Unless you’re playing a different version of the game where Warriors can raid heal and Priests are tanking, then yes I’m pretty sure your class restricts what you are allowed to do.
Why are these not all bad things once everyone is already locked into a covenant? You’ve pinpointed the exact issue, which is that people will choose a covenant based on the available data, be locked into it and then that data will change, whether it’s a positive or negative adjustment is irrelevant.
Druids can raid heal and tank…oh and dps, as melee and ranged.
Okay, lets assume that the covenant abilities are garbage and none of them are balanced.
(The expansion is in alpha, by the way, so remember that everything is subject to change)
If all of the Night Fae abilities are objectively better for PvE, then complain and go for it. That means you miss out on the other cool things of the other factions, cosmetically. That’s your choice and that’s your player agency.
If you choose the lesser covenant, then that’s still your choice. As I’ve argued, it’s just like picking a bad class just because you want to, not because you have to.
Sorry that my assumption ruling isn’t perfect, nor is it inherently true but that’s why it’s an assumption. One will just assume the opposite to help drive different points and ideas.
Sure. I’m restricted from playing another spec in my class, and playing more than one type of content because of a choice I was forced to make on day1 of the expansion. Right.
That’s the narrative you’re pushing on us, that one choice for the entire expansion of which on-rails story and end content = “more choice”, even though we’re locked in for the expansion.
I’m going to make the argument that it’s not a bad thing given that you already go through this on a class-wide basis.
To posit: You can apply the opposing argument regarding cosmetic covenants to classes as a whole. Why play any class that isn’t optimal for the content that you’re trying to do? You’re locked into that class for that character and can’t change it. That class also receives buffs and nerfs. The vast, vast majority of players play a class even when that class isn’t numerically or situationally the best for that type of content.
If the abilities were separate from Covenants, perhaps linked to the follower that gives us Soulbinds, while still letting us choose whatever other aesthetics we want through the Covenant… I’d be okay with that. Make it friendly to get the ability and then beyond that to get the Soulbinds, but keep the followers separate from the Covenants and let the Covenants dictate our storyline and cosmetics.
Simple fact of the matter is that we are supposed to be able to choose which covenant is best based on our own preference, not based on which abilities they offer.
And bringing up classes is a whole other can of worms, of which this matter only complicates.
If you want a different Covenant then either switch to a new one or level a new character. It’s not any different from deciding to play a new class, in fact it’s easier because you don’t have to start on a fresh character.
True, so I’m not sure why everyone in this thread isn’t a Druid if they care so much about doing everything.
I agree with this message 100,000%. And I wish the min/maxers would stop taking the piss out of everything. This is a fantasy RPG not a racing simulator.
That’s so stupid and needlessly time-wasting.
I don’t know why you’re defending this garbage. Player Agency is allowing players to choose. Not create a separate character.
And that’s how it functions? The abilities shouldn’t be the punishing factor. The punishment should be not choosing the faction you like most visually and lorewise from the beginning.
Imagine a world where people just have fun.
No? GAMERS are too inherently set on being better than everyone else. Or being just as good as everyone else… No room to just stop and smell the roses.
We can easily extrapolate your argument to a logical extreme and it will still hold just as much ground:
Player Agency is allowing players to choose. Not create a separate character.
So why can’t I change my class at any time? Why can’t I change my race, or even my racials for my race? Or even my spells for my class? Or my armor type?
Maybe if they min/maxed in their jobs half as much as they did in this game they could learn to slow down and chill and try to enjoy something once in awhile ya know
But you can? You can reroll.
Stop making stupid detailing questions and just look at this at face value.
Is this balanced? No. Make it balanced.
Problem solved. Nobody loses. Everybody wins.
But you’d still be ok with someone who tanks for raids being locked into a tanking ability even though they want to pvp as dps outside of raids and would prefer a different ability for that content?
I literally quoted your words:
“Player Agency is allowing players to choose. Not create a separate character.”
If your logic can be applied to covenants, why not to a class? Or races? Or spells? You can’t change those for your character outside of your class’ spells (per spec).
Are you punished for not playing a rogue?
People are so dang entitled.
Wrong. One race can allow you to do more in certain encounters that exist. Those encounters change from patch to patch and with balancing. So racials can be applied to Covenants here. You would see you one patch this Covenant is greater than another. With balances as well and the new encounters. Same thing people still do with racials.
And as you said, its quicker but we can’t go in circles.
Racials will still matter less than covenants, but just because they’re “less” doesn’t mean it’s not MAJORLY impactful. What racial you have depending on class/role really matters a lot. This has always been the case in WoW history.
I’m not wrong though. I’m right.
Covenants mean that players will struggle to play the best, but you still have the options.
You like Covenant X, but Covenant Y gives you a better ability… So switch. It takes a long time? Well now you have an unsatisfactory grind. Now you have to go out and grind all over again just to play better.
I sympathize with this but I’m not talking about this. Get that? Not this situation.
I’m talking about the power of the abilities. Even if you make the covenants easy to switch right? Guess what, people still want to play on Venthyr but now the best is on Kyrian…
This is what I’m talking about.
This is just like races.
“I like the faction X, but the other faction has a better racial.” Even the existence of races is like this, they like Worgen but they like the Horde. Then class restrictions; you like Worgen but you love Shamans.
I’m not arguing anything else.
I’m just being captain obvious, calling the grass green by saying that people apply “ability restrictions” to Covenants as similar to the restrictions of races/factions/classes. Which is true but the degree to which is debatable.
Because those are just completely different things.
Again. Look at this at face value and stop trying to derail the extremely simple point.