I can’t seem to kill more than 1 guy at a time while questing, and that one fight usually means I need to sit down and eat a mana bun. My shield is worth about 1 hit, maybe two and then it’s gone. I try to stay away from them and a frost nova locks them in place until I hit them with 1 or two hits. Everything that I quest at has some sort of jump to me, dash to me, blink to me or last but not least a rope me to them. Questing just sux as a mage like no other.
I think the final draw was Torghast, where as a mage I get stunned or knocked down if I use blink OR frost nova. the stun is long enough that any benefit from using either is lost. One of the powerful mage spells is to have the cooldown of blink reset if you blink through something ( I assume this is so I can rapid stun myself? )
Compare that with a hunter’s options, a tar trap size increased by 100%,and 3x to 4x tar trap 15% more sticky ( i.e. nothing moves ) The hunter is not knocked down when he throws the trap, the hunter is not stunned for the whole duration of the trap when the trap goes off. The hunter pet is his shield, the hunter pet can be healed. I almost never have to stop and eat. The hunter lives the good life whether questing or dungeons.
Warlock questing rocks as good if not better than the hunter. my warlock loves large crowds. if my warlock dies it’s because I had 10+ or 20+ on me as opposed to just 1 or 2. I almost never have to stop and eat.
Mages are great as long as you are not questing, in dungeons and raids you rock… but so does the hunter and so does the warlock.
I just tried to play my mage again and do one quest and I’m pretty sure it still sux.