Hilarious. You can go do a mythic vault right now and be in the same situation you’re relegating to solo content. Just pretending otherwise because you have no actual argument.
pretty much that.
maybe theyre figuring it out a bit more. Im having a lot more fun in DF than I did in trashlands
We ARE done here.
if you cant handle that…not my problem
I have no argument so I’ll just say we’re done here after you destroyed my point
Ok.
bye bye…blocked
you can have the last word, son
There is only one ‘right’ way to play this game. and You, YOU reading this right now are the one who is right. Spread your good word without restraint.
That’s a passionate and colorful way of saying entitled man children who never grew up emotionally
Is it just me or are all the ones who end up trolling in here either low post count or have hidden profiles?
So try making your own pace.
Don’t tell others how to play ![]()
It’s kind of like watching an average movie… you love it and go ‘‘hey, why don’t others like it’’. This isn’t a hivemind, we all don’t love or hate the same thing.
There are issues and valid ones that me and others have to what was offered for DF’s launch. You as the person enjoying the thing, will probably 9 times outta 10 not relate with the complaints.
The expansion is still new.
Perhaps some of the players have a more difficult time adjusting to change and those forum posts were part of their process?
If this were remotely true, and actually was hard like you are describing…
Uhh…
Why arent they just forming pugs to do normal raids?
Imagine you personally insulting a stranger who makes independent decisions about how they experience a video game. Imaging the compulsive hunger to attack any perceived weakness with blame and scorn. Imagine believing I’m weak for choosing not to spend my free time with someone like you.
Punch down elsewhere.
Why arent they just forming pugs to do normal raids?
Because players don’t generally operate that way. No one wants to be committed to a group especially when they don’t know the content. This could be because of anxiety over others depending on them and them failing, or over the potential for abuse if they aren’t perfect.
Pugs made on the spot because everyone showed up to kill the boss eliminates all these issues, thus opens the game up to a LOT of people.
Then, when they start learning the mechanics, and confidence is built, more prearranged groups will start forming to farm the content. The net result is more people interested in raiding.
And current raiders don’t like this because they want this gear gate kept.
Cool, well its an interesting idea but I don’t think it solves the problem. If content is ACTUALLY on par difficulty wise, there are going to be mechanics that, in the open world, can just be trolled.
The idea that people would organize in a MUCH MUCH harder way like this just doesn’t seem realistic to me.
Because players don’t generally operate that way. No one wants to be committed to a group especially when they don’t know the content. This could be because of anxiety over others depending on them and them failing, or over the potential for abuse if they aren’t perfect.
Pugs made on the spot because everyone showed up to kill the boss eliminates all these issues, thus opens the game up to a LOT of people.
Then, when they start learning the mechanics, and confidence is built, more prearranged groups will start forming to farm the content. The net result is more people interested in raiding.
And current raiders don’t like this because they want this gear gate kept.
This is kinda how I feel right now doing normals. Like why am I the jerk for not knowing years old mechanics? Where does it say in the ToS that I have to watch videos on how to optimally perform lol.
It’s why I avoid group content.
Tried healing on the Pally at 40 and I was like what am I supposed to be doing 90% of the time? I just kept spaming that one prayer spell on everyone and no one died.
From my view in the WoW community there’s really no guild or communities that actually help players.
Exactly. The raid content isn’t really the problem in why it’s avoided by so many. It’s the learning part. It’s the “I might let everyone down” part. Or the “I’m going to be abused for doing something wrong” part.
These things can be eliminated by making raid bosses open world where pugs form on the spot. No commitments. No drill sergeants. Learn the mechanics that way. Then, when you know them, nothing stops you from premaking groups to deal with the boss; and allowing for groups to have their own instance of the boss.
And hey, you might even get some good pugs to take them down early too. How much fun would that be?
It’s what soured my perspective of the game and I’ve missed out instead of trying to find friends, guild etc to enjoy that end game.
Punch down elsewhere.
Alls I’m saying is you need to put a gnome on a table if you don’t want to punch down.
At the end of the day it’s a mmo, it’s supposed to be very broad in design. However dragonflight really lacks in “content” which tells me the first content patch will probably be quite substantial.
Don’t tell others how to play
It’s kind of like watching an average movie… you love it and go ‘‘hey, why don’t others like it’’. This isn’t a hivemind, we all don’t love or hate the same thing.
I mean it is sound advice. If you need dailies to tell you how to play each day or when you are done. You can get that same feeling by just making own goals.
Blizzard not making WQ dailies, so you got to adapt or just don’t play anymore i guess. ![]()
At the end of the day it’s a mmo, it’s supposed to be very broad in design. However dragonflight really lacks in “content” which tells me the first content patch will probably be quite substantial.
Explain the lack in content?