100%. They’re not difficult once you know, but there’s no reason to have even that small barrier of entry speedbump, imo.
What are you talking about? Lmao. They have literally created like 3 or 4 new quest icons the last few expansions to make sure dumb people know what each quest type is at a glance. The story quests have the most glaringly obvious and different marker,
We eat recycled food. It’s good for the environment and ok for you.
wait did someone say fart?
retail is broken, not confusing
It has a busyness with trivia which belies how shallow it is.
Im an old fart, but when i do an xpac, i do all the queste in each zone.
Lore master.
But it is alot, like this 20 year thing
But now, i have 1 or to class sets left.
I keep my main up-to-date. But took an earthen pally to 80 via the time walking as a tank. Might as well get a 2 fer 1.
But doing delves and lfr and i do a normal each week seems like alot,
I get it, your rep will come.
Do all the dailys. Hell focus one thong at a time. I got braan to 55 so 5 more for me. I like the drlves and hoping they give higher Items on next patch.
Do as little or as much as you want, it will come 2nd nature
Retail is far simpler than ever. Compared to classic where you had to rep grind and get gear from multiple sources. Retail anymore can be boiled down to doing raid once a week and doing m+ to fill in gaps between if you want farmable gear. Crests and stones are just meant to be incremental upgrades for gear so if you get nothing you still get something
Anything else is really cosmetic or collection
It is massively bloated. The quests are usually meaningless fetch quests that add nothing. Blizzard still hasn’t figured out how to make an interactive story.
My peeve is currencies and focus on arcade modes. As an old fart and being here from the original beta, I still liked the original path to ragnaros more than all this new stuff. After doing ego mode season after season, it is old as me. Time to change stuff up.
You will get one look at the classic angry chihuahua female worgen look and die of brain poisoning.
a board in Dornogal with all the weekly activites
Like the traveler’s log?
What is story, what is irrelevant
Fancy markers for important stuff.
From 1 old fart to another, I agree 100%. That’s why I’m still spending a lot of time in Shadowlands, at least I know what I’m doing there. Hurrah for mission tables!
Feel the same here… I miss the linear consistent scheduled MC/BWL/AQ40 raids back in the day and then using DKP for my guaranteed piece of epic loot XD
Retail has gotten really bloated and convoluted, yes. It’s still fun, but classic is a far superior RPG experience.
To get into TWW most people will need to find and download like 10 add-ons, review the internet for a functional talent build, review how to do crafting, review what stats are good, etc. etc. It’s a lot and many people just give up. I’ve played WoW a ton at high levels of gameplay, both retail and classic, but still every time I leave for another game and then come back it takes a while to get back into it (or I just give up and go back to what I was playing) because there’s just so much random stuff to setup and get reacquainted with.
Partially this is the pacing as well. In classic you spend a lot of time leveling so you have a lot of time to learn various aspects of the game through that process, with everything being introduced gradually. Retail just blasts a firehose of information at new players, and you don’t even really have a good opportunity to learn if you level because the outer world is completely braindead and nothing matters, while dungeons are full of people on alts who want to pull 500 mobs at once, it’s very artificial gameplay that doesn’t translate into mythics or raids.
Don’t forget all the currencies for the “anniversary events” – Way too many.
Thinking about it, maybe instead of having a bunch of NPCs giving out random weeklies, having a board in Dornogal with all the weekly activites listed out along with what rewards they give and what they’re associated with would be worth doing for clarity sake.
Shift + J and Suggested activities does about 90% of this.
I think the real annoying and could be confusing part is the currencies. Why do we need so many currencies, besides time sink. Especially crests, at least four types of crests this expansion and then upgrading items takes crests and flight stones! but sometimes the items require two different crests from two different sources. Oh and you can also use lesser crests to buy needed crests but there is also a place to buy another type of crest needed for professions to make other crests to raise item level of crafted equipment.
The only quests i find confusing and annoying are the 20th anniversary detective quests. they provide little direction other then two toys you have to use but not both always and sometimes it is the other one. And sometimes you have to talk to these people it points to multiple times after talking to the other person again. and it is not really indicated. I spent some time looking for clues I did not need to, because the clues are sometimes not easy to see and i thought maybe i missing something.
The things I find confusing are not the leveling but the weird community-driven meta things. Like the terms people are using for big pull strategies, or listing their oddly sized farming groups, or class discussions abbreviating every build down to two or three letters based on one talent somewhere in that tree. The game itself is fine, I just can’t keep up with the zeitgeist of slang.
crafting is way too complex now. used to be you gather mats and make mats into things
not anymore
hat is irrelevant, what is supposed to be for gear/supplies, what is suppose to be for mogs. It’s not very fun as there aren’t any linear trails to follow.
Even the 30 year anniversary feels like a pre-patch ever
I got you baby boo, So the liner quest is in your log, “L” at the very top you can see your “campaign objectives” thats the quest that you do just for the main story. Everything below that is filler, Good story telling if you read it all and it helps flesh out the rest of the world. But mostly its for Rep and leveling when you fall behind and need to get back on track for completing the main story objectives.