That assumes that in that hour and a half I’m going to find five like-minded people who want to a) want to knock out Mythic keystones and b) are at my M+ level.
The key word there is “possibly.”
How many new Mythic dungeons have we had this expansion? Zero. As of 8.2, we will have had three full raids, but zero new dungeons.
Thanks, but no thanks. The cost-benefit ratio just isn’t favorable enough. The cost: boredom, inconvenience, and uncertainty. The benefit: questionable. As you said, I’m not even guaranteed an upgrade.
In the golden era (aka, BC/Wrath by most standards) how many new dungeons were added by the 2nd content update? I know BC added Zul’Aman, and later MT w/ the Sunwell stuff, and LK added Icecrown dungeons with the lead up to the LK but those weren’t the 2nd update patches.
I know this expansion seems like it’s been out for years, but we are only just now approaching the x.2 segment. New dungeons usually come with later patches in the cycle.
Well you do know what happens when you assume, right? If you are going to complain about something, yet are not taking advantage of what you can to remedy it, then yes, part of that is on you. Take responsibility for your own choices - or lack thereof.
Not to mention the fact that this expansion is pretty much the opposite of “raid or die”.
I take responsibility for how I spend my money. If Blizzard is not providing me content that I want to spend money on, it’s not my responsibility to fix that. It’s theirs. It’s that simple. I don’t understand why I need to face “consequences” for failing to be “responsible” in my game playing. I’m paying Blizzard, not the other way around. If they want to hire me to play their game, then I’ll gladly let them dictate the content that I’m supposed to be doing. If I’m going to be paying a sub fee, then I expect my preferred content to provide compelling rewards.
How so? How many dungeons were added in 8.1.0? How about 8.1.5? How many are planned for 8.2? How many high end items can be crafted without raid mats? In what way is this the opposite of “raid or die?”
I support the OP’s request because M+ sucks. Why does it suck? Because it’s timed content. I don’t want to participate in a system that forces me to condone the go-go-go mentality that is so conducive to toxicity. What’s left? Raiding. I’ve been there and done that. I’m done ordering my life around multi-hour uninterruptible blocks of organized gaming. It’s just not fun for me.
Finding stuff to do in this game is not a “responsibility.” I already have plenty of those in my day to day life.
No one said you have to face consequences. I said responsibility for your own choices. If you can’t or won’t take responsibility for your own choices, then there’s really nothing more to discuss.
It is absolutely your choice on if you deem the game worthy of your time and money. No argument there.
As for “raid or die” my understanding of that term was that it meant that you couldn’t meaningfully progress without raiding. That is 100% not the case in this expansion. There are many problems with BfA, but that is definitely not one of them. You don’t like M+? Well that’s fine, but that’s your choice not to do it. You are cutting yourself off from the main source of titan residuum.
Just because you pay a sub doesn’t entitle you to everything that is available to those who are more dedicated to the game and participate in high level content.
And please go away with your "finding stuff to do in this game is not a ‘responsibility’ " nonsense. I never said it was a responsibility. You’re the one that paid a sub to play. If there is little to no content that you want to do, then you did the right thing by cancelling your sub. I hate to see people leave, but why stick around if you don’t enjoy it?
Sounds like a game like wow is no longer for you. And as blizzard tries harder and harder to please you they lose more and more core players. Hopefully classic wow popularity will make them see how wrong they are. Good luck with your next game.
The problem is Blizzard – again and hilariously – messed up with their vendor idea. It was supposed to be BLP for mythic raid drops, or keystone dungeons, that in the case of you never getting the piece you wanted to drop, you could, over time, earn enough TR to purchase it.
However, they then removed azerite armor from the drop table of keystone dungeons, but kept the BLP purchase idea in place (for mythic raiders). This, in turn, made the only way to get raid-comparable azerite gear for players who do not raid, the long-term accumulation that is TR and the ridiculous costs they gave the pieces.
That’s not really a bad thing. And considering the importance of trinkets, is arguably a good thing. The addition of residuum but not nerfing drops from the weekly cache increases gear gain significantly.
Sure you might get full Azerite faster if you could get it from the cache itself, but the other pieces of gear are important too. And you’d quickly run into situations of getting Azerite armor that is not an upgrade and could’ve been another slot.
I’m 100% sure if you actually did the content you would have plenty of azerite, I know for sure you get way more azerite actually doing the content than you get from complaining on the forums