you wont see them without them, either. layers added extra capacity to the servers, allowing more players to be logged in at once. when you remove layers, the players that otherwise would have been in layer 2 instead are in a queue, which arugal is already experiencing.
You actually know nothing, and you have no idea what you’re talking about.
Take a look at Arugal for example, and please tell me how Arugal is a consumer related problem.
The realm Arugal was the ONLY server given to the Oceanic community UNTIL LAUNCH DAY, which resulted in thousands of people reserving their names / toons just to find out 6 hours into Launch there’s a second server being setup.
When you dedicate a single server to an entire region of the planet, Australia, New Zealand, the Islands, and South East Asia - it throws everything out of whack.
So, if you’re trying to combat the amount of Arugal players asking for layers - please educate yourself on the history of the realm a little more.
Also, server transfers have RE OPENED for other Oceanic realms to transfer TO ARUGAL - this means that Arugal is going to have a bigger influx!
Definitely not a customer related issue.
As a fellow Oceanic player, I was literally just hopping in to say this.
OP, your argument would hold merit if Blizzard didn’t butcher the release of Classic. The free unidirectional transfers to which you referred - otherwise known as “split up from your community and take a gamble that you’ll re-roll to a DOA server” - did not rectify Blizzard’s fumble, especially here in Oceania. The issue was never resolved, and 10 months later it’s still biting us in the rear.
You can’t read, can you?
This has nothing to do with following streamers and everything to do with megaservers being a result of Blizzard providing too few servers on release and failing to adequately redress that issue.
Blizzard made a complete mess from the start and they’ve done a horrible job trying to rectify it.
I HOPE when they launch TBC they realize that mega servers are garbage. Layering was used as an excuse to ensure servers didn’t die, which was laughable. Players are currently asking for server mergers while others are sitting in a queue.
So layering didn’t solve jack. They need to bite the bullet and say right out that they intend to merge servers if they begin dying out.
which unfortunately, they never will - because server merges are seen as a failure and sign of a dying product to shareholders.
I dunno dude, forums lately speak a different truth lol.
Except people actually belong to entire guilds that raid regularly on a server so it would require everyone to transfer. Kinda a retarded expectation when it would be a much cleaner and more rational solution to just keep multiple layers.
Just roll on a new server. Oh wait your new server has queues now?
Just roll on a new server. Oh wait your new server has queues now?
Just roll on a new server. Oh wait your new server has queues now?
Just roll on a new server. Oh wait your new server has queues now?
Just roll on a new server. Oh wait your new server has queues now?
Bliz created the problem… stop simping its pathetic
Yeah your opinion is trash.
Do you even know Oceanic only had one server at launch? were people meant to just chill a few days till blizzard figured it out? would they have made more if the server wasn’t overflowing? Good try small brain.
Approaching two hour queues on a sunday afternoon.
The Gnome has a good point.
#LayerArugal
It’s a Blizzard created problem, at least in the case of Arugal. It was the ONLY PvP server for the area on launch.
And then they released more realms. They posted warnings on massive queues incoming if people did not move. People stayed and ignored said warnings. And here we are.
I will grant you moving after a month or so in was not ideal. Had you just sucked it up and heeded their warnings however NOW you would not be in this mess and you would be happily playing on a realm without issues. Sure the AH might not be as good and your AQ gates might not be open. Is that really so bad though? You could be playing the game while still being on your realms cutting edge so to speak.
Layering gives people the benefits of both large and small realms. Large realms deserve the negatives that CAN come along with them just as the smaller realms have their negatives (AQ gates not open for example).
It’s far from “not ideal”. It’s literally community-breaking. And there was so much uncertainty at the time that players ran a risk of irreversably transferring to a dead server if a critical mass didn’t move with them (noting after having too few servers, Blizzard went to the far extreme and started allowing transfers to new realms left, right and centre). Furthermore, Blizzard’s flip-flop approach to Layering hasnt helped people’s decision making.
It was a half measure that didn’t solve the underlying issue. Blizzard’s approach was literally “we messed up, so now you either have to play on an overpopulated server or ditch your community”. Hence why we’re still paying for it after all this time.
I’m baffled you admit that Blizzard made a mistake and failed to rectify it, but still pin the blame on the paying consumer.
Both sides are at fault here. If you do not see that then nothing I say can get you to.
As paying consumers, it’s our fault that Blizzard got it wrong twice. Like a fast food chain that takes your money and gives you the wrong order, and when you complain gives you another wrong order.
The concerns I raised were well documented on the forums at the time, yet Blizzard folded its arms and made the players pick between two bad choices. If Blizzard had addressed the underlying issue nine months ago, we wouldn’t be in this situation today: you can’t blame the consumer for not taking Blizzard up on its half-baked response.
Yep my fault for creating a toon on the only PVP server supplied by the vendor.
You must have an extra chromosome.
Just wow. Put some stats into Intelectual ability. You maxing stam?