Yes, especially so. You can see it when they play there is no soul in their eyes. When you turn a hobby into a job you usually end up disliking it. Especially when that hobby to function as a job requires you to play it unendingly for absurd hours every day for a long period of time and jump through a ton of hoops.
Who do you think is more prone to hating the game? The guy that has to gear up and micromanage daily quests and weekly chores on 5 characters solely for racing in the new tier, or the person who doesn’t have to do any of that by any obligation and can play at their own pace enjoying not being horribly burnt out on playing?
World first raiders have been the absolute most vocal group of players about removing racials from raiding entirely because of how effective they can be. Method’s players were very vocal about hating having to go goblin on some of their raiders specifically so they could do Mythic KJ.
It wasn’t that a guild threatened to transfer, it’s that it was such a ridiculous buff that guilds felt forced to. No different than how after RWF in 8.1 they nerfed the troll racial because it made Jaina a lot more manageable and the only reason it wasn’t nerfed is because players had already made the switch to troll and just cutting it in a random hotfix after the fact was in bad taste. This was Blizzard’s exact reasoning when they did it.
No, I know they do because of the ridiculous amount of hoops required for them to actually hit that point. You think the world first raiders like having a number of alts be micromanaged and geared solely so they can run split raids and throw gear at people in the roster that share loot with them? They hate it.
FFS we hated it in ICC when they gave us limited Heroic attempts because it meant our guild was playing four raids just so we could burn their attempts on gambits then down the boss on our mains. We hated having to spend more time discussing the pull of a boss rather than just doing the fighting.
Top end raiders want to enjoy the game, not be forced to do a bunch of stupid crap to feel like they can compete in the raid tier on things that are external factors like how lucky you get on gear, what classes you bring, what races you all are. If skill was the ONLY factor at play they wouldn’t care.
Because the game forces one chore on you and that’s it, that being the MSQ. Your progress isn’t constantly reset every patch. The developers clearly play the game and make changes that the playerbase actually identifies as problematic even if they don’t agree with it. The fact every other facet of the game actually feels like it matters. PvPers are somehow happy. Crafters and Gatherers got huge events this entire expansion. Casuals have a lot of side content that makes them money and they can enjoy like treasure maps.
XIV blew up because they build the game for the players, not some misguided vision, and certainly not to cash in on hyping up events a couple times a year. They don’t care how many people they have, they care that people are happy.
It’s just a superior game, this has nothing to do with the fact you aren’t required to min-max, that’s a very small reason why the game is as dominant as it is.
Uh, what? I disagreed with you making a ridiculous and frankly idiotic assertion based on nothing more than your personal bias. You’re the one getting emotional here.
Go take your Chlorpromazine.