I would rather see Blizzard update Classic and add to the base game rather than release TBC. Classic and every expansion is finite. Goijg forward. the most logical thing I can think of is keep releasing expansions until we’re at the same point as retail, 15 years behind. Does it make sense?
I would like to see Blizzard turn classic into something like Diablo. I think there are plenty of things that can be implemented without taking away from the classic feel of the game.
I enjoy gameplay and lack knowledge of actual storyline and lore so some things listed may not make sense. Here is a list of things that can be changed, implemented, ect
Guild bank
Guild hall
Guild battles/wars
Graphic, spell/animation update
World events
Zone events
Zone control
Add dungeons
Hard mode dungeons & raids
Character model options
Fix flight paths
Battlegrounds changes
New gear
Seasonal characters
Seasonal pvp
The list can go on but I think that’s enough for reference.
The guild bank, guild hall, character model options, and fix flight paths have been implemented in newer expansions or are quality of life updates that don’t affect the feel of the game.
World events, zone events, zone control, new dungeons, hard mode dungeons, seasonal characters add an aspect making character leveling new, interesting, slightly increasing leveling speed, and include reasons to world pvp while leveling. Take for instance The Deadmines. You could add a small instance or two in the cave that has to do with the defias. A few bosses, similar levels, couple pieces of new gear. You could even make deadmines hard mode for its level. Increas mob health slightly, numbers of mobs, damage. Take gear like Cruel Barb add 2stam 4 more attack power, change the model color and make it an epic. It will be better but a blue of a few levels higher should replace it. Zone events could be something like the defias attacking sentinel hill. Event lasts X amount of time and have a repeatable quest or two that encourages group play. Could even give a buff for completing the event to reduce damage taken in deadmines by X amount or percent, making it the slightest bit easier to do heroic dungeon at your level.
Seasonal pvp, Battlegrounds changes, new Battlegrounds, hard mode raids allows for the release of the exact same content without being completely stale. Raids can be tweaked and re-released; MC hard mode gear essentially being slightly better than Naxx gear, color variance of the original tier sets. Health, damage, and fights can be changed slightly for the same experience with new twists so there is some progression without prior knowledge.
There’s so much more. To me, classic is about the classic game and its core gameplay. BC and other expansions will never be the same as the original WORLD of warcraft. A bunch of the things I can think of are already implemented in retail and can translate over. You can change the game without taking away from the true feel of the original world of azeroth and classic experience.
Through? Comments?