This is true, but WoW is a single game in a franchise, they could let it fade away and decide the money would be better spent on a WoW2 (which it would, WoW’s code is so outdated it should be in a museum at this point) which would be a long term win for us all.
That’s kind of the opposite of what people who enjoy leveling would want. The changes they made in SL has made leveling too fast to be enjoyable as it is.
So many people are holding onto that illusion, but it’s never going to materialize. If Blizzard were going to create a WoW 2, we’d have heard about it by now. No, while they’re not against making other MMOs (apparently there is another one in the works that we do know about, at least in the sense that it is being developed. We don’t know anything else about it though) they’re not making another MMO in the Warcraft franchise.
Their next MMO, if it launches, will either be in one of their other main IPs (Starcraft or Diablo) or a new IP.
They pay the same money as you each month, maybe more than you do.
Your type of gameplay doesn’t make your money more valuable than his does.
In fact, if you buy the 6 month sub and he pays monthly, he, as a customer is worth more than you each month. based on what you both spend each month for the sub.
That’s not how this works. Take a look at Unilever, or Nestle, or Coca Cola, or Mars. All of these conglomerates own companies that actively compete at the consumer level.
Microsoft is a conglomerate. Whether you play WoW or the other MMO, Microsoft doesn’t care because Microsoft gets your money anyway. And Microsoft itself isn’t making your game. The studio is.
Blizzard is still going to be Blizzard. Activision is still going to be Activision. The smaller studios are still going to remain, barring any branding streamlining that might occur. The only thing that changes is the folks at the top answer to the Microsoft X-Box senior management.
This may end up being a blessing for Blizzard. Because Blizzard has gone from being ⅓ of a publicly traded company to being a small fish in a big pond (as they were under Vivendi), we may see less push for quarterly results and more design the game to be the best. Let’s remember, Wrath was released when Blizzard was a small revenue stream in Vivendi’s portfolio.
What will be the end of WoW is if Blizzard doesn’t start adjusting its game design to meet the needs of the modern MMORPG aficionado. There is a reason there was a mass exodus to FFXIV having nothing to do with the scandals. Square Enix did to Blizzard what Blizzard did to Daybreak - put out an MMORPG that improves upon the pain points of its predecessor. Blizzard can either double down on its design sensibilities that are just not working in the modern MMO space or they can learn from the takeaways Square Enix discovered and do what Blizzard did best and take those new best practices and reinvent them for WoW.
What we will see, however, is a plethora of new WoW IP inspired mobile and console games, many exclusive to Xbox.