Gear
All pvp gear scales to +5 over Mythic Raid PVE ilvl in instanced pvp and while in pvp combat in war mode.
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Honor Gear
-no longer upgrades and starts at max ilvl(currently 216)
-costs only gold
-one item of each slot,
-target is 75-80% optimal stats -
Starter Legendaries
-ilvl 190 outside of pvp, max seasonal ilvl inside pvp
-current standard accepted best or highly viable power for each spec
-no socket
-costs only gold -
Conquest gear
-3 items of each type available from the vendor (verse+crit/haste/mast)
-can be upgraded with honor points
-upgrade ranks no longer tied with rating but unlocked by participating in any pvp content
-unlocking a rank should take 2 weeks for a casual, faster for rated, much faster for 2100+
-max ilvl is 5 ilvl below mythic raid PVE ilvl
-honor cost to upgrade goes up with each rank
The goal here is to make pvp as easy and quick to jump into as possible while still maintaining some progression and power reward for putting in some time and effort. The Honor gear will allow players to immediately gear up for pvp, including a legendary, allowing players who just want to pvp to just pvp with no need to pve at all. scaling everything up to the same ilvl ensures pvp is fair and completely eliminates the gap and pay2win and soon pay2play issues driving players away.
For players who want to do more content, or fully optimize their character, the ilvl of conquest gear outside of pvp can still be upgraded to substantially high ilvl, high enough to dip into high end pve content as well as torghast.
Maps
- Create a Random Brawl Queue
- Move Seething Shore to the Brawl pool
- Return Strand of the ancients to the Random BG Pool
- Add 4 more maps to the Epic pool:
-Battle for Nazjatar
-Arathi Warfront
-Southshore vs Terran Mill
-Suggested new map: Battle for Helfire, 40v40 with flying mounts in the remains of HFP’s wpvp objectives.
Instanced PVP:
- Change all battlegrounds to have randomized teams from both factions
-horde and alliance mixed
-merc mode removed(not needed with mixed factions)
-no races, racials, or transmogs changed
-cross faction talking is allowed (universal elixer of tongues hidden buff)
-if players want to choose a team, or if epic premades want to ensure they get everyone on the same team, or want to war game and face opposite teams, an NPC can give a team red or team blue buff which will always place a player on that team. buff should last until canceled.
World PVP:
- We need world pvp events similar to invasions
-over all of azeroth.
-encourage travel out to old zones for wpvp
-reward can be a mount obtained from a chest
–mount can have multiple colors for repeat winners
Other:
- remove honor cap
- remove conquest cap
- return conquest for close matches in epics and add rewards for rare boss kills or perfection
- Fruit Vendor:
-Spend Honor points to buy crafting mats
-Spend conquest points to buy crafting mats in bulk.
Future:
Create a pvp island instance which is entered via instance door from the pvp halls in org/sw, similar to darkmoon fair and brawlers guild with live arena matches players can queue for and spectate, as well as vendors galore including auction house, and areas of the island for wpvp, both small encounters and battles.
this would serve as the primary hub and hangout place for pvpers when they are not doing stuff, again the elixer of tongue hidden buff would apply.