Can someone quickly create one of those memes with the guy and the butterfly asking, “is this casual?” Bah, I’ll do it with emojis!
Can someone quickly create one of those memes with the guy and the butterfly asking, “is this casual?” Bah, I’ll do it with emojis!
Sure ur preferred play and progression is one example.
I see your casual and raise you ~ 4 hours a month of gameplay. I don’t even know many of the terms you used
Well it might be a little grindier, but if your skill is what it says, shouldn’t be an issue for you to play the same doing 10s and you would still be gearing at the same pace. Either way what I find interesting is your flex on 13 classes to 3k io. Doing some quick guess math, if season 3 lasted 6 months averaging 4 weeks a month and you spent 10 hours a week only playing mythic plus, log in, immediately group, and clear every key with 100% success, all my estimates are approximate. This means you had about 240 hours of game play in season 3 DF meaning you cleared 3k on each toon in 18.5 hours of play, if each dungeon lasted exactly 30 min and you teleported to the next, you would hit 3k io in 37 dungeons on each toon. That’s quite an impressive level for a casual player that I’m assuming pugs, but maybe you have a group you specifically play with, either way that’s a very tight schedule.
I enjoy the tuning, I enjoy most of the dungeons (NW can suck it), but the one thing I will say is pretty harsh is the mythic track gear only being obtainable via 10s.
By that I mean vaults, it means with all hero track gear currently, I can get 1 upgrade a week assuming I never get unlucky. That feels bad and pretty much bumps me into the not caring about gearing mindset.
I doubt that’s much different than in the past but when gearing slows way down I lose motivation for sure.
I’m pumped for the anniversary event, but after that we’ll see.
The way you are carrying on, they might be enjoying the break from you.
Pushing every single character into a 1% rated threshold goes beyond “not being bad”. OP clearly has a lot of time and skill invested into the game. That is not “casual”. If you told anyone that you were casual in Apex legends for example by saying you have every hero either master or pred ranked people would probably laugh and assume you play for a living.
Is it? That’s what I have been doing the whole time. Literally was raid lead for 15 years while juggling one character of each class and pushing them into, often, mythic raids and M+ and even like 2300+ in the arena.
They are still correct in their assessment. It has not gotten easier to gear your alts. Not really. I can’t even get into a basic M+4, even though I know people who are 600 ilvl and doing +6s just fine. Playing casually has become virtually impossible and too many guilds with too many cliques who only play with themselves instead of the newer members. Half the time you are lucky to even get a hello when you talk because half the people in the game just have the in-game chat disabled entirely because of how toxic our community is as a whole.
Not worth it to them, to get banned because some troll was having a bad day and needed some extra negative attention to sate them lol.
M+ expectations are too scattered and half the people making a group have no idea what class/spec composition will actually work and are asking people to be 15 ilvls above them so they can get carried, which in turn makes it impossible to tell who is actually skilled or not because too many people are also paying for runs. Can’t go five minutes on my server without seeing somebody selling M+ runs or AoTC runs already.
Raid expectations are “you must absolutely know every little tiny nuance of the raid and every single mechanic and have a bunch of addons and be able to do it blindfolded and already have Bleeding Edge to join our half finished run on normal difficulty…”
But to counter my own point, I have also been able to just join a heroic pug raid, in DF, and we downed every boss on the first try without anybody failing mechanics, even me…who had no idea what the mechanics were because I never watched a video and didn’t have dbm installed at the time, like I usually didn’t. I just learned the fights from doing them and being fast to instruct others and react myself.
PVP is all but dead with every match being a one-sided roflestomp one way or the other.
You are either getting your head caved in, or you’re doing the spelunking of skulls yourself.
And arena is literally 90% people just using some nonsensical addons and “one-shot” macros and all that nonsense and not even actually playing the game. Takes all the fun out of the game when there is always at least one person on your 3v3 that refuses to work with the group, gets focused every round, but then suddenly when they are on the enemy team they squash you like a bug because they are only throwing to make sure their friends or somebody they recognized from a previous match wins.
World quests seem to keep getting fewer and fewer in number, reduced quality of reward, reduced chances to obtain 10/10 chickens or duck livers or whatever daily crap we have to do…takes always longer.
Delves have mobs that can one-shot you by looking at you…but they look just like the other mob right next to them. No buffs. No indicators of additional strength. Just wham, half your health gone in two seconds with one enemy, but then the one standing right next to him dies because you blinked too had and it leaves you staring like a confused dog with your head tilted, mouth agape thinking, “no way these twin enemies can be so different in difficulty. Did one of them just never skip leg day while the other one just drank mt.dew all day? what the actual hell?”
Delves are just unpredictable and can either be stupid easy or almost impossible to solo without being 15 ilvl above their suggested ilvl lol. And then they somehow make it slightly easier when you have more people by giving enemies less health and damage…
What? Why would you make it easier than the solo experience? If anything, it should go up in difficulty a slight bit, not decrease. Seriously, whoever is designing delves needs to take a vacation and clear their head because they are having some serious brain-fog or something… even the theory crafters can’t figure it out, and that’s not good lol. IF the nerdiest of us can’t figure out what is happening, none of us have any hope.
As several MVP posters have put up, the game feels like they are just transitioning into a more microtransaction heavy, time-gatey, time-wastey version of WoW.
For me, that was food for thought. Seeing how many of the MVP, the people who have (in my eyes) devoted their lives to…well, sucking up to blizzard to get good noodle stars…
But now even they have become disillusioned to the point where even some of the more famous ones like Zar just don’t even want to play the game anymore.
Blizzard has the actual Fanbois against them at this point, and that should give us all food for thought.
I love the lore. I love the story. And despite how toxic our community is, I love it in that horrible way people seem to love pineapple on pizza…
But this isn’t the game I signed up for. At this point, I already bought the expansion and I am, at most, curious to see where the story is going to go. How long that will keep me paying, I don’t know. I literally just had a talk with my S/O last night about this.
I just feel like Blizzard is to blame. From their approach to punishing (read not punishing) trolls by telling us to just put on blinders and let the snake go on to bite somebody else…
Their lame approach to dealing with gold sellers and gold farmers.
Their lame approach to customer service, aka I have several emails from them that are just blank emails in response to me trying to contact them about some pretty serious bugs, like the whole bank items disappearing bug as just one example.
Just got a “Regards, Game Master (Blank), Blizzard Ent. etc etc.”
They couldn’t even be bothered to copy-paste a generic response, just empty.
There are so many things going wrong…
3k isnt title range, and OP was, admittedly, in their own words, carried to 3k on the characters that they’ve been able to provide proof of.
However they’re also a proven liar who has been claiming they’ve had every class at 3k and 99 parses on every spec for more than a year, which, funnily enough, the mage you’re quoting was able to pull up the logs to prove that their parses are also trash, almost half a year before their official “i have 6 characters at 3k” and then “I have the highest recorded IO in history”.
Either they were lying then or they’re lying now, but either way it’s super weird that they keep making these contradictory threads to look really cool on the internet.
1 of the 7 kids: mom, can i play your ret in a m+. my friends want to run one but i keep dying on my mage a lot. just one i promise.
super mom: honey, i told you last time if you ask to play my toons again i will ground you. now go to your room til 4 and then you can start dinner. Make sure you have it ready by 6 when dad gets home so hes not grumpy. and dont disturb me. mommy has an aug to rank up
But with this kind of career you wouldn’t claim that you had ‘barely touched the game’ in this time, would you? That’s what OP is saying in several other topics and flexing how they achieved this stuff by just occasionally logging in.
But I doubt that this narrative is true anyway.
Let me hold 30 gold.
No one cares, tell it to your kids.
I ain’t never seen my kids!
Gold please
I agree with 100% you said, those changes to catering to 0.01% of the player base have killed the game for me. This is probably my last month subbed until S2 where they maybe fix the game.
Didn’t you say this last month?
Super casual.
Instead of obsessing over 10 ilvls, play with your kids, have fun with your guild, read a book. Jeez.
I think you’re vastly overestimating how hard 3k io has been in the past. In season 3 I had 4 characters 3k io and anywhere between 3/9 Mythic to 9/9 Mythic. I also work 40-60 hours a week.
Being good at the game matters significantly more than how much time you play.