Idea/Opinion: The hardest content should be for the thrill of the kill, nothing else

i agree. raiders and mythic+ and high level pvpers should all have the best in the game. if it was up to me benthic would be below normal raid level and so would the “good” emissary rewards. i know where to go if i want heroic level gear.

Great news, the game is designed that way!

You can still get a very good ilvl without once touching a m+ or raiding.

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I agree, the main problem with benthic though, is the stuff that helps raid damage and such is way more powerful than anything you can get in the actual content.

I’d be okay with Benthic being upgradeable to Heroic quality IF it required some alternative item to get it there. Something that drops from Heroic as a means of bad luck protection for that one slot that refuses to drop by other means. But otherwise? Yeah, seriously. I’m in just about full 415 Benthic right now, with a couple 420 pieces…and since Benthic is better than raid gear, why bother with raid gear?

But preferably, I’d rather just have badge gear back and make raid drops more interesting.

i think it should only work in naz and not the raid. i think it’s stupid that 385 is better for normal and heroic raids (not to mention the upgraded for those or mythic)

the worst thing about this expansion is the entitlement that some casuals seem to have now regarding some of the best gear in the game. heroic level gear is no joke, but now it is. :frowning:

Benthic goes up to just barely below the level of heroic raid and +10. Combine with emissaries and mechagon rep, casuals have literally never had it better.

Why is it then that the game was at its peak when things were solely hardest=best. It’s not that anymore, and the game is not doing as well. Your argument is bass-ackwards.

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I disagree somewhat with that, as IMO gear consistancy across all content is infinitely better than gear that “turns off”.

The predominant problem that EP gear is facing is the fact that there are so many stat-sticks in there. Of course Benthic will be better than some crummy stat stick, especially with how stat sticks are made in BFA with only +3 secondary stats/5 ilvls.

EP’s gear is just so uninspired. If they gave stat sticks worthy of their name and gear that actually had good on use or procs, then maybe this Benthic issue wouldn’t have happened.

Also if they didn’t lock gemslots behind RNG. I mean, a single gemslot is worth almost 17 ilvls worth of secondary stats. That’s ridiculous. But then again, that’s BFA gearing in a nutshell.

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the problem is once you reach like 370 you don’t need better gear to do “casual things”. you don’t get better at anything that we want to do. gear should be a carrot for people pushing content. but making professions better (meaning not needing raid stuff) would go a long way to making things better for us. then we could farm stuff for our mains and alts and it wouldn’t be as good as the stuff raiders get but we’d be doing what we want to be doing and still getting rewarded for it. also WQ rewards are nice too and most of my toons are just WQ geared and not any higher. most are base benthic plus WQ weapons.

edit: could be like 405 or 410 for this tier and obviously it wouldn’t forge. but could maybe proc a socket/stats.

this is also what i’m talking about with the professions thing i just told dude. BS could make sockets thingies like they used to that you could add a socket to any piece of gear. plus then JC would make more money selling gems.

This is true; Note the bitter feelings about this on the forums. And the bitter feelings are because the gear I can get is useful for raiding, and therefore raiders think I should not have access to it without, yanno, raiding.

I am talking about a separate gear that is good primarily for non-raiders . . .so that raiders will shut up about how only they deserve stuff.

it would be cool to get 445 WQ gear that scaled to 400 in a raid. XD

You’ll never get enough players willing to do content, no matter the difficulty, with no rewards.

Period.

people did challenge modes over and over and over again when they didn’t need rewards though. they just made it possible for others to get rewards, and for them to make some gold.

challenge modes didn’t progress your toon.

Challenge modes had rewards. Rewards don’t have to be in the same circle with ilvl upgrades or power progression.

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What I think is probably unpopular too, but making so much account wide changed the feeling of being able to progress a character besides only gear-wise.

Another mount? So what. A title! … who cares. A new tabard? Meh

I can use it all on any character I make.

But gear… that is why it is so important to keep gear at high level content. Or else there would be zero incentive to do it. It wouldn’t be rewarding otherwise.

if it’s about transmog mythic raiders get the best looking transmogs in the game…? but that’s apparently not enough. but they also sell CE to others once they have it on farm. i’m not understanding the difference between the two.

as i’ve said earlier i do think those guys should get the best gear in the game but your response confuses me…

Probably because I was responding to the OP. The whole premise is that Players should want the “kill” as the “reward” will never fly.

There has to be a reward or Blizzard just wasted their time in creating content no one will play. In Raids, that reward is a possible progression in Power-- No one would raid just for the giggles of it.

oh sorry that explains why i was confused. i had mentioned challenge modes a few minutes before you mentioned them so i misread what you said. :stuck_out_tongue:

mythic raiders get cool transmogs, and pets, and mounts, and titles and stuff. which is all cool stuff to get. imo.