I am the yin to your yang.
I love titanforging and have gotten 0 425 gear
I am the yin to your yang.
I love titanforging and have gotten 0 425 gear
Cool, could you trade me a piece? LOL!
Usually not even if they wanted to thanks to blizzards personal loot trading rules.
No way! If I ever get a 425 tf drop I’m keeping it all for myself!!!
LOL! Okay, I guess it would be kind of silly for a rogue to wear clothing anyways.
If you hate them so much, did you delete them?
The original statement he is counter arguing had nothing to do with what the system is about… so his example is perfectly suited to counter argue a generalised logic that has nothing to do with the system or wow
What does deleting it achieve? Still waiting for someone to say
I was not talking to you, but okay.
trolls like you are this way >>>>>>>>>>
No… That’s a direct problem with TFing. If you removed TFing then a M+ dungeon would only be able to drop ilvl 400 loot. The entire problem right there is TFing. Heck, look at my trinkets right now. Do you think that I found any specific enjoyment in getting my 420 paku trinket? Do you think I worked hard for that Normal Conclave kill when I was already 8/9M? Or was it simply a… oh look at that… I guess I’ll replace the trinket that I spent 50 wipes achieving with this trinket that I acquired while barely paying attention.
I also agree that M+ in general gives too much gear. Personally I’d prefer no TF with a weekly lock out on M+ gear, but have the M+ base be raised to mythic raid level gear. It’d slow down gear progression, but make it way less RNG dependent. I’d even allow you to target drops from specific dungeons (maybe even bosses) using the lock out.
well I am talking to you, do you always need to start the conversation ?
I explained why above. If this was a single player game, I would. It’s not.
If you want my opinion, nothing. I guess Ashna’s was talking about hating something, but still using it. Kind of defeats the purpose of trying to get rid of the system, if you are using it.
I imagine you suffer from white guilt too
All the hate against titanforging is just a symptom of a larger problem.
Somewhere along the way the game stopped feeling like a game.
All the layers upon layers of RNG. Rampant Item Level inflation every expansion causing a huge power gap at the level cap. Almost zero control over personal progression(azerite vendor is a band-aid).
Lackluster class design. Unwelcome GCD changes.
Trinket design somehow got worse going into BFA.
You can rarely tell if a new item is an upgrade or not.
Random Gem slots undermine gear progression, is it worth losing a gem slot for 10 item levels? Better go sim it!
Titanforging is just a symptom of a larger problem, the game is rudderless, lost at sea and just drowning us in gear hoping we won’t notice all the issues.
Yes/No. It all depends. Sometimes when I am responding on something that is directed at someone else’s post it is usually just a guess.
Of course I did respond with an “Okay” at the end. So, in the end I did answer your question.
I disagree. The amount of loot that drops in mythic plus dungeons has been a problem all expansion long. People who do mythic plus dungeons are complaining constantly about too much loot and about titanforging.
You don’t see raiders complaining about too much loot and rarely about titanforing too to be honest but most raiders also to mythic plus so it isn’t that obvious in that case and you don’t see people doing world content complaining about too much loot or titanforging.
They need to fix what is wrong and that is mythic plus dungeon reward system.
Apparently I am “running out of likes” because blizzard think it is a good idea to restrict the amount of positive reinforcement it is possible to give on these forums. At this point I think it is safe to assume anything synsha and demolord say I am likely to support.
Seriously though why have a cap on likes? Seems about as productive as deleting titan forge gear to me.
Please explain to me exactly how deleting titanforged items helps getting rid of the system ?