Umm… yes 346 was what was considered entry level to be raid ready last tier and it’s even easier to get now with the extra options available for JP and the ZG dungeons.
So you shouldn’t be getting just gear from fissure stones. All the old VP gear is now available for justice points. Between that, the fissure stone gear and some VP gear this is much better for gearing than wrath H+ was.
Let’s say you’re guaranteed an average of 3 bosses per run, taking into account the need some players feel to skip bosses. And assuming you don’t get kicked as a tank with 346 iLvl, of course.
That’s roughly, what, 250 JP per run? The cheapest item (not considering Relics, due to the class limitation) is a cloak for 1,250 JP, which would be about 5 total runs. Realistically, that alone will take you 3-5 hours to accomplish.
In total, to purchase the Valor upgrades through JP, and the cloak, you’re looking at about 11,850 JP total. Assuming the 250 JP per run average, that means you’re running at least 47 of them to obtain these items.
Edit: I forgot to mention the VP items - to purchase all upgrades (minus the ranged weapon and relic) it’ll end up costing about 9,800 VP. What’s the current maximum allowed? 4800?
Entry-level raiding is NOT Firelands. Thus, entry-pre-raid gear is still 346.
Times that by lets say 11, and thats how many Fragments you’d have. You wouldn’t be buying every piece of JP gear because you’d be going straight to the 372/379 gear.
That’s true - you wouldn’t generally be purchasing every piece of JP gear.
However, if we’re discussing upgrades as we go, then yes, you would be purchasing most of it, since, in order to obtain enough fragments to purchase all those upgrades, it would take you about the same number of runs anyway.
I’m not suggesting to replace the fragments with boss-only-dropped loot. I’m saying it doesn’t make sense to have Heroic+ bosses dropping regular-heroic-level loot. A 346 Tank will have a very difficult time in these dungeons without having a chance of getting upgrades along the way.
What about the 346 tanks that can’t complete the dungeon? Whether because they’re just not ‘good enough’ or they get kicked? If bosses DID drop 353/359 loot, they’d at least have a chance to still walk away with upgrades, eventually becoming strong enough to hold their own in those dungeons.
I can’t gear 4 toons at the exact same time. I had to do them 1 at a time.
My Prot paladin hasn’t touched 1 inferno, and has all the VP gear from phase 3(Which is now JP gear). I’m sitting at 354. That’s enough to tank an inferno.
No you don’t get what I mean, I mean comfortably tank it. I could even get that ilvl higher with the 365 quest gear if needed since I also haven’t done those.
So you see when there’s multiple tiers of content they each have different entry level expectations.
Right so something else that’s better about inferno dungeons is they incentivize pretty much everyone to do all the bosses in everything but maybe HOO unlike wrath H+ where the opposite was true.
You’re more usually getting around 4 bosses per dungeon bonus fissures for killing everything you’re looking at typically 11-13 shards per run. So yeah between the JP which can be use for 359 gear now, the fissures that can be used for 259 and 372 gear and the VP that can get you some 378 getting to Firelands entry level is quite simply.