yeah i could see you were just going to do the semantics argument so ill save us both time. i can read and have gone over your posts. No matter how many times you try to argue it, its PvP by definition. If you have nothing else to say then have a good one!
its more important that they kill target dummies and pretend that its pvp, thus driving away all the target dummies who could’ve been actual challenging opponents if they wouldve considered the future.
especially with retail history as an indicator! end result, dumb queues, empty pvp servers, angry customers.
I’m going to break a long held Horde tradition. I’m going to tell you the secret Horde technique to getting the group into the instance while avoiding getting killed.
Group up at the closest FP. Not the instance portal.
Let’s say this happens . . . . in other words, Horde wins.
For the Horde.
Sounds like you are suggesting that Horde should cultivate and harvest Alliance players in such a way as to preserve the resource for future generations. Interesting that Alliance would prefer to be a sustainable resource rather than earnestly fight back.
well whats the alternative? the horde wins = terrible queue times for bgs, no one to pvp against unless friendlies roll alliance and a bunch of players who werent even allowed to do level 30+ quests because they were overwhelmed repeatedly, quit the game in disgust. yay you won a pve server.
What are you doing on a pvp server? You are upset because players on a PVP server don’t respect the time and effort of some pve dragon slayers? Are you crazy? Blizzard made PVE servers for people who think that crap is fun.
You signed up for this (PvP whether you like it or not) by choosing a PvP server. This doesn’t happen on PvE servers. There were many warnings about this before Classic released.