If you are pro-covenant, read this

I can’t wait for you to explain how my point is illogical.

Oh, wait…

I’m very pro covenant… I’m just not pro power locks behind covenants altering my competitiveness in various contents. That’s where I get off the boat. You want me to lock into different stories and play different characters to see it all? That sounds great. Sounds like some good replayability. You want to make me have to choose whether I’m going to be good in raids or going to be good in M+… and choose which game mode I’m just going to have to be a detriment to my team? No… Just… Just no.

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I’ve pointed out how your point is illogical and you deflect and double speak to try to come off as more intelligent.

Let me stop you at the first paragraph since this is what this post is truly about.

I don’t spend time thinking how others will enjoy anything. I don’t think like that. I let others voice for themselves. For me to take a position that something is “better for everyone” I might have an over inflated ego.

No one really cares what your opinion is of how they enjoy the game period. Understand that first then we can build from that point.

Second this is a RPG. The genre itself is story driven. That means game elements are influenced by the story. This is just how it is. This isn’t Halo this isn’t Madden its Warcraft. Analytics has its place for an individual to decide not a mob demanding optimal situations in all aspects of gameplay. Every choice will have a pro and con depending on the circumstances and that is healthy in an MMORPG.

Just stand on what you yourself want without involving whats best for everyone in your opinion
Thats the devs job to think in those terms not the players.

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No, you haven’t? Or did you post on an alt?

I post on multiple characters. I’ve seen your habits.

Are you that guy that expects an objective answer from a subjective question, and despite knowing that you’ll never get an object answer, keep throwing out the same question like it’s a sticking point?

And then complain ‘double-speak’ and ‘muh deflectors’.

Tell me how does unlocking covenants affect you in the slightest?

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Oh, you are that guy.

Because you can’t tell me something so simple.

Hint: it wouldn’t affect you at all.

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IMO that’s pretty bad if you need 4 characters at max to experience the full content.

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I assume you mean me, but he is right, since you never really answered that question to begin with.

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Because it makes another potential flaw a bland, flexible knob that our characters already have in spades.

I’ve answered this question dozens of times, and you’re going to start baying ‘but you can do that anyway, lulz’, because you’d be terrible if Covenants stayed the same.

You could simply choose to stick with one and make that your personal meaningful choice. But you’re not going to be happy unless people are unhappy. Yes I do believe you’re that type.

You think you’ve given an answer but it’s not an answer at all. It’s just regurgitating Ion’s phrase “meaningful choice”, which is nothing but a buzzword.

Yes, I think having meaningful choices in an RPG is good for the game overall. Yes, I acknowledge that there will be a meta no matter what.

See, deflection. ‘My subjective question can not be answered objectively, so I’m going to keep bleating that it has merit.’

Objectively, having covenants freely swappable will not affect you. That’s objective. Deny it or tell me how it will affect you.

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This also is not true. If you give people the ability to change covenants on the fly, you will be expected to use the proper ability, even if you choose to RP with one covenant. This will limit people in groups, because “just change it.” You either get kicked, or don’t get invited. Making your own group still has the issue of people leaving the group based on ability choice, so you won’t get kicked, but you are going to have a much harder time getting the people needed.

I’m not arguing against open covenant abilities, but you should understand the negatives of both sides if you wish others to see your point of view.

Yes it will. To make something flexible means it can be used as a tool to force people to change. People complain that Pugs will be less affordable with Covenants, but will be made even moreso when those same pugs know you can swap a Covenant with relative ease.

You’re literally enforcing the idea of chasing trends.

So no, it isn’t objective at all, only you’re biased interpretation of it.

Again, bleating about a subjective question does not a point make.

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You shouldn’t let people dictate how you play. Sounds like an individual player issue.

Just like “if you don’t have x covenant don’t bother applying”? I guarantee you’ll see that. Then players really will be locked out of content with no options. Sounds great.

But locking the covenants and people choosing “the wrong one” won’t make it more difficult?

For the life of me I cannot see a negative to unlocking covenants.