And my point still stands.
1.5 had around 3 million subs.
By 1.12 we were closer to 7 to 8 million.
Increased participation is a given and should not be the determining factor
And my point still stands.
1.5 had around 3 million subs.
By 1.12 we were closer to 7 to 8 million.
Increased participation is a given and should not be the determining factor
Blizzard started changing AV before 1.12.
And the population of vanilla was going up constantly. Again increased participation does not mean anything
And transmog and LFD/LFR have been deep-sixed from the start, despite all the people asking for them.
So why throw temper-tantrums over other daydreams?
And the population of vanilla was going up constantly. Again increased participation does not mean anything
Except blizzard looked at why participation in early AV version was bad and made changes accordingly.
So why throw temper-tantrums over other daydreams?
Seems like somebody is, indeed, throwing a tantrum and it’s not him.
Matcauthon: Ziryus: Sírre: Ziryus:If they were doing progressive patches that would be great but they’re not, we’re getting 1.12 talents at launch, we’re getting 5/10 man strat/scholo/ubrs and we’re getting 1.12 AV.
Here is where I would personally use selective judgement on the issue at hand.
1.12 talents and the later iterations of those particular dungeons have not triggered a meaningfully widespread debate. So they can be considered accepted as is.AV has triggered a massive storm of debate. So perhaps it warrants some degree of closer inspection.
The changes triggered a lot of debate in vanilla as well, but over all most people preferred the newer versions of AV, actually 1.11 was the last significant change to AV.
You got a source on the claim most prefer newer av?
Yes it’s increased participation, and of course blizzard didn’t feel the need to change it again until later BC when they added reinforcements.
1.11 was the most stable version of AV that vanilla had.
It was the most convenient, fastest rewarding version.
Ziryus: Matcauthon: Ziryus: Sírre: Ziryus:If they were doing progressive patches that would be great but they’re not, we’re getting 1.12 talents at launch, we’re getting 5/10 man strat/scholo/ubrs and we’re getting 1.12 AV.
Here is where I would personally use selective judgement on the issue at hand.
1.12 talents and the later iterations of those particular dungeons have not triggered a meaningfully widespread debate. So they can be considered accepted as is.AV has triggered a massive storm of debate. So perhaps it warrants some degree of closer inspection.
The changes triggered a lot of debate in vanilla as well, but over all most people preferred the newer versions of AV, actually 1.11 was the last significant change to AV.
You got a source on the claim most prefer newer av?
Yes it’s increased participation, and of course blizzard didn’t feel the need to change it again until later BC when they added reinforcements.
1.11 was the most stable version of AV that vanilla had.
It was the most convenient, fastest rewarding version.
Please explain.
Fesz: Ziryus: Matcauthon: Ziryus: Sírre: Ziryus:If they were doing progressive patches that would be great but they’re not, we’re getting 1.12 talents at launch, we’re getting 5/10 man strat/scholo/ubrs and we’re getting 1.12 AV.
Here is where I would personally use selective judgement on the issue at hand.
1.12 talents and the later iterations of those particular dungeons have not triggered a meaningfully widespread debate. So they can be considered accepted as is.AV has triggered a massive storm of debate. So perhaps it warrants some degree of closer inspection.
The changes triggered a lot of debate in vanilla as well, but over all most people preferred the newer versions of AV, actually 1.11 was the last significant change to AV.
You got a source on the claim most prefer newer av?
Yes it’s increased participation, and of course blizzard didn’t feel the need to change it again until later BC when they added reinforcements.
1.11 was the most stable version of AV that vanilla had.
It was the most convenient, fastest rewarding version.
Please explain.
Even a troll like you should be able to figure it out.
1.12 had almost none of the NPC’s that earlier versions had. 1.12 became nothing but a zergfest, rush to the opposite faction base and kill the commander ASAP, collect honor, rinse and repeat.
Ziryus: Fesz: Ziryus: Matcauthon: Ziryus: Sírre: Ziryus:If they were doing progressive patches that would be great but they’re not, we’re getting 1.12 talents at launch, we’re getting 5/10 man strat/scholo/ubrs and we’re getting 1.12 AV.
Here is where I would personally use selective judgement on the issue at hand.
1.12 talents and the later iterations of those particular dungeons have not triggered a meaningfully widespread debate. So they can be considered accepted as is.AV has triggered a massive storm of debate. So perhaps it warrants some degree of closer inspection.
The changes triggered a lot of debate in vanilla as well, but over all most people preferred the newer versions of AV, actually 1.11 was the last significant change to AV.
You got a source on the claim most prefer newer av?
Yes it’s increased participation, and of course blizzard didn’t feel the need to change it again until later BC when they added reinforcements.
1.11 was the most stable version of AV that vanilla had.
It was the most convenient, fastest rewarding version.
Please explain.
Even a troll like you should be able to figure it out.
1.12 had almost none of the NPC’s that earlier versions had. 1.12 became nothing but a zergfest, rush to the opposite faction base and kill the commander ASAP, collect honor, rinse and repeat.
Okay, and what exactly is stopping you from preventing that zerg? Are you just lazy?
There is a pvp solution to a pvp problem.
“East Coast”??
I mean starting at 12pm UTC Friday through to 12pm UTC Monday, to allow both New Zealand and Australian players to get a full weekend’s worth, and allow Hawaiian players to get a full weekend’s worth.
Expand your horizons, there’s an entire world out there.
Tell me. Based on what you’ve seen from Blizzard in the past how heavily do the three places you mentioned seem to factor in the decision making process?
As for my horizons, or lack thereof, they play no part in my speculations as to how Blizzard might make a decision. Vanuatu is part of the entire world, but their existence is meaningless for purposes of the discussion.
I think “less moderation” is the key reason classic wow will not be vanilla. The response to loot trading not only appeased the fans, but kind of made it look like Blizzard is taking a “set it and forget it” approach to classic. I think it’s going to be so hard to get GM help, that players will eventually stop trying, and write off all in game problems as one of the costs of playing classic.
19 days later.
There’s a huge echo chamber effect on these forums.
By far the majority posting here are 120 tourists with BFA, which aren’t the main audience of Classic.
Many of these players have never played Vanilla, and want Classic selfishly to be an exact replication of Classic instead of listening to people who actually played it and know how to fix it’s flaws.
Point is, Blizzard should not be listening to tourists, but to Classic players who actually care about Classic and are here to be for the long-term.
By far the majority posting here are 120 tourists with BFA, which aren’t the main audience of Classic.
If you’re gonna condemn others for being “tourists” … like maybe use a more seasoned alt than a level 20 with 110 achievement points.
By far the majority posting here are 120 tourists with BFA, which aren’t the main audience of Classic.
“To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria”
Sounds like dedicated players that are still hanging in there and playing BFA is exactly their target marker.
I love how people who quit because the game wasn’t vanilla enough anymore, and private server tourists, trash talk players who love the game enough to keep playing.
To summarize the rest of your post.