I'm glad RDF isnt in the game. Thank you for hearing my voice Blizzard

Well that’s just a gross exaggeration of how small it is seeing as there is nothing inherently wrong with one or two balanced 4k pop servers where those 8-10k people are having the experience they want to have with help from the RMT leveling hating anti MMO crowd departing for their next QoL convenience title.

Lots of people do, its just not in the numbers they got from Classics launch and that wasnt a realistic representation of the classic base anyway. You didnt have to classify yourself as a classic player to join.

I’ll go and look into a few definitions of community for you so we can have a discussion on the same thing here. This maybe why you don’t understand or cant comprehend what people and blizzard are trying to preserve, I’m not at home so we can go into more depth about it later.

Correct, it was Blizzard’s call when they merged them all into a single cluster and kept the server tags on character names to save face. Even with all that, I’d be shocked if they had over 100 active players most of the day.

This is just an attack on character and isn’t an argument. That’s just a lazy way to hand waive other peoples experiences because you dislike their position.

If anything smears on characters that are anti RFD as wanting “control” or having “self value” dependant on the current way groups are done works against your argument because if you had a good one you wouldn’t be attacking peoples character at all.

1 Like

Its not an attack on you, its on what you wrote. Literally that people should EARN the ability to do small group content by jumping through social hoops and mantaining an arbitrarily set behaviour.

There should be no need to get to know people for anything in the game, RDF or not. People who have no interest in that aspect are as much paying customers as those who do.

4 Likes

What I wrote was about my personal experiences and reasons for enjoying the system as it is. It doesn’t have to be misconstrued as a ploy to control or gatekeep people or to suggest that my self value is based on it. That is a lazy attack on character and has nothing to do with a discussion about the reasons for or against LFD.

At least you’re honest about not wanting to interact with the social aspects of the game in an MMORPG. Appealing to this type of player was the core of failed retail game design and resulted in hollowing out the community aspect of the game which was a big part of why they made classic in the first place.

Not quite. Im a rather social person, and quite friendly to those I run with, be they from my guild or not.

I also dont want to impose my preferred playstyle on others. Just because it comes easily to me, doesn’t mean Im entitled to make it a requirement for everyone else or to push for features to be removed that enable bypassing it.

What I wrote was about my personal experiences and reasons for enjoying the system as it is. It doesn’t have to be misconstrued as a ploy to control or gatekeep people or to suggest that my self value is based on it.

I have no idea who you are or what you do, so I cant attack a complete unknown. However, those words echo quite a few other posts with the same sentiment: Small group content should not be accssible to those without the patience to form social bonds within the game. If you never type, never interact, never engage with others, then you should be disadvantaged at accessing small group content. This to me is pure gatekeeping, and should not be present. More so, its not only that but worrying about third party validation by avoiding running afoul of ‘server communities’ policing player behaviour unasked. Bending over backwards to please self-appointed overseers doesnt seem like a fun game enviroment to me.

2 Likes

That’s not at all what I said in my post. That’s a strawman. What I was saying was that I enjoyed having made friendships and seeing recognisable faces in my small community. That’s not gatekeeping. It has nothing to do with restricting content or other peoples access to it and isn’t related to server or community policing whatsoever.

Asking for a feature not to be added which isn’t being added to retain the status quo isn’t “imposing” anything. If anything the reverse is true in this case. I am not the one asking for changes here - you are.

The status quo would be adding it in wrath, same as all the other wrath content.

It has nothing to do with restricting content or other peoples access to it

Thats exactly what pushing for the removal of RDF is. It allows the shy, anti-social, extremely lazy et all to bypass the need to know anyone and just enjoy small group content carefree, without paying any mind to any server comunity, existing or not. This is seen as a negative as it precludes most players from having to interact and know each other, which to me is gatekeeping. People shouldn’t need to know anyone or interact with anyone. If they want to, great. If they dont, they should still get full access to everything their subscription allows them to.

1 Like

The status quo is adding it alongside ICC, which I support.

Once again that’s not how asking for the status quo works

This is where you moved away from saying small group content to saying the whole game should be available to them. It does allow those things, you can even raid and be antisocial. Just not on classic.

  • unless you swipe for RMT and then can go as a mute buyer into any number of GDKPs and get carried with 0 interaction. Not just allowed, but endorsed by the Classic lead developer.

The status quo is adding it alongside ICC, which I support.

Then we’re back to my statement not being about you, just a fortunate / unfortunate coincidence between what you wrote and the sentiment of earning small group content through social means spouted by several of the anti-RDF advocates.

I don’t endorse or participate in GDKP’s and I think RMT is a plague. This doesn’t really counter my argument as I agree - social behaviour should be a part of raiding in classic and anything that moves away from this is bad.

So even you admit it made no sense in the context that you used it in in this thread? Attacking peoples character be it mine or anyone else’s doesn’t serve your argument to change the game by the way.

Its still not an attack on YOUR character as I have no clue about it. The position of wanting to control and vouch for other people’s game experience does exist, even if you don’t share it, and adding requirements to engage in game activities, like needing to be social or dont join, is gatekeeping and provides some people with a false sense of self worth. Same as self-appointed community “representatives” whom their server at large dont even know or who try to police ‘their’ realm and assume power nobody gave them.

Im willing to concede that using your post as an example was inexact. However, will you deny such people exist and that many insecure individuals will fight tooth and nail against being removed from their position of imagined power?

1 Like

I do think that fundamentally classic differs in its design philosophy towards social aspects as opposed to accessibility and that as a result of this I came back to play classic and am not interested in retail. I do think needing to talk to interact with other players is an important part of an MMO like classic that is absent from retail and that wishing for those social aspects to be in the game isn’t gatekeeping, it’s a part of the game. Community policing is an entirely different discussion from the need to engage a little bit to raid.

You mean they don’t have to sit in Dalaran, since a queue system would allow them to be out in the world while queued. This crap system encourages sitting in Dalaran doing nothing so you don’t miss a post.

5 Likes

I disagree. Promoting the perennial removal of an automated grouping tool is not just wishing for social aspects to be present, its campaigning for them to be the sole option. No longer an option, but a requirement. This in turn keeps those unable or unwilling to meet those requirements away from small group content, and that is celebrated as a good thing.

That is gatekeeping. Social interaction is the gate you keep shut on the shy and inept, on those with poor english skills and the lazy. RDF would be the key to blow it wide open, and not having it means the gate stays shut.

1 Like

I do not do this. I ask only that it be added when it was added.

You weren’t specific about whether or not this applies to small group content or just content by saying

which is somewhat different and applicable to raiding. The choice to call social interactions in a social game as “gatekeeping” in a scenario where people aren’t really being so much excluded as not catered to with this system is debatable also and is a slippery slope to things such as LFR. It shouldn’t be bunched in with community policing at all. Do you agree or not that at least raiding should have social aspects involved in them in classic?

Brian Birmingham, is that you???

Yes but that would deviate from Wrath’s raid design. A social raiding scene is a hard raiding scene, as easy auto-pilot raids do not necessitate socialization. I dont mind large group content being exclusionary because its the end cap. However, leveling dungeons and even heroics should be widely accessible as they are the easiest way for player to player interaction to happen.

Blizzard sort of caved in with braindead LFR difficulty separate from higher tiered difficulties. Sometimes I wonder if the errors are the designs that lead to retail, or their flawed implementations. RDF at its core is just a tool for ease of access, but then morphs into the weirdness that were challenge modes and the very disliked Mythic+ system.

1 Like

35 upvotes here to 230 upvotes in the pro rfd thread with roughly the same number of posts (less even).

Almost the exact same ratio of 7:1 in favour that most polls seem to find every time.

8 Likes