I was wrong

So, I’ve been pretty open about sharing my PvP experience with you guys (to the amusement of some of you) and I was all to eager to decry the evils of the gearing system and the impossibility of climbing the ladder this late in the season, all the while mocking the tryhards who come into the thread and just spout “git gud” like some kind of mantra without a concrete meaning.

So, I recently joined a service that specializes in wow coaching for a monthly price. I’m not trying to plug them, so let’s just call them Talent Topped, or TT.

As I’m binging TT videos today about climbing out of the challenger range, I saw (and I swear this is true) a 190 shadow priest able to essentially carry a 1400 paladin in 2s to 1650. I watched him beat a 220+ Ret paladin, off comms with a rando from lfg land.

How? It was 100% positioning, using cross CC effectively, and not getting discouraged when something with a go went wrong. (I’m very guilty of this, when my go gets busted, I tend to lose focus hard). He was able to create pressure with a 30 item level disadvantage. Granted, the guy playing was a rank 1 priest (and they didn’t win all their games, obviously) but it was eye opening to see someone so undergeared handle the Monsters of Middle Tier.

Why are you reading my blog post? Because I’m more than happy to blame my comp, my gear, my covenant, etc. for being stuck, but really there’s a lot that I need to learn, and I’ve been playing this game since forever.

I recommend not giving up, and always looking inward at a loss to see what you could have done better. You can’t choose your opponents, and you can’t control class changes, so improving yourself is all you can really focus on.

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And your wrong again. Who woulda thought.

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That’s cool.

Fix 9.1 Gearing tho.

Ironic.

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the issue isnt the gear disparity and never was.

the issue is equal skill with a gear disparity.

like for example… you arent gonna lose to a AWC guy because he has gear, you lose cause he is AWC competitor and you are a 1600 player. The problem is the system encourages much better players to play down in order to make money. effectively blocking normal players.

Then those players who get carried to 1800 now have a large advantage when they eventually tank to their rightful rating of 12-1500 as they now have 20 ilvls on those who are equally skilled as them. When 2 people of approx the same skill fight, gear does give an advantage to one the other wont have.

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Honor and conquest set.

Cosmetics for rewards.

You hit 2.1k cool here are some rims for your mount.

Everyone happy

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Most people have very binary thinking about this. It’s not that climbing is impossible without equal gear. Gear disadvantages just makes it way harder than it should be. It’s not fun, it’s discouraging, and it ruins alts. But it’s not impossible.

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No gear can save bad players, I check my old healers sometimes, they are all 1-2 bracket lower compared to where they were with me or at the same place afraid to que thinking that they’ll drop down.

If you make gearing easier better players still gonna gear up faster, wouldn’t it encourage top players to play more alts? Someone with 2 alts currently gonna have 5-6 alts since it is easier to grind gear.

There is always something to learn, I started to pre use defensives before stuns after a while since they were unusable during stuns.

But I don’t think it is worth warning people, if they are happy with their situation blaming everything except themselves, then you shouldn’t try to fix them.

Nope.

You still don’t understand. There is only 1 way to give this to PvP players, its PvE iLvL will be so low you will struggle in normal dungeons.

Youre an 1800 venthyr warrior that plays a dk at lower ratings too not sure where you get this pompous attitude from

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/facepalm

You are playing a balance druid… probably the premier spec this expansion with all the goodies in your arsenal. You could basically semi-afk while stealthed during those BGs that are losses and not have to worry about confronting better geared players while you play a weaker spec like arcane mage.

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Yeah, I’ve heard balance druids are great in RBGs, but I prefer arena. I think I’m 1 and 1 in RBGs for the season, and that’s all I care to do.

This is also my first season pvping more than a week as a Druid since season 4 of TBC. I’m terrible. I’m the quintessential forum poster here in the arena forums, rooster-sure (damn nanny state) about my ability with no recent accomplishments to back it up.

I had an epiphany today, and I wanted to share it with everyone, in the hopes that it would inspire others.

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I think most people understand that if you can play well they can win and if that they’re playing well, but it can be really rough for people who are combatant skill leveled or lower going up against people with 10k more hp/10%+ more verse/etc.

I mean like idk there’s people that are combatant skill leveled that are 220ilvl and then there’s people that are 150-190ilvl sub 1000, and climbing to 1400 on alts it just not fun every game because you’re always at a big disadvantage. The pep talk is appreciated, but I also feel like you don’t really know how hard it is to get alts up to speed despite experience (edit) let alone people who are climbing to 1400 on their first go and to 1600; like someone new to the game who just got to 60

I’m going to just assume the ret paladin was bad and blew bubble on something. Also very dependent on that spriests experience and how/what he instructed the ret pally to do x y and z (and also how geared that ret pally is also relevant).

idk tl;dr this post feels out of touch

I have fae balance friend.

141 match almost 2200 RBG rating, 569 2v2 1481 rating.

His biggest complain is “They interrupt me!” lol.

Go get your free 1800 RBG gear, upgrade 213 ones to 220, then grind your way in arena, that’s my suggestion.

I have a ret alt, ret takes too much damage, when you greed WoG to get more value there is a high chance that you can end up dead to a crit. Ret is a fragile class despite general belief. If you watched AWC you probably saw that how ret players die without being able to press bubble in 2 sec.

$ spinners :woozy_face: :astonished:

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This is my big takeaway

The people that are hard stuck at whatever rating will probably still be hard stuck with equalized gear, but at least they can still have fun without the unnecessary frustration of gear

And then the whole forum clapped

I mean yeah thats what I suggested. The guy pressed bubble offensively or randomly pressed it then died afterwords; if the spriest can setup a mindgame go with whatever extra dps his partner can do that guy’s dead.

Seems to be a trend that it’s often the people doing things the easy way that have the biggest egos. Especially in these forums/on WoW.

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Your stupid and you’re brain is small!

No it wasn’t 100% positioning, I’ve seen the video you are talking about and the “ilvl 190 shadow priest” had 226 gear equiped, invalidating the whole point of the video.

Let me explain the situation, what he did is lower his ilvl average using 150 pvp trinkets and a common rarity lvl 1 headpiece, but the rest of his pieces were 226 and his wep 235. The result was that he had 31k hp (33k buffed) which can’t be obtained at ilvl190, and had more int, haste, vers, mastery than it’s possible to have at ilvl 220, so effectively he had the hp amount of an iLvl 207 and the dps of an iLvl 220. Why use the lvl 1 common quality headpiece, well it’s the oldest magician trick in the book, just focus your attention in my beautiful assistant (my Ilvl 1 hat with no stats) while you ignore all the setup I’ll be doing behind her (having 8 ilvl 226 pieces equipped). Why use the low lvl pvp trinkets, because it’s the piece that contributes the least stats based on the ilvl scaling, also the 40% versatility bonus doesn’t scale so Ilvl 150 trinks will be almost as good as max ilvl trinks.

So this player is top 0.01% in the world and he still had to fool viewers to be able to complete the supposed challenge, if you assume that a player so invested in the game that is able to reach this rating in pvp didn’t notice how using 226 pieces would invalidate the challenge, you got fooled by the common rarity headpiece or are delusional, “but his ilvl average was 190”, well there’s an easy method to showcase my point, if you have an iLvl 226 character you can tank your ilvl average to 180 by removing your rings, but if you test your dps, you should notice that you will still be outputting the damage of an iLvl 220+ character.

Why make a video like this, well it’s obviously an add for the premium skill capped guides that you need to buy to get access, fooling unaware players into thinking that reading a guide that the shadow priest wrote will make gear disparities less significant.

In my opinion the shadow priest player could have accomplished the challenge using appropriate level for the rank he was playing in (not using any piece over 207), after all he is top 0.01%, but they decided that having the 226 gear pieces advantage was easier than recording a week full of loses due to a ilvl disparities while facing carries.

Skill does matter, the majority of players acknowledge it, but in the current patch iLvl continues to be the most important factor in the equation, even for top 0.01% players.

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Gasps in Spanish

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