I know I'm an old fart.. But is Retail getting confusing?

I like the idea behind the complexity - that folks can upgrade their gear and not always be 100% slaves to RNG - but I do think the crest/crafting system needs a little streamlining. It was… a lot… to learn and unless I watched like a 25 minute YouTube video that was basically “WoW End Game for Dummies”, I wouldn’t have understood wtf was going on with the insane amount of currencies.

I don’t think it’s cause you’re old.

This game is just designed by insane people. It lacks clarity, lacks direction, doesn’t even know what it’s main gameplay loop is supposed to be.

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Yea I was watching a video about the first Dragon Quest game and I was like “oh that’s cool, you just play the game. And the main draw is seeing all the art from Toriama.”

Back when video games made sense.

My biggest critique is the abundance of bulky tabs on the quest log, when each one usually only has a quest or two within it. I prefer the older style to this new one. If they could sort the quests in a more sleek way, I’d be happy.

Check out the monsters and memories game dev, the guy used to be an EQ developer , and the game is very old school.

You’re not old and slow. They Lay-z-boy-tacked on too many things and now the game is suffering from a burden of data.

for me i find after i catch up and start playing the current content/expac i kind of get a general idea of what im doing. usually will take me 2-3 weeks though especially to kind of catch up to a decent spot. prior to that everything is just overwhelming and confusing.

i just try to focus one 1 thing at a time until then like hitting max level, then getting gear to do content i want to do, then farming rep or currencies and all that.

Agreed, I greatly disliked the changes made with Cata to the point that was where I started taking breaks from playing WoW. I didn’t totally stop playing it. But when Pandaria came out is when myself, and others I know, started to come back.

That said, as a side note, I hadn’t felt bad and miserable about an xpac like Cata until Shadow-fricken-lands came long. Dragonflight was a relief to play only because it: WASN’T SHADOWLANDS. lmao-notlmao-but-cryingontheinsideduetopainfulflashbacks

:crazy_face:

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laughed at this. lol

WoD and BFA were terrible too, imo.

100% it is…I’m an old fart too now but man. After recently coming from a long break it’s actually exhausting. The amount of stuff to do for stuff to do for stuff to do to go buy to talk to someone else to do stuff for stuff that you need stuff for is really too much stuff going on.

The game had more subs when it was simpler. It was simply a better experience when it didn’t take a 3rd party website and ten YouTube tutorials to figure out how to get a piece of gear. It’s honestly incredibly bloated with nonsense and half the of the nonsense is half baked and doesn’t even really have any explanation whatsoever. They kinda need to reign it in…it just isn’t anything but a job anymore particularly when almost nobody speaks in the game anymore. Kind of a shame to see what they’ve done to it to be completely honest.

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Never should’ve changed from the Valor system. It was straightforward and worked perfectly fine for upgrades of various levels. There is no need for additional currencies… simply require more Valor for the corresponding upgrades at increased levels of difficulty and have the earning rates reflect those difficulty rates as well just like they did in the past. New devs need to stop fixing things that aren’t broken.

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Play from day one or yes you will be confused

Honestly, at a minimum they absolutely should rename all the crests to match their corresponding upgrade tracks. There’s no need for a crest to be called ‘Runed Crest’, it can just be ‘Hero Crest.’

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except runed crest cant fully upgrade hero gear. it should but it can’t

I’ll be frank (but don’t call me surely), I can’t keep up either. It’s an onslaught of currencies. The upcoming Siren’s Isle introduces…A NEW CURRENCY!

Wow (no double-entendra meant), just forget it.
As a fellow ‘old fart’, this is just too much. I just want to adventure, get loot, gold. Not grind for some new coin just so I can buy a silly hat or ugly robe.

At least I can say my kid and his zoomer pals have gotten into the game (X’er here), but ironically, they’re into Classic and Hardcore. Not Retail, all its currencies and all. Hmm.

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When in doubt, follow the purple triangles when it comes to story. Your map has a list that shows you what each mark stands for.

Honestly, I have no problem with following the upgrade tracks. I understand how some people do though, especially returning players, and renaming them accordingly is definitely a good suggestion as far as that’s concerned.

The problem is that you’ll loot a piece of gear, Hero track for example, which requires 4/6 Runed Crests to upgrade and the last 5/6 & 6/6 crests requiring Gilded Crests to upgrade. Unless you’re a Mythic raider or doing 7-10 M+, you can’t ever fully upgrade that piece of gear until the very end of the season when you might be able to creep into higher level delves.

The Valor system completely prevented that from ever being a problem in the first place. A player could just grind the group content they were more comfortable with at their appropriate skill level - and avoid the negative feedback of the toxic community for participating in content they didn’t necessarily belong in - and acquire the currency to fully upgrade a piece of gear that they earned. Because the currency was the same across the board.

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No, it’s not because you’re old. It’s Blizzards way of adding content. They shotgun blast a crap ton of things walled behind currencies, reputations, etc.

Then by the time you’re done with one task, you’re reward is…a farmers pitchfork transmog lmao. Oooooo

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I wouldn’t say confusing, but intentionally disrespectful of our time. The obfuscations are there to keep us playing just as much as the timegates are.

They’re hoping that throwing enough crap out there that we won’t be able to parse how shallow it actually is and where they’re really trying to funnel us back to, with the illusion of choice.

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