but can anyone remind me what the crap the drust were upto? i know they were trying to mind-control the night-fae for… some reason, but what the heck was their overall plan? were they just there to steal anima? were they trying to drag ardenweald into thros? also, how come we never got to go there and fight their leaders?
…that last one might just be a question for blizzard. anyone got a refresher for me? i really don’t want to have to go back there to find out, so i’m hoping one of you kind folks with a better memory for these sort of things can help me out here…
I feel like it’s pretty clear the Drust were cut content. We never got a raid in Ardenweald - I suspect that if we had, it would have concluded their plotline.
As it is, they were just kind of abandoned as a concept.
They kind of exist on the borderline between Life and Death as far as cosmic forces go, so we may see more of them whenever we tackle the Life domain and its threats.
that… only makes me more confused. would’nt being between life and death just be normal life? like, normal-reality, i mean. on azeroth, there’s lots of things between life and death… the forsaken, for example! so…
…i kinda lost track where i was going with this. wrapping my mind around the idea of being between two-opposites hurts my head…
cause to me, the two opposites would cancel eachother out, so… hence my confusion.
Nope. They were in their own reality between between the mortal realm and the realm of death. But like Briselody said, it was cut content and we never really got to figure out what they were up to.
They have their own dimension of some kind, which can apparently access both Shadowlands (through Ardenweald) and physical reality. Given that their particular brand of magic seems to be involved with druidism and the Life domain, they seem to be a unique case. I won’t be surprised to find out that they can access whatever the Life dimension winds up being, whatever the Emerald Dream was built on top of.
edit: also the masks they used and what they did to people seemed very close to Domination magic, the Jailer’s special mojo that he stole from the Primus, so I’m guessing they were working for him somehow, though I don’t remember that ever being directly confirmed.
Thros, the realm the Drust’s souls were shoved into when defeated, is a portion of the Emerald Nightmare. It’s a very tiny tiny corner of the Emerald Nightmare which itself is a tiny corner of The Emerald Dream. So it goes The Emerald Dream->Nightmare-> Thros-> Ardenweald. The main goal of the Drust were to just get out of Thros and stay there, and conquer Ardenweald and Azeroth so they weren’t shoved back in or killed.
This of course failed miserably and they’re still in Thros. Even if you haven’t done SL, Thros is the realm you enter with all the fog and scary stuff and trees from the Jaina Proudmoore fetch quest in BFA:
So in summary, angry Death and Decay Druids locked in an abysmal Maw Drustvar like micro realm who really really want to get out and take revenge.
We don’t know for sure beyond the whole anima thing. There’s an obvious instance entrance on an island somewhere in southern Ardenweald (I think), off the mainland, that never saw use which I suspect was to serve as something concerning them. Whether a dungeon or a raid we may never know, unless something was datamined of which I’m unaware.
You all dog on SL like you have a workable opinion but SL had better lore than DF. DF basically didn’t have lore. Does anyone even remember the cinematic trailer for DF? Me either, something about a troll and a dwarf riding on dragons?
SL had better systems and dungeons than DF, etc
Your number 1 bandwagon grievance that isn’t real was covenants, and those are just hero talents 1.0 with more options.