I'm done. Untuned, Untested Garbage

some do, some don’t. weapons don’t, except the really old stuff.

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When you add language in your argument that’s so hyperbolic and factually wrong like “actually impossible” it makes it difficult to take anything you say seriously.

Waxface IS actually impossible on multiple classes. I should know, I have 3 tanks and it was only possible on one of them because I could spam heal and got extremely lucky with free cast procs.

Maybe there is a way to cheese it with a Brann ability somehow, but as a regular fight you cannot outlive the damage of Burn Away, and he casts it literally every ~15 seconds. Once you are out of CDs after the 2nd or 3rd cast, its a wrap.

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Nope. They acknowledged it had agility as its main stat.

Oh good to know I hvn’t come across any weapons without STR on it.

I stand corrected.

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i tanked M0’s of Tirna, Stonevault and Ara-kara and it all felt ok. What specific mobs were overtuned did you feel?

So you pretty much have nothing of substance, you’re just whining

You should know better than to ask for specifics. Daddy Blizzard is supposed to read his OP and just know.

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Got a few runs in today. Stonevault felt ok, Siege of Boralus was an AWFUL experience, and Mists of Tiurina Scithe was absurdly overtuned. I’m all for difficult content but I don’t blame any casuals for quitting when it’s like this.

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I feel you man. I lucked into a relatively competent pug. Everyone took the green waves to the correct sides, it helped. Lol

On a more serious note, I felt like the trash damage themselves felt pretty good for the most part. I was able to do some triple/quad pulls without wipes or deaths and felt like a KSH level key with the gear I had on. One thing that I definitely noticed and would like revisited are the trash ability CDs. Some of the major impact abilities are running on super short CDs, not exactly chain casting, but still feels too quick in between casts with interrupts. One ability in particular seems to be the fear in Stonevaults.

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trash felt easy. second boss, yeah - as was usual on tyrannical in SLands - was a “head-on-a-swivel” kinda fight that amplified any lack of cohesion in a group, or situational awareness. Last fight, similar, but not to the same extent (missing a ‘patty cake’ kick, or tunneling on adds, and not avoiding the vulpine). First was a joke, I felt.

yeah, that and it felt like the totems were spawning pretty darn quick, too.

Are we playing the same game? Mist was much easier than Stonevaults.

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If you have been around that long, you must be used to this by now. The expac always starts out very difficult and then the producers ease up and it goes back to normal. It’s been like that since BC, with maybe 1 exception.

If that’s true, then how did I kill him?

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He meant they are numerically impossible if you are bad and ignore mechanics. It was a self-report.

I’ve done alot of mythic 0’s today on my tank, i am 565 ilvl, i feel like i am able to tank fine. i feel the issue is alot of the dps who join groups and think they can just watch tiktok and hit their keyboard, do less than the tank, and get mad when we have to remove them.

a m0 is the equivelent to a m10 now, you must pay attention.

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I think there is a serious lack of people who want or strive to be challenged and improve. When I was a kid you didn’t complain that Street Fighter II was too hard, you worked at it and got better. No one was crying foul over Mother Brain in Metroid, you worked harder and got better. What fun is it when you kill it all day one?

One of my personal best moments to myself was beating the Mage Tower, it was hard and one of the things I will always remember. No one remembers the times it was easy, you only remember the times it was hard. TBC Heroic Dungeons, some of the best times ever and it was hard.

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that’s impressive to me.