ICC BUFF way to early Guild still in progress

Guild would have been dead in the water on multiple occasions without him so he 100% deserved it. On the plus side he can at least still use it while tanking unlike myself or pally tanks.

I’m in the same boat but chose not to grief my guild by taking the best DPS 2 hander in the game when it’s not even our bis.

“You’ll notice one weapon is missing from this list, not sure if you’ve heard about it but it’s called Shadowmourne. I’m not here to tell you how to play your game, or control what you think is fun - but the fact of the matter is that this weapon is not a tanking weapon. It provides less Stamina than Glorenzelg, High-Blade of the Silver Hand, provides no Agility for Armor like Oathbinder, Charge of the Ranger-General, and provides no secondary stats like Hit or Expertise to increase it’s value. The only thing this weapon offers is damage. Which, when playing for survivability on fights like Sindragosa and The Lich King, your damage is the least of your concern when you’re getting melee’d for 30-45k every 1.8 seconds.” Right from wowhead.

Yeah, but wowhead doesn’t account for the fun meme pictures of a BDK topping a VoA pug damage meter tho

i play blood dk
very high burst, easy rotation, great for aoe, a class that can solo gamma group of mops when the other 4x players dies :smiley: … Over all is so damn fun to play!
& Hell yeah soloing MC boss’s & some Karazhan boss’s with it.

and had 99% parsing with it during p1 on naxx probably because non was playing it or logs thought i’m a tank.

Whatever you gotta say/do to cope with your griefing MT.

Its not. An analogy would be would you rather have 1 button rotation that is a dot that cannot stack that does 10k every second to a target, or would you rather do 10k through a normal rotation? Youre wrongly assuming that because mathematically you reach the same result, that theyre “the same.” But its a game, and its way better to achieve the same result through interesting player input rather than having it by default.

When you nerf content through gear progression, youre tapping directly into the crux of what an MMO is. Youre hitting the progression satisfaction, RNG/gambling dopamine, and goal orientated aspects of the genre. By contrast when you log in one day and just happen to be doing 30% more damage, you skip over all of that and its way less involved.

Yes, computer games are all math, and 1s and 0s. In the end, the boss HP reach 0. But its way more fun to have an epic story line, interesting mechanics, interesting dps rotations, and loot dopamine on the journey to reaching a HP state of 0 than it would be to walk into the raid and 1 shot the boss. Boosting your dps 30% obviously isnt as extreme as the hyperbolic analogy to illustrate the point, but it clearly shows why its better to nerf content through gear than through arbitrary buffs when you are able to. Heck, tuning the boss is better than giving you arbitrary buffs because the arbitrary buff only applies in that particular raid and gives you 0 sense of progression and creates all sorts of balancing issues where you have + or - factors in only one raid. I.e. you cant enjoy the fruit of your labor in other areas of the game.

1 Like

Not really. What you describe changes how you play the game.

The ICC buff doesn’t. You play it the same way, it does nothing to how you play it that having higher item level gear wouldn’t also do.

It doesn’t interrupt the character progression at all, it just amplifies it.

It weakens the bleeding edge progression feeling. The rest of it is still there, you just benefit from the gear more.

Yeah, none of that is impacted by the buff except the maybe one shotting the boss part.

That’s probably why Dragon Soul is a stacking 30% boss debuff rather than player buff.

Woosh. Arbitrary buffs are basically giving you borrowed power in that raid and its like you got gear (one of the foundational points of the game) without actually giving you the gear. That does change how you play the game. You can accomplish goals without the progression. A lot of guilds will start to kill bosses that would have taken them a few more weeks of gear progression. That absolutely changes how you play the game at a macro level. There is a lot more to WoW than your dps rotation itself. The macro gameplay changes a lot.

When you get new gear pieces, you amplify your power. Getting it by default or through acquiring gear are very different things.

Its like you got gear that you never actually got, and just in that raid. Its the worst way to nerf content.

The best way to nerf content is to give you the actual gear. The 2nd best is trough tuning the bosses. The worst way is arbitrary buffs and nerfs (i.e. sunwell radiance, ICC boosted dmg, etc).

1 Like

Yeah, that’s the point, because gear progression stalls out.

The place was designed for this to happen.

And yet, has no real difference behind the design of the raid. It was tuned and designed for it to be introduced to smooth progression.

Eh, that’s subjective. It’s a fine position to have, but it’s not something that’s right/wrong, just your preference on it.

The buff gives an option that boss tuning nerfs do not: the ability to turn them off.

it doesnt “stall out” it might slow down as the 264 stuff becomes ubiquitous but by that point you should be killing more heroics. 277 is constantly flowing in for every hardmode kill. Very few guilds are anywhere close to having ppl approaching their bis.

Outside of misc items like TAJ or 2pc 4pc ppl have a ton of progress. In fact, the tier sets that are strong at 264 are about the only thing close to being stalled at all. Every 8 weeks we see another Smourne and a ton more 277 in a raid, and this will persist for like 6 more months at least if they let it.

Unless youre the raid’s main character, are playing a non-competitive class, or have had insane luck, youre no where near bis.

A lot of things in life called subjective are not. Also the fact that some people can have the wrong opinion on something doesnt mean that the majority of people wont have the normal opinion on it.

Gear progression is the foundation and core of an MMO from 2010. The absolute best way to nerf it is through gear if you arent willing to nerf the boss itself. Arbitrary buffs and nerfs feel like total poo 100% of the time. Sunwell radiance felt like poo. There ICC buffs/nerfs feel like poo. Ulduar with the 252 gear actually felt pretty good. Hard bosses got easier over time. Too bad Ulduar lasted a decade. Less time in ulduar and more 252 drops would have been the better approach prob.

1 Like

The buff has already been announced and is coming, all this back and forth whining means nothing. If you don’t like it feel free to turn it off.

2 Likes

Yes please… getting any specific 252 item was like pulling teeth. God forbid it was a contested item.

You can still do that after the buff is implemented. All you have to do is turn off the buff.

2 Likes

MMO accomplishments are always relative to other players. This is why in an MMO no one ever turns the buff off. Well, not more than .0001%.

THis is why tuning changes are always viewed as a lost chance to progress, and why you are wrong.

1 Like

Buff is still coming, get over it.

1 Like

Yes, it is, but the feedback that is was too soon is widely agreed upon and hopfully helps them on future projects. Jan/Feb of next year would have been a lot better.

LOL the tiny % of players that come here to complain is “widely agreed upon”? Are you high?

2 Likes

I was just going through this post and counting it looks like 3 against the buff and 7 for (8) now including myself. Every single one of the posts about the buff is lopsided for the buff being added. With 1/2 very loud minorities arguing they are the majority and their opinion is the larger one.

When in fact, I think the average player is happy the buff is coming.

1 Like

basically everyone I know that plays the game was surprised it was coming so soon

24 weeks of ulduar with no nerfs and here we are 7 weeks into the pinnacle of the expansion, ICC, the lich king himself, and a measly 7 weeks in its already about to be nerfed.

So yes, it is widely agreed upon its too soon. And blizzard probably knows that. They’ve moved on to other projects at this point. Cata, SoD, etc. We spent forever in Ulduar as they worked on other stuff and its now ready so its time to wrap up ICC. That or they believe nerfs will help people through the holiday drought, which they may be right and its all a timing problem. Perhaps we spent too much time in Ulduar. Maybe ulduar shouldnt have been so insanely long, even 20 weeks instead, so we could have started ICC 4 weeks earlier and had otherwise the same timetable.

I am not wrong. Buff can be turned off. The guild can be proud of their accomplishment with the buff turned off.

2 Likes