Reading of all these problems/overtuned bosses/bugs makes me kinda glad I took the night off from WoW
I imagine they’ll hotfix or “tone down” some of this stuff by the weekend (especially the 1-shotty mechanics), I guess we’ll see…
Reading of all these problems/overtuned bosses/bugs makes me kinda glad I took the night off from WoW
I imagine they’ll hotfix or “tone down” some of this stuff by the weekend (especially the 1-shotty mechanics), I guess we’ll see…
From what I heard they did one version, it was a failure, so they started all over. How is that not new software?
Provided there is openings in a geographically desirable location.
That might impact a few developers but there are lots of places where software is written that are as good as Irvine California.
Threads had the most learning curve on the last boss. Quite a bit going on, but we also went in blind, have to learn mechanics now when things just fell over in H. Def not a fan of that boss. Also, did siege always have two tidal waves or didn’t it just used to be one?
The amount of trash that came out today overtuned and actually impossible. Blizzard has shown how tone-deaf they are to feedback. I’m DONE.
Your first time with the BlizZard rug pull eh?
Welcome to the club.
Its really not that hard
Weird how we had no problem with other mechanics
okay I’m sure you’re trolling here but the boss actually has its own mechanics. it’s possible to succeed at other mechanics and still fail at that boss. i don’t know what else to say, i healed it today and it went fine with people doing most of the mechanics
On the final boss kill I did 650k HPS, 715k HPS on the second and 600k on the first lol. It was a nightmare to get through them all for me.
Nah it was easy
Especially last boss on Ara Kara. Super easy.
Idk what you want from me. Ive never claimed to be the the best player but Ive played long enough and never had problems or people telling me to go get gud. Both of my friends have played more than I have and have cleared higher content than this so i dont think they were constantly failing the mechanic. But having healers just drop a dungeon because some cannot keep up with the splash damage even when people arent standing in the bad stuff is just not fun.
I think thats a stretch. FF14 doesn’t break in 50000 ways every patch.
It’s code is bad true, but wow’s is unparalleled in the mmo sphere
what did their hps look like? are we talking like 100k?
I have no clue i know my role as DPS pretty much. Call me a casual or whatever but all this does is drive new players away. Is there no middle ground
well, without numbers we have no basis for saying there’s a problem.
So to play the game right i must have a 3rd party add on? Why is the game made this way?
T8 underkeep is the only thing I thought was overtuned
Even Liquid is like
who cares. I hope they suffer greatly. Their kind have ruined raiding for the general populace. Not me mind you, but in general.
Really? I thought the world boss was very undertunded. Went 5/8 on normal tonight with my guild in two hours of raiding. It felt about right. Well likely be in heroic next week. I don’t mess with Mythic plus, so I can’t speak to that.
The Master Machinists in Stonevault was definitely rough.
It was likely because my tank had a low-ilvl agility axe as a Paladin, but still.
Rough.
The amount of trash that came out today overtuned and actually impossible.
I agree that some of the trash is over tuned, but not a majority. When you add language in your argument that’s so hyperbolic and factually wrong like “actually impossible” it makes it difficult to take anything you say seriously.
Could use tuning? yes.
Broken? no.
Skill issue.
It was likely because my tank had a low-ilvl agility axe as a Paladin, but still.
Rough.
Items change stats based on who’s wearing it and what spec they are in. You might see agi, but I guarantee it’s not on their end.