So we’ll make the WQs reward nothing but resources and gold. Sound good?
The dailies? For sure. Something to do.
OK fair enough. I might be coming across different than I intended. I also would like to see more to do for everyone who wants to.
This is Blizzard. They either go one end of the spectrum or the other. They can never find the middle ground that works well for all.
Question out if curiosity cause I think I know the answer. Would you like to see a return to the “old style” daily? You know go pick up quests, do them, and return for hand in? I know we have some now but instead of WQs, I’d like to see more of those.
Yea, there should be one little hub in each zone for a mount reward at the end or something.
We probably think more similar than we both know mighty dwarf.
you never have to do anything. it’s a video game. better for you though because i recall you were about to quit because of this change lol. good you’re having fun though but some of you need to learn self restraint
Logging on each day BECAUSE there is something to do is better than logging on each day because there is something you HAVE to do.
This we definitely agree on. Should we storm HQ? Xmas is Sunday so Monday we ride at dawn?
You gotta hit them when they least expect it for maximum psychological impact.
They’ll never expect a Dwarf and Orc working together. Have a great weekend my friend and Aka’Magosh!
I respect Blizzard’s decision to remove a lot of the grind, but now I have little incentive to do anything.
I like world quests, to me they were (still are) the only thing interesting in Shadowlands. Wish there were more in Dagonflight.
I personally prefer the current system as I can play longer sessions on fewer days. But, ideally it could cater to both. Maybe we could choose our own cadence where semi-weekly would give 50% more rewards than daily. Meaning you’d get roughly 75% more rewards if you did daily’s every single day. Or get the same number of rewards for 4 days of dailies.
Agreed.
Frankly, Blizzard’s rationale for getting rid of frequent WQs does not even make sense in DF.
- They did it because raiders were complaining that they felt they “had” to farm WQs for rep. And if they didn’t they would fall behind the power curve.
- The problem with that logic is renown rep rewards only go up to ilevel 389. No serious raider or Mythic+ dungeon goer going would need them after a month of the expansion.
- Since so little player power is tied to reputation in DF, hardcore players would not feel obliged to farm them even if they were more frequent.
I’ve done some normal mode raiding and low-level M+. However, so far all I’ve got to show for it is 2 normal mode raid items and nothing from M+. Despite the poor loot haul, my evoker is ilevel 387 and I’ve pretty much run out of upgrades from casual solo content.
With no way to progress, the game feels quite boring. Sure I could work on rep, but what’s the point? … it won’t make me stronger.
At this point I might as well just log off until raid night or dungeon night.
Yawn!
I fail to see the problem with this. I hated world quests in BfA and Shadowlands.
No one said it’s a problem. Read the thread before responding.
Welll… wont be needing THIS anymore… throws the sword of 1,000 truths behind me nailing some poor unfortunate soul