I told my guild I'm quitting

how bad are you at math? in what universe where you are hitting the instance cap (5 per hour) does it take you 18 hours to do 30 instances? the amount of ingame time it takes to do 30 instances at 5 minute per instance is less than 3 hours. what the hell are you on about

oh my god. use your brain. learn to read between the lines of what people are saying and stop assuming everyone is as dumb and unable to understand subtext as you are. he said it takes 2-3 hours to run 30 instances. which is absolutely true if youre talking about real time, which i JUST EXPLAINED.

You farm MCP because you decided to play a meme spec. If you spend the time to farm MCP you surely can farm herb for flask / elixirs.

3 Likes

Are you dense? Whether you take 3 or 12 minutes of actual gameplay per reset, you’re still limited at 5 resets an hour. The only actual change is that you’ll only be able to do your 5 resets per hour for 6 hours instead of endlessly spamming dungeons.

So you wake up in the middle of the night doing your 5X5 mins run then go back to sleep 35 mins to do it again 24 hours a day?

KByeCanIHaveYourStuff

Wrong its account based.

Calm down brosef. No need to get mad. You’re not talking about real time then, your talking about /played time. You’re correct that if you login, clear the dungeon, and log out, you can clear 10 dungeons per hour of /played time. But, like I’ve said several times. You cannot complete more than 10 dungeons in 2 hours of actual time. If it’s noon, you cannot complete 11 dungeons before 2 pm, and you never could.

Can I have your stuff?

1 Like

1:00 - Enter Instance
1:06 - Exit Instance - 1 hour Timer Starts
1:07 - Enter Instance
1:13 - Exit Instance - 2 Dungeons - 53min remain on start of lockout timer
1:14 - Enter Instance
1:20 - Exit Instance - 3 Dungeons - 45 min remain on start of lockout timer
1:21 - Enter Instance
1:27 - Exit Instance - 4 Dungeons - 38 min remain on start of lockout timer
1:28 - Enter Instance
1:34 - Exit Instance - 5 Dungeons - 32 min remain on start of lockout timer
2:06 - Timer Expires - Dungeons now available
2:07 - Enter Instance
2:13 - Exit Instance - 1 hour Timer Starts
2:14 - Enter Instance
2:20 - Exit Instance - 2 Dungeons - 53min remain on start of lockout timer
2:21 - Enter Instance
2:27 - Exit Instance - 3 Dungeons - 45 min remain on start of lockout timer
2:28 - Enter Instance
2:34 - Exit Instance - 4 Dungeons - 38 min remain on start of lockout timer
2:35 - Enter Instance
2:41 - Exit Instance - 5 Dungeons - 32 min remain on start of lockout timer
3:13 - Timer Expires - Dungeons now available
3:14 - Enter Instance
3:20 - Exit Instance - 1 hour Timer Starts
3:21 - Enter Instance
3:27 - Exit Instance - 2 Dungeons - 53min remain on start of lockout timer
3:28 - Enter Instance
3:34 - Exit Instance - 3 Dungeons - 45 min remain on start of lockout timer
3:35 - Enter Instance
3:42 - Exit Instance - 4 Dungeons - 38 min remain on start of lockout timer
3:43 - Enter Instance
3:51 - Exit Instance - 5 Dungeons - 32 min remain on start of lockout timer

Daily Lockout @ 3:51 after 2hours 51 minutes in perfect timing.

I don’t understand why you guys are using /played. It’s irrelevant.

2 Likes

That’s how the instance timers work?

You can’t do 30 in less than 6 hours with lockouts…

2 Likes

Me, and everyone in my guild leveled in classic with 5 man dungeon grinding. We did it, enjoyed it, and certainly would not have been able to with this stupid rule.

They even include bwl mc and ony in the count. How do all these blizzard shills justify that?

That’s such a dumb statement. You realize that some people have busy schedules and that they may only have one day to play for like 12 hours. So they spend part of the day boosting or farming and the other part doing whatever. Not everyone has 2-3 hrs to play every day…

1 Like

Go and count the amount of dungeons you’ve reset by 3:51. It’s only 15 instances. You’ve proved everyone’s point they’ve been try to get you to understand, it will still take 6 hours to hit the daily cap of real life time to reach 30 instances because the game starts the timer once you exit the 1st instance to reset it. You can only do 5 instance resets in a 1 hour real life period of time. Your time model shows this trend exactly as it is. Either you are really bad at math or you are counting entering and exiting the instance as 2 lockouts.

4 Likes

Incorrect unless you have two separate accounts. The current system is account wide so if you do 5 arena runs on your main in 30 minutes and you log out then switch to your alt on the same account and you try to zone into say The Stockades you’ll find that you are still locked out. This was explained in the blue post so your only option is to open world farm or sit in front of the instance portal waiting to get in again or time your runs to be 12.5 minutes long by farming trash or bosses for drops/vendor loot then reset so you can do instance after instance until you go for 6 hours and hit the 24 hour real life time 30 instance lockout.

Can I have your stuff?

5 Likes

Sounds like you don’t actually enjoy raiding / playing the game with your friends / guildies.
G/L finding a more enjoyable way to spend your free time.

8 Likes

You where clearing 5 full dungeons in 60 minutes?

You’re not on any quests in there, so you just /raid and steamroll them for gear and such.

Or you go in so overly geared/outleveled that he mobs are no challenge. Green mobs give tons of XP when you gather a bunch of them.