No it’s not, and no it’s not. Remember: Level 60 in Shadowlands, as they’ve stated, will be a much quicker process than leveling to 120 in BfA.
HOWEVER. I have no doubt that you have more than one character. If you don’t then that’s on you (you literally get a boost with the expansion purchase), so don’t get too upset.
I know plenty of people who have the same race and class combo with like… two or three of it at max. That’s not stupid. That’s just what they want to do, because they can.
I’m defending it because it is player agency. It is a choice to create a separate character. You don’t have to, but you can. You can also change Covenant’s as you please.
Also,
You have the mindset of someone who believes that others cannot have their own opinion. Reflect on that.
Yes.
(?)
It isn’t a hard concept to grasp that you have to work to change your “difficult” choice.
They aren’t. It’s not punishment. It’s what you get for making the choice.
I don’t think there should be a punishment for any choice you make. I just think that you should get something for making a decision. You shouldn’t get everything just because you want it all.
You shouldn’t get to use the power of a Necrolord if you side with the flower people.
People don’t want Necrolord powers if they chose Night Fae, they want abilities that aren’t largely limited to an aspect of play that they don’t partake in, ie. PvP
Ah, so you agree that the seven hours to spend is “good!”
I think it’s a pretty good concept, though. You get to choose whether or not you do that. Also, if you do choose that, you get to choose which expansion you level in that will take you to 50 in seven hours.
Covid aside, I have a job and a life and etc., but that’s much more reasonable than twelve hours to get to 120 (in one sitting).
Idk, the alpha isn’t even technically out yet. They’re literally talking about the bones of a system. I’m defending it because I like the look of it, but also because it’s player agency and it’s better than faction campaigns and Red VS. Blue.
Why are you upset with me?
So you’ve lost. Thanks.
Well, I am my own person. I guess you can’t save me from having my own opinion, but yours is rather unorganized, I’d say.
I’m not keen on anyone locked to anything if they do different types of content and would like to change their abilities for that. I don’t like what basically amounts to our new talent being locked behind a long grind. Talents have never been difficult to change, ever, in the history of this game.
But I want to see some separation of gameplay mechanics and storyline from a faction. If that means trying to appease the crowd who thinks locking abilities is okay, while separating said abilities from Covenants and making them slightly easier to switch… then I’ll deal.
You can easily change races and factions and talents. This ability from Covenants ultimately comes down to our new talent. And talents have never been locked down like this before.
You’re quoting part of my post without the whole thing. I specifically am referring to same-character, not changing different characters. You can refute that point instead if you’d like.
Changing race, faction and talents is the same character. But if I misunderstood some conversation I missed earlier, then I apologize and I’ll back out.
Really, I just wanted to make the point that these abilities are ultimately our talent and we shouldn’t be locked to it the way we are.
Why not? Show me this universal law that prevents this from happening.
Oh please, don’t act like they’re going to be that close to each other. Which is why people are complaining now. Just look at how they’ve handled rented power systems in this expansion.
I consider myself a casual RP player - and if I’m supporting a system that restricts others from playing the game how they’d like to play it, when there’s so many ways to play it - all so that…I gain nothing(?)… then I think I’d be not just selfish , but sadistic as well.
A flexible system doesn’t prohibit players from staying committed to a covenant. As an RP player - I would lose nothing if others were allowed to change their abilities.
Why would I ever want to impose that on others when it diminishes so much about the gameplay for them when I don’t even gain anything in exchange? And even if I did gain something… I can’t even imagine what would be worth it for that kind of penalty on so many others.
That’s why they’ll let you change your covenant. I get it, I get it. That means you lose the other stuff.
Fortunately, each covenant has a pretty good-looking art style and aesthetic, so I would assume that the trade, for an ability, will almost always be worth it. Mostly because, while you might miss out on a certain covenant’s mount or armor set, you get a new one based on the new covenant that you swap to.
It’s a give and take, but that’s why, again, it’s marketed as a “difficult” decision. Not so difficult, but just impactful.
You cannot without paying. The original argument was with regards to making those changes at any time, on a whim, with no cost, in the same vein as talent points for a spec.
Yes, you do, and I don’t think Shadowlands is wasting your time. It’s not out yet and, when it comes out, you’ll have tons of things to spend your time doing.
If you don’t like it, then unsubscribe and go play something else. It’s not a bad choice to play something else. It just means you won’t be playing WoW.