First and foremost… Bring back GDKP.
Considering this is very unlikely at this point based on the silence from the devs on this topic and any discussion surrounding GDKP is met with childish bickering from both sides, I’ve decided to collaborate with a friend on how we can solve some of the issues that we believe GDKP alleviates, without actually bringing it back to the game.
Primarily, incentivizing players to continue raiding older content, as well as a monetary reward for players that enjoy raiding on multiple characters throughout the week.
Also I included a “revamped” level 53-60 Feralas incursion idea. I personally was looking forward to the Warden bags that were originally in the PTR, but were removed due to supposed negative player feedback (those that deleted their Emerald Chips already).
Ive broken everything into 3 sections.
1. Raid Changes
2. Revamped Feralas Incursion & Warden Bags
3. Updated Undermine Trader Inventory
1. Raid Changes
Start with reducing the H3 fire resist requirement. I feel any number between 130-155 lowers the barrier to entry enough for returning players and alts to regularly raid this content each week while still maintaining that distinction between H2 and H3.
Also allows more room for raiders doing BWL to start using their T2 gear without having to make too many hard swaps in order to meet an absurd FR requirement.
This also creates a natural nerf to the content to allow guilds to continue clearing H3 even faster each week for bindings/eyes/max reals since your swapping out less gear to meet the FR cap and will be killing things much faster.
Next… make it so bosses in MC drop Reals! We have the Tarnished Undermine Reals in the game, we might as well use them! I have included below an rough idea of how many could drop off each boss. We believe this gives players a little bit of bad luck protection as well as another source of income to reward their time spent in raid each week (see updated undermine trader inventory).
(H1: 1 per first 8 bosses, 2 off domo, 5 off rag, 15 total) 3 additional real boxes each week.
(H2: 2 per first 8 bosses, 3 off domo, 6 off rag, 25 total) 5 additional real boxes each week.
(H3: 2 per first 8 bosses, 3 off domo, 6 off rag, 10 off meatball, 35 total) 7 additional real boxes each week.
When phase 6 releases, we do the same thing for BWL.
2. Revamped Feralas Incursion
(Purpose of the revamp is to utilize the wardens bags that were originally in the PTR as well as offer another avenue for players to acquire crafting materials.)
“The Emerald Wardens have been successful in preventing the nightmare incursions… At least for now dun dun dun! To show their appreciation for the valiant efforts of the Horde & Alliance, the wardens have partnered with the Durotar Supply & Logistics, and the Azeroth Commerce Authority in order to distribute crafting materials that have been found throughout the incursions.”
New crafting supply bags available on all DSL & ACA vendors.
Warden’s Herb Bag (5 Emerald Chips) (Can be mixed bag of 1-3 items)
Ghost Mushroom (6-12)
Dreamfoil (6-12)
Gromsblood (6-12)
Mountain Silversage (6-12)
Plaguebloom (6-12)
Icecap (6-12)
Black Lotus (1)
Warden’s Enchanting Bag (5 Emerald Chips) (Can be mixed bag of 1-3 items)
Large Brilliant Shard (2-5)
Greater Eternal Essence (1-3)
Illusion Dust (6-12)
Warden’s Mineral Bag (5 Emerald Chips) (Can be mixed bag of 2-5 items)
Thorium Ore (6-12)
Blue Sapphire (1-3)
Azerothian Diamond (1-3)
Large Opal (1-3)
Arcane Crystal (1-3)
Solution for the current emerald chip situation… delete all current emerald chips, mail out chips depending on the players reputation with the Emerald Wardens.
(Feedback needed on this one, does this seem fair to those who grinded out the reputations below?.)
Exalted: Emerald Chips (250)
Revered: Emerald Chips (100)
Honored: Emerald Chips (50)
Feralas is the last remaining incursion that still requires assistance from the Horde & Alliance. Revamp the Feralas incursion with mobs similar level to the Searing Gorge dailies.
There are 18 quests for the Feralas incursions currently. Taking this many quest spots up is crazy imo in general, idk who thought it was a good idea…
Start Feralas dailies at level 53. Remove the Rescue & Intelligence quests. This gives us 9 daily quests as well as the 3 gathering dailies to get emerald chips. Totaling 15 emerald chips per day. A lot of the numbers were just yoinked from the current searing gorge dailies.
Feralas Mission I: Defeat Children of Cenarius Rewards 1 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission II: Defeat Harpies Rewards 1 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission III: Defeat Dragonkin Rewards 1 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission IV: Dragon Intelligence Intelligence has been gathered by now... remove this quest.
Feralas Mission V: Cenarion Intelligence Intelligence has been gathered by now... remove this quest.
Feralas Mission VI: Harpy Intelligence Intelligence has been gathered by now... remove this quest.
Feralas Mission VII: Recover Moonglow Dragonegg Rewards 1 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission VIII: Recover Keeper's Notes Rewards 1 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission IX: Recover Harpy Screed Rewards 1 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission X: Moonroot Rewards 1 Emerald Chips + 200 reputation Levels 53-60 (Remove the continuous turn in)
Feralas Mission XI: Greater Moonstone Rewards 1 Emerald Chips + 200 reputation Levels 53-60 (Remove the continuous turn in)
Feralas Mission XII: Greater Moondragon Scales Rewards 1 Emerald Chips + 200 reputation Levels 53-60 (Remove the continuous turn in)
Feralas Mission XIII: Defeat Tyrannikus Rewards 2 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission XIV: Defeat Alondrius Rewards 2 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission XV: Defeat Slirena Rewards 2 Emerald Chips + 200 reputation Levels 53-60
Feralas Mission XVI: Rescue Mellias Earthtender They have been saved by now... remove this quest.
Feralas Mission XVII: Rescue Nerene Brooksinger They have been saved by now... remove this quest.
Feralas Mission XVIII: Rescue Jamniss Treemender They have been saved by now... remove this quest.
3. Updated items on the Undermine Trader
Pix Xizzix has recently come across some new merchandise…
Damaged Warden’s Supply Crate (5 Tarnished Undermine Real) (Can be mixed bag of 2-6 items)
Ghost Mushroom (3-7)
Dreamfoil (3-7)
Gromsblood (3-7)
Mountain Silversage (3-7)
Plaguebloom (3-7)
Icecap (3-7)
Black Lotus (1)
Large Brilliant Shard (1-3)
Greater Eternal Essence (1-3)
Illusion Dust (3-7)
Thorium Ore (3-7)
Blue Sapphire (1)
Azerothian Diamond (1)
Large Opal (1)
Arcane Crystal (1)
“Bears the seal of the Emerald Wardens, although it definitely looks like somebody took a peek inside”
T1 Boot & Glove tokens
Scorched Core Boots
Molten Scaled Boots
Incandescent Boots
Scorched Core Gloves
Molten Scaled Gloves
Incandescent Gloves
I have 14 unused tier tokens on my shaman. Surely other adventurers have a similar number and would go through Pix Xizzix to offload some of these unused tokens…
One last thing to add. It would be nice to have a daily dungeon quest that encourages people to clear dungeons still. Maybe a 5 real bonus to go kill Baron Rivendare, Emperor Thaurissan, Darkmaster Gandling, big dragon in LBRS, Dire maul bosses, DFC… you get the idea.
Thats basically it, i’d love to hear what everyone thinks on the topic. I appreciate those who bothered reading.