If it weren’t a big problem they wouldn’t do anything about it. And RMT is just part and parcel. It shows people are willing to pay even if RMT ends up with their account being banned.
It’s a big problem because of every thing that surrounds the rmt transaction itself. Didn’t they say they were in trouble with credit card companies because of RMT leading to card thefts and charge backs?
I don’t know if they are in any trouble over anything, but there was just a huge ban wave over Mage Tower carries.
It’s piloting. Not a carry. And I do hope anyone piloting or getting piloted gets perma banned.
For the record, I don’t even condone gold carries. It destroys communities and integrity and I frankly don’t see the point in the first place. Why even play if you’re not gonna play…
Yeah me too. I think they were. There was also a bot ban wave that banned 74k accounts. That’s pretty crazy.
This isn’t FF14 its World of Warcraft …just stop with trying to compare rules from one game to this game…
Once again not trivializing anything. Its just them accepting theyre too lazy to do normal themselves. See you in the carry run bro.
People take breaks all the time on a normal run. Usually it’s bathroom breaks or have to answer the door or what have you. It’s not like mythic plus where you are timed and every second counts. Every raid leader I’ve ever ran with does a ready check before engaging the boss and if you type in chat before hand that you need a minute you wont be kicked.
You can join an LFG group and help around the house until you get accepted. And there are plenty of times in a raid that you can take breaks. Even after you are accepted in the LFG group there usually a lot of waiting around until the rest of the group forms which is no different from LFR because usually those take a good 45 minutes to an hour to get ready. Can you wait around forever? No, but you can’t in LFR either because if you go AFK in the middle of a run you’ll get kicked from the group.
My point still stands. If you have time for LFR or transmog runs then you have time to normal raid.
All other things being equal…
- People who play less are more casual than those who play more.
- People who play easy content are more casual than people who do hard content.
- People who do less group play are more casual than people who do more.
- People who never do do organized group content (ie guild scheduled raids) are more casual than people who only do this.
- People who accept that there are many valid ways to play the game and are fine with that are more casual than people who think that there is only one right way to play the game, and most people are playing the game wrong and should be stopped.
- People who label the majority of players as “LFR bads” and highly skilled players who do mostly organized group play as “casual” have no idea what the word means.
I don’t do carries lmao. I just know when a design choice is bad
Plenty things can only be acquired in higher difficulties. Why is this where you draw the line?
This isn’t where I draw the line, actually. I’ve been vocal on these forums about Blizzard’s lack of development time allotted to casual-based content and have suggested that if Blizzard isn’t going to give any sort of meaningful engagement/longevity to casual players, then the least they could do is give them a track to obtaining better gear in some capacity. Thankfully, Dragonflight looks like they are addressing this issue so such an extreme isn’t necessary, but this suggestion was merely made in relation to Blizzard’s reward scheme.
Here’s the thing: You are obfuscating the root of the problem here. The problem isn’t that harder difficulties get exclusive rewards. It’s that LFR gets bupkis. I have routinely said on these forums that I do not care if higher difficulties get rewards so long as lower-end content also gets rewards. I would imagine that most people wouldn’t care if lower-end content had decent, interesting rewards.
This is already a lackluster patch as it is, and now Blizzard decides to make that patch even more lackluster for a specific player group because… why? So trolls on the forums are even further enabled to denigrate LFR players? In any other content patch, I would somewhat understand because at least the argument could be made that they at least have something to play with.
But this isn’t your average content patch. It is a filler patch meant to divert your attention away from the fact that there is nothing to do in this game right now, and this especially holds true for non-raiders (no open world content/zones are being recycled + there are no new rewards for this content avenue), so the very least Blizzard could do is make the mount obtainable at any difficulty, not just normal+. Doing so does not affect any person playing at a higher level in the slightest, and any notion that it does is wrong.
Korthia, ZM, covenant, callings, pets, a boat load of mounts, torghast, LFR, LFD. You just see the greener grass while yours is already green as it is. What do we get? Increasingly difficult content that doesn’t change. And rewards to fit it.
Fits the difficulty.
It’s not a patch.
Yes, we all know that casuals have content. You don’t have to point this out and deflect from what I’m actually saying, which is the fact that the content isn’t interesting or engaging. Blizzard could make a hundred hours of open world content and it still wouldn’t be enough if none of it was fun. MMOs thrive on replayability and casual content has virtually none of that.
I’d even argue that the slime cat mount isn’t that great, either, but much like I’ve said, it’s really the only thing worth getting in this upcoming patch.
I don’t know what you seek to prove with this other than to further obfuscate the point.
And yet despite this, I can just buy a carry and trivialize the harder difficulties anyways. You can keep beating this drum and you will continue to be wrong about it so long as a carry is realistically the only thing that stands between an LFR player getting a mount.
It’s a patch and saying it’s not just because it doesn’t fit your idea of what a patch is doesn’t mean it’s not operating like a patch.
You think doing the same dungeon for the whole expansion was all fun?
That’s true with every single things in the game as I’ve said. Saying you can get carried means squat.
It’s not.
All these people looking down on players who cant or dont do raid past LFR because of legit real life reasons, health reasons or time contraints. Its a clear example of how community needs to be worked on and improved.
all for a mount they’ll end up not using because it can’t fly.
What are you talking about? The main appeal of said content is the repetition and gradual improvement over time. If you don’t like that then why are you playing an MMORPG, something that is heavily reliant on content repetition?
That’d be like me playing Mario and saying “What, you think jumping a bunch of times in specific patterns was all fun?”
???
I know, it’s almost like we should be rewarding players for investing in the content they play + focusing on making that content fun and inviting rather than trying to preserve some artificially-driven sense of superiority.
9.2.7 is indeed a patch. It’s a minor one, but it’s definitely a patch.
Ok? Wouldn’t players investing in normal to be rewarded the cat fall under that?
6.1 was also a patch. This is less than 6.1. It’s just a new affix tacked on already existing content.