I was a little shaken up about #somechanges, not going to lie. I still don’t like no LFD. It really hurts leveling and it should at least be implemented for leveling content 15-70. I digress, I’ve done a lot of thinking…
I really don’t mind an extra challenge in Naxx and Heroics they were mind-numbingly boring in the original build. I think the only concern I have with that is hopefully the challenges stay that implemented difficulty. I do not want scaling or incremental changes over time for these challenges. That would really hurt alt leveling/gearing. Please do not do this.
With the LFG tool, at the end of the day, there is always going to be gatekeeping with ilvl and judgement on certain specs, that’s just WoW. I hate spamming channels too, but it really isn’t that hard to get a group together. People just really need to get on board and use the tool.
I personally think things are going to be okay for classic in the long run (as of right now), they need to keep boosts limited to one an account, or a 3-6 month timer. Buckle down on bots and RMT, and really watch themselves for anymore game changes… It could get really sour for Blizzard really fast, if they continue down the #somechanges path and change to much. Right now, I feel okay with what they have changed.
JUST don’t do your scaling crap in this version of the game with heroics being more challenging.
Why is leveling content from 15-70, a.) dependent on Dungeon Finder, and b.) particularly relevant for Wrath Classic?
We already have an increase in XP for the pre-patch, giving people who wish to level new characters (particularly those on fresh realms) ample time to do so, before Wrath content becomes playable.
Not having a Dungeon Finder gives more reason for a community-driven solution for those who would like to level alts or come late a level, via Dungeon Leveling Guilds, a community feature that wouldn’t have much (if any) relevance if Dungeon Finder is introduced.
That’s assuming there is enough of a late-coming population to Wrath Classic to sustain such a community. Having lead guilds focused on late-game Dungeon Leveling during WoW Classic and TBC Classic, that’s some community type stuff that I enjoy.
The screenshots shown do not depict ilvl, so I’m not sure that it’s going to work that way; however, why shouldn’t it? Outgearing, and therefore being able to brute force mechanics, is a viable strategy for PuG content (and one that seems to take less effort than alternatives).
Well, eventually we’re going to run out of content that can be called “Classic,” if we haven’t already/
Yeah, hopefully we don’t get scaling if/when we don’t want it!
I understand this but not everyone wants to do the same quest route from 1-70 with or without the exp boost holiday and wrath changes… Some people like to do dungeons to level and LFD cross or in realm would help that.
There definitely will be people coming in and out during every phase of wrath. Very easy to catch up or play alts.
It probably won’t but we will see addons doing it. I want to eventually outgear it. I’m not sure what the rest of this part of your reply meant.
I just want alts and new 80s to be able to do the challenges just as easily as someone who has played since wrath release.
After they collect the boost dollars of course. Probably during/after Ulduar when the gearscore gating really begins to kick in and you can’t LFG for dungeon heroics on your alt because bad gear.
Yeah, they might try and break a buck from it but you’ll never know.
We still don’t have name changes which was easy money and they said no race change.
So it’s really up in the air but I hope we get LFD sooner rather than later lol.
I’m just not going to play the way I wanted to, I’ll put WoW on the back burner sorta and just PvP on my main and maybe a twink or two during the weekends. It’s really messed up how they ambushed us with these major changes right before we finally got this expansion after waiting for years, the vanilla and tbc people got their content the way they wanted mostly, but ours is being completely changed around, which is unfair to us for waiting this long for it. But w/e, at the end of the day you don’t always get what you want, and I really really hope those responsible for this come to regret it in time instead of profit from it, which sadly, is unlikely, and if they don’t change their minds, or well, change brians mind that is about dungeon finder I’ll be bitter for years at this company.
I mean at this point I would say it depends the Beta’s out it’s the Beta’s out I still have hopes if there’s enough outcry on there maybe blizzard will fold on it.
So I don’t think The LFD argument is dead If because even if they don’t have it in at launch they can always put it in later.
A. Levelling isn’t “dependent” on the Dungeon Finder as a whole. Players have various options to gain experience, such as staying in the forest killing boars for 2 experience points a piece. Dungeon Finder enables players with a tight schedule the same opportunity to experience content as the rest of the population in an efficient manner. Additionally, Dungeon Finder enables players on low-populated or heavily faction-imbalanced realms the same opportunity.
B. The ENTIRE journey from 1-79 is relevant for Lich King content - how else are we going to reach Level 80? That’s just stupid. However, Blizzard has already blatantly implied they don’t care about the 1-70 experience by offering their own boosts. What happens during 1-70? We learn our class, we find guilds, run dungeons, etc. So, if we’re able to skip that, why is Dungeon Finder (15-70) such a bad thing?
We’ve had Classic now for roughly three years. During this time, we have not had Dungeon Finder. We have seen severe toxicity from various sources for various reasons. You can say that we can join a “Dungeon Levelling Guild,” but at the end of the day, if that guild is not active enough, or have players in your level range (which is growing even more important if they actually implement that experience nerf in dungeons) you’re back at square-one.
This, right here, is what’s wrong with this game. You’re actively encouraging gatekeeping, and thus, encouraging players to not actually engage with their communities. And that’s what you’re all fighting for, isn’t it, the community? The very same thing you’re attempting to gatekeep?
This is no longer “Classic” - this is a whole different game.
I like most of the changes overall except no LFD, and I expect them to cave on that eventually. Even if they don’t, the game will still be a good time.
I’m going to give it a shot, but as it stands I don’t see myself playing for too long. No RDF is a real kick in the nads tbh.
Personally, I despise questing, I always have. It’s always been something I’ve done once and only once and when I’ve accomplished what I want to playing the one character I have at cap, I just quit rather than start a long grind I know I won’t enjoy to get to the fun part of the game again.
May boost, may not, will have to see how much I want to keep playing at that point.
Wrath will do well simply because it’s Wrath, and the momentum of Classic. That does not mean it will be better because of the changes - just that even with negative changes that are likely to hurt the game overall, it will still succeed because of the work of the devs from a decade and a half ago.
Try as they might, modern WoW devs simply cannot recapture the designs and success of the original dev team.