I agree with you, yesterday did a few Rated and the good players know how to use defensives and peel back to healers, once they do that my damage is pretty average after my burst.
You really canāt balance the game around people not hitting buttons lol
Any spec insta kills any noob with saltwater/zerk
MM damage has a very low ceiling
the classes that are good do not
You mean to tell me a class during full burst shouldnāt be able to kill a player out in the open with no defensives going while not getting any heals whatsoever?
Supatease is a 1900 shuffle dh for a reason LOL
This was season 1 damage.
I could find you any class in the game, doing twice as much burst than what happened in that clip.
You remember the whazz devoker clip?
https://www.twitch.tv/whaazz/clip/AnnoyingCrazyShrimpTF2John-_wP7IUPYG63oAfk3?filter=clips&range=all&sort=time
He didnāt even need zerk or saltwater.
Destruction damage with Zerk/salter/skyfury/boomy
https://imgur.com/a/dDGhEQc
I can do 3 bolts in a 2 second window.
Thatās not even āpeakā damage. By the end of this season, provided I donāt get nerfed. Iām going to easily be seeing 500k+ bolts. By all means though, letās nerf a class thatās borderline unplayable against good players.
We faced a very prevelant and well known premade group the other day. Iād get a ruin proc, say ājoker if you got stun send it on the misterweaverā and Iād just instantly kill him every time. He had like 10 million healing at the end of the game. There was literally nothing he could do.
It was like he was getting high roll āG-mauledā from runescape pvp. Itās just way to much freakin damage
end score was like 80-2. They got annihilated by something they couldnāt stop (thank ya precog.) Thatās broken. Not MM
Itās far more than this, though. Depending on armor types and modifiers sniper shot can do well over 20%, It can go up to around 50% with consumables and will just flat out one shot flag runners or orb carriers quite often. Also, if you pair this with an aimed shot proc this can be around 500-600K damage that hits at the same time since aimed shot travels faster than sniper shot.
But, itās not just all about aimed shot and sniper shot. Explosive shot, death chakram and rapid fire also do an obscene amount of damage.
Warlock is a better team fighter when queued with a team, Iāve never said otherwise but in random BGs when solo queued and with people spread out the MM hunter is far better.
No class comes close to the kill to death ratio that an MM hunter can do while solo queued.
Also, the Supatease thing was a jokeā¦ who takes rain from above when against an MM hunter. That is just asking to get killed.
or far less
Sniper shotting a fury warrior does literally nothing
Just seems lame to try and get the wrong thing nerfed. I doubt blizzard looks at the forums but it will be a sad day if hunter gets nerfed because of this thread.
it sucks for a frost mage, but when J and I are duo qing and we find a bunch of mages every game. I just message every MM hunter I know to join so J can move his toon. Frost mage and hunter are equally lame in my opinion. They just completely remove certain classes from the game.
Key word being lame. Not op. Changing a few small things would fix this classes almost instantly.
Imo super lame classes that need minor tweeks that would dramatically change how smooth this game feels:
- Disc (Reduce passive damage reduction but let it proc off of magical attacks)
- Divide and Conquer (Annoying ability if itās on your team, and against your team)
- hunter (all specs, aoe disarm? really?)
- dk (fully aware dk isnāt good but thereās no reason blinding sleet should be undispellable
- rogue (way to many āoutsā)
- mage (way to toxic for melee)
- precog
- dh (way to much micro cc)
- demo axe toss
- oh and rdruid, the purge protection is a joke
I didnāt call for nerfs here, was just saying they didnāt need to get their damage buffedā¦ again. Risk versus reward is already way out of bounds for MM in random BGs.
Idk man, every MM i see i just kinda tab target them down and kill them.
I guess I just consider asking for buffs to be halted the same thing as nerfs
And because I know you and your buddy are extremely specific about wording.
I consider complaining about buffs the same thing as asking for them to be halted.
Bad positioning and awareness is the downfall of many ranged class players.
Sniper shot out of stealth on the larger maps with the range increase is pretty money. It lets you out range and burst without being stunned for 6 seconds. Can usually chunk someone down to 50% at least before they can react.
I see hunters mark or death chakram and I immediately do something.
Well, I know they arenāt going to be halted. I would just hope that they stop trying to fix hunter by just continuing to add damage.
So say that
I just offensive gateway at them with the warlock and watch as my 2 pet arms warriors run them down.
I just vanish and wait til someone else comes to fight them and then jump in at 5% HP left to kill and plant my Flag of Ownership.