
We just haven’t seen much focus or even a blue post to our MASSIVE hunter feedback page on dev forums. Even Adreaver has made an additional post to call that out only to go down the list since we are unable to post there to “bump” the thread.
A lot of confusion as we enter yet another expansion without feeling as if we are being heard. It sucks, but I bet y’all are gonna play still at least for a month or two to help them receive a good fiscal quarter.
Countered by BM and MM, which isn’t saying much because Hunters are their own counter-class. One of the worst ranged class/specs can beat them, so I’m not impressed what the spec can do by itself. I am impressed in how well it supports a group. But anyone half a brain knows to just force an early Turtle on an SV and after a handful of seconds, that’s the end of it. 2v1 or 3v2, your favor.
Cashmeowside is proof that MM is far superior as a support DPS, and that’s with dual-boxing two MM’s.
You need friends who know what they’re doing to make SV viable, or it’s a big “screw you” if you’re supporting dum-dums out there in the field.
Outside of not having CDs, I don’t find myself having very many issues with BM or MM opponents.
Survival played correctly fares better than the other two. I’d rather be survival vs any spec in a 1v1 setting. There’s a reason why the Arena Ladder is very few BM / MM comparatively. Those few can play that spec well but it’s still more difficult for most players compared to survivals utility, survivability, and burst.
Dual-boxing two MM hunters gives you the coordination that two people could find themselves having a hard time doing especially when one may panic trying to survive and cannot get a cast off together.
SV is in no way, shape, or form countered by MM or BM. Blatantly lying just make you come off as foolish and in no way helps whatever deluded point you’re trying to make.
What did I just say? Hunters counter hunters. All 3 specs counter each other. But you know what this means? The more SKILLED hunter is going to win. And boy howdy, I’ve seen better out of BM’s than I have SV’s when it comes to counters.
Okay. Just because YOU have never seen it happen doesn’t mean you have a better point to make than I do. When was the last time you went up against a BM or MM that knew what they were doing? I don’t want to consider anyone that did not use their traps, pets, and other abilities to completely open gaps and snare down SVs. I don’t think you played SV long enough to understand what else is out there among Hunters. Good luck because of the pop drop.
I know you by reputation and it is not a good one among the Hunter community. Playing the armchair SV and thereby trolling, causing more division and exodus from that class, which is still ruined by this controversy. If you say my point is stupid, I’m just going to say you’re not welcome among us. There’s plenty of other outstanding, gucci melee for you to choose from, and I know you will, when SV gets nerfed next expansion.
Your anecdotal BS isn’t worth the time it took to write it out. You don’t need to believe me, frankly I could care less. That said, any pvp player worth their salt will tell you SV is better than MM and BM in pvp. The best pvp hunters run SV vastly more than MM and BM. They do it because it’s better. You’re the only person through the entirety of BFA who thinks BM or MM are even close to SV in pvp.