"Invite to fun layer"

I relate a lot also to your experience. The first stress test, i was getting suspicious and even though i had a lot of fun, i also was sad for the people who missed out on it.

This stress test, again, i had a lot of fun, but it really soured me when just as you i saw all that Inv to fun layer!! inv to Omar layer!! Inv to Esfand layer!! People really wanted to be part of all the awesomeness but had to struggle so much to do that on the technically same server. I made a raid myself to praise Omar when he suddenly appeared right in front of me on a lonely layer, telling people to /w me if they want an inv. I’ve never been that spammed before in my life.
I also felt very odd when i was getting on a “no fun” layer after getting shuffled around, and found myself being disappointed even tho there were still people around me, but nothing was going on. And i knew somewhere else was a big party. It doesn’t feel right.

5 Likes

Right there
that is NOT the wow classic I want to play
not in the least.
Not for one day, not for 2 weeks, not for months.

So I choose to wait because stuff like that would make me quit like I did Legion.

3 Likes

I feel like both sides of the fence have good points here.

A normal, static realm with no background layering / sharding / CRZ shenanigans means you can enjoy a consistent community.

And a realm with layering means that once hype and tourism goes down, the realm will still be populated. (I.E Moon Guard layer 1, 2, and 3, eventually merge into just Moon Guard)

These two also have problems though


On a plain realm, people will have to deal with the problems that come with the massive 1st day population, like 500 Trolls and Orcs fighting over Sarkoth and his respawn time. And maybe even stuff like servers crashing, which can annoy some.

With a layered realm, the population will be shifting around, disappearing and reappearing, making it difficult to form connections or do any community things. (I also wonder if cheesy strats like the realm hopping people did during MoP and WoD will be possible, because it trivialized things like hard to find nodes and rares, but I’m not in the beta so I don’t know.)

Personally, I don’t like layering, sharding, CRZ, whatever you want to call it, because it ruins the feel of the game when mobs, nodes, and people are disappearing and reappearing randomly (this happens all the time in retail).

But I also understand it might be necessary. Luckily, layering is temporary. It’s only for a smooth launch experience and for avoiding empty realms once the tourists leave. After that, it should, and hopefully will, be disabled.

1 Like

I don’t really care about sharding and layering and whatever else. I don’t like them and don’t trust them but they had to do SOMETHING about a gorillion people trying to tag boars all day at launch and this fixes that. As annoying and sucky as layering may turn out to be, it’s better than that so I’ll let it go.

Josephkony, i’m afraid i have some bad news
 because you’re still going to, even with layering, have a whole new realm’s worth of players unleash upon the starting zones.
The only way you’d avoid that a little, is if the layers weren’t filling up completely, but at launch it’s safe to say that the layers will be stuffed.

Then you get a server with 6-9k people fighting for mobs and resource nodes with 8-10 minute respawn timers designed around 3k people.

Stop over thinking it. JUST TURN YOUR BRAIN OFF BRO!:crazy_face:

Ty for the information. Makes me feel better. I really hope everything goes well. I want to see the community happy and enjoying the game.

That scenario is about obscure as possible. It only existed due to the stress test.

Random, unscheduled, non guild or friend related, mass scale events during the first few weeks after launch will be about as common as epic gear drops in the early game.

i think ion mentions that if a layer hasnt dropped enough in population by the end of phase 1 to be merged with the other layers, it’ll be made into its own server. the issue with that is, if you are on it as your session assigned layer when its time to move it it may separate you from friends/family on a different session layer during the time to move it. that’ll cause some issues. at least guilds will be less likely to have an issue since if they were on that session layer, the whole guild will be moved as well

1 Like

Of course the stress test was a very special event, which showed the effects of layering in it’s strongest sense possible. And what that felt like, i described. The overall point still stands though. I’ve seen small scale effects of it as well, when i got layered during a fight, or saw people report horde to kill only to find i was on the wrong layer. There’s many more examples i can think of besides that, which will happen if layering goes through as planned.

It’s not enjoyable and doesn’t feel like it belongs in Vanilla at all. It’s like it wasn’t ever a thing in Vanilla in the first place :female_detective:
I’ve played during times of WoW where there was no sharding/CRZ, any of that. So i can compare it to times where it was absent. And it felt very different from those times especially cause it changes the way you interact with people, which according to Blizzard should stay authentic to the way it was back then.

1 Like

Did you even play during Vanilla at all? Maybe you have your profile hidden for a reason huh? What you just said is so off base and sounds like it’s coming from a person who is guessing instead of knowing what they are talking about. You sure sound like you don’t have a clue.

World PvP on a large scale level and player made events was a big thing during Vanilla. Maybe you should know what you are talking about before making even more clueless posts.

1 Like

And it’s more than just pvp events.

Hows about all those low levels in the starting towns shouting out in general chat:

Free enchants at mailbox
Tailor making free bags with your mats
Free armor enchants at inn
And so on so as players work their professions.

We didn’t have to group up to see them
we just ran into town and they were right there where they said they would be.

Heck
once I got high level I’d go to the starting towns and give out 6 slot bags
they just had to show up and open a trade window.

Can’t do that with layers unless you start inviting all these people to group.

1 Like

The no change defense falls flat. You can either accept that Blizzard has an issue that layering is intended to address or you don’t. All of those issues you have complained about are manage. They also have plenty of time to tune layering. Probably have been doing so all along even though people want to hold the system hostage to some old iteration of the beta.

Add in the fact that layering is very short term. It’s a non issue.

The “no true Scotsman” fallacy. Try again. This time with less emotional distress.

Good job deflecting from the question there. And sorry to disappoint you, but no emotional distress happening here.

Your post sounded just like a post from someone who literally didn’t know anything about Vanilla WoW, so that’s why I asked. Anyone who played knows that player events and large, open world PvP events were a big part of the game back then. You acted is if that type of thing rarely happened, if at all. Those events were actually some of the most fun I ever had in WoW.

If you are for layering, that’s fine. But don’t try to spread false information to suit your agenda.

1 Like

I had no idea what this was, this is what Wikipedia says
"Philosophy professor Bradley Dowden explains the fallacy as an ‘ad hoc rescue’ of a refuted generalization. The following is a simplified rendition of the fallacy:

Person A: No Scotsman puts sugar on his porridge.
Person B: But my uncle Angus is a Scotsman and he puts sugar on his porridge.
Person A: But no true Scotsman puts sugar on his porridge."

I don’t think you are correct in calling Summer illogical.
I did NOT play Vanilla. I did start in early BC. There were in fact still events at that time. I do not think it is correct to think that random, unscheduled events will be uncommon “during the first few weeks after launch” or ever.

2 Likes

Out of curiosity, can you tell me where i can find the interview you got this info from? I’d love to see it!

And you’re right, if that was the case, you’d have a good chance to leave your friends behind. Which is what the layers are, if everything goes according to plan, supposed to prevent. That would be really bitter if that happened.

Also they already aren’t going to have only layer-specific communities forming throughout the first weeks and months since the layers will have to interchange people between one another (a shame i might add, seeing as a server launch is such a unique experience thanks to the community forming). So it looks like they’d skip the community forming until many people are already at high levels. Hmm
:worried:

The purpose of layering is so the 10000 people who need to kill the same mobs early leveling can actually get it done in under 35 days.

Do the forums have a fun layer? I want to go there with all the spicy memes.

i’m glad you made me look that up because,1) i forget where i heard/read it and 2) i found tipsout video where he quotes ion and ion says at the end of phase 1, the layers are all going to be merged even if that means a login queue.

heres the vid

1 Like

Are you attempting to make the claim that this isn’t going to happen in Classic? Are you also attempting make the claim that people didn’t miss out on these things? Or are going to claim layering is going stay longer than the short window it is going to be.

No, you instead go with the no true Scotsman attack because you can’t use forum profiles to attack instead.

None of these are vanilla topics. That is irrelevant due to layering being outside of vanilla. This is a massive population with an expectation of a massive population drop.

If all you have are logical fallacies, move on, I am not to person to attack.