I disagree with the notion that BFA would have been “perfect” because of the faction war and Mechagon. Mechagon is gnome centric, Tinkers are Goblin centric. Thus, you need a Goblin-based location to properly introduce the Tinket.
That location would be Undermine; the planned Goblin continent from Vanilla WoW. Undermine is still very much in the cards, since a developer stated that Goblins would return to Kezan and Undermine at some point. We returned to Kezan in BFA, showing that it’s still there, but we didn’t go to Undermine. That’s more than likely coming next.
Interestingly, the “Save the date” map that Blizzard released shows a lot of space between Kalimdor, the Malestrom, and Pandaria. Exactly where Undermine would be located.
There were gnomes and goblins on mechagon. Isn’t undermine a goblin only place? What’s the difference between Mechagon and Undermine?
If they add tinkers maybe they could add a class starter zone in Undermine. I don’t see a whole undermine continent happening. Did the majority of people like Mechagon? I personally got in and out of that place as quickly as I could.
Is the tinker class really that requested? The first time I have ever heard of this class was a couple months ago when I resubbed. I’ve been seeing people asking for necromancers and dark rangers for pretty much the last 15 years. I do think those classes could be specs for hunter and death knight instead, but who knows they added DH taking some things from warlocks.
Mechagon was a zone with Mechgnomes. The only goblins there were goblins bought there by Gazlowe. Mechagnomes before we kill King Mechagon, are highly xenophobic.
Undermine is the center of the Goblin world, either a massive underground city or continent. It’s far more cosmopolitan since the Goblins that rule it are neutral, and have massive trade empires. There’s also the Tinker Union in Undermine, where Tinkers are trained and become leaders within Goblin society.
In terms of development history, Undermine was a planned continent, and shows up on Vanillas WoW logo.
Most people liked mechagon for what you could do in the zone. Like the whole crafting system. You don’t see a lot of people liking the zone for the gnome vibe. A lot of people don’t like gnomes.
It’s a very small vocal community that actually want tinkers.
And I agree with you I see a lot more people wanting necromancers and dark rangers. It looks like dark rangers are just going to be a customization option for belfs and nelfs in 9.2.5 potentially.
I really thought shadowlands would have brought us necromancers because of the theme. Could still happen and I hope so.
And the reason why tinkers comes up so much is from expansion “leaks.” Gotta feeling why they are in most is because more than likely it’s the same few people making the leaks every expansion.
My honest gut says tinkers will probably never happen. Tinkers associate the most with gnomes and goblins. Which from all data says these are the some of the least played races. And we see a lot of posts of people not liking gnomes. Blizzard needs a class that brings excitement, tinkers don’t seem to fit that mold.
Undermine was originally intended to be in the game in Vanilla, And yes, It was supposed to be an underground continent. But It was cut
There were talks about it being a Raid in BFA, but It was cut quite early in development.
Undermine is likely going to be added at some point just because It’s been on the developer’s To-do list
*MY honest gut says that Blizzard likes to add new classes that they can steal from WC3, and Tinker is definetly on that list… It’s easy too, they already designed specs for it in game.
Sorry, but it’s laughable to believe that Blizzard would base a future class’ implementation on current racial populations. Obviously Blizzard doesn’t think that the only people who would play a Gnome/Goblin class would be current Gnome/Goblin players. In reality, you’re going to have current players getting pulled from a variety of different classes.
For example, some might want a new physical ranged class, so you could see pull from Hunters, and the caster classes. Others may like more light-hearted classes, so you may see pull from Monks. If the Tinker is mech-based, you may see pull from Druid players. If the Tinker is using turrets, and electrical abilities, you may see pull from Shaman.
You can count me in this group, because I don’t have Goblin or Gnome characters because I don’t think they fit any of the current classes. I don’t hate them, or think they’re some sort of cancer, I just simply think Draenei Shaman look better than Goblin Shaman. That would stop me from rolling a Goblin Tinker in a heartbeat, and probably making it my main. Why? Because I was a huge fan of the Tinker hero from WC3.
Then on top of that, you have the people currently not playing the game who simply like technology classes, or were fans of the WC3 hero. You now have a class that interests them, so they’ll log in just to give the new class a try.
In short, it’s silly to base future class popularity on current race levels.
You have to look at all reasons why blizz would implement something or not. There’s a multitude of reasons/factors go into making something. And one of those reasons will be popularity. Now I’m not a class designer, so I can’t delve into why they would want to make a tinker or not for those reasons. But you better believe popularity will factor into what they decide to do.
That’s just business 101. You need to factor all reasons.
Yeah, but once again, you can’t base a class’ future popularity on a current race’s popularity. For example, Blood Elves are by FAR the most popular race, and Demon Hunters are 50% Blood Elves, but they’re nowhere near the most popular class, Druids are, and Blood Elves can’t be Druids.
In addition, Vulpera have a high chance of becoming Tinkers as well, and they’re a very popular Allied Race.
Blizzard just released their April fools joke and they have tinkers on there.
So that might have just sealed tinkers fate. Doesn’t mean it can’t happen, but of my knowledge no April fools joke from blizzard has came true. Like as a permanent thing anyways.
I had no expectations that Tinker would be coming this expansion. Even if the joke was an attempt to mock the players that want Tinker as a class, I am still very hopeful for it to come, at some point. This does nothing to lower my spirits.
I would be overjoyed if Tinker released in 10.0, if not, I’ll continue to enjoy playing WoW, like I have, since Vanilla.
I dont really take April fools jokes as whether or not something will happen. Plenty of April jokes have actually made it ingame, even with a little time
Tanking care packages
Pandaren
Happy reaper
Those are a few I can think of atm (tanking care package is the bonus loot you get in lfg if that role is needed)
I rather keep turrets and driving mechs AWAY from Hunter and Rogue. I like Hunter being about HUNTING… and Rogues about being sneaky assassins.
Tinkers are a whole different thing.
Then you’d have a Gnome Engineer… not a Tinker.
Can that Gnome fight mounting a mech? No, in fact no class has mounted combat in WoW and Tinker would be the first one.
Can that Gnome make turrets? No, he’ll either cast spells or use swords or whatever like the classes we do have.
Can that Gnome wear a mech backpack to whack people and build things faster? No.
Can that Gnome Heal others with a gun or an actual Healbot? No…
What can that Gnome actually do? Make jetpacks… sure, that’s like saying the Enchanting professions is enough so we don’t need mages, and first aid is enough so we don’t need any healing classes.
Doesn’t mean tinkers won’t happen. But if it is a dragon themed expansion tinkers won’t be coming.
If we have a goblin/gnome expansion with gallywix and the undermine and what not then yeah tinkers are probably a for sure thing that expansion.
But the hardcore tinker community really need to set their expectations down if, which all signs point to, we are getting a dragon isles expansion.
We might again not get a new class, but if we do it’s going to be something themed around the expansion. Which it always has been since the first new class.
If we do get one, I think it’s going to be a dragon themed class. Blizzard needs to hit a home run this expansion. A super cool fun to play class like a dragon knight who uses breath attacks and stomps would be awesome.
And I hate the argument of pushes glasses up “Well we can only get a class that’s in wc3, if it’s not in there then blizzard won’t make it.” With shadowlands blizzard threw the lore out the window and all reason with it.
I really don’t think we can totally make that assumption. While the next expansion might lean heavily towards dragons, there is Goblin and Dragon connected lore that could swerve such an expansion into a direction where a technology-based class could be introduced. Keep in mind that Blizzard introduced two mechanical dragon items after BFA for no apparent reason. Those items show a merging of the concept of technology and dragons, especially the mount.
The Steamscale Incinerator, the mount of the pair even has lore where it was Gnome-built, and a dragon-soul was placed inside it to make it more dragon-like. Again, there’s really no reason for this mount to exist, other than to show that Blizzard has no issue linking technology and dragons together.
Also it needs to be mentioned that in the Dragon Pack that was released this past winter, the Steamscale Incinerator was the closest thing to a dragon in that pack.
Well they are all dragons expect for the sky reaver.
There are many different views on dragons in different cultures. So I don’t think the mech one is the closest thing to a dragon. They are all close to dragons. Well the mech one might actually be the furthest because it’s a mech.
And I wouldn’t say because there’s a mech dragon in the pack means a tech based dragon expansion. They just added all dragons they made to the dragon pack.