I finally understand the people who said "there's nothing to do in WoW now"

after playing classic with trainers, weapon skills, talent trees, professions, class quests and everything else, its just amazing.

there are just so many things to do in classic WoW, while leveling and beyond its amazing imo. the wepon skills make me go to ironforge and talk to the trainer, because there aren’t any in the other cities. so I had to ask people where he was, got on the tram asked a guard (who doesn’t just say ill mark it on your map and actually has cool rp dialogue) went to him only to find out I need more silver. and all of this started just because I found an axe that’s way better then my mace. the whole thing was an organic quest in a sense and WoW classic has so much immersion like that.

I leveld up and didn’t just get my resurect, I had to go do a sick quest where I helped an orphanage and learned about what it means to be a palidin, while nearly getting killed by dark iron dwarves. meanwhile when all this was happening my friends were in west fall killing creatures to get the items I needed for a stew quest, because the items just dropped in the world and are actually in your bag so when I got back and was able to resurect people it felt sick, like I earned the ability and i didn’t know how to get it at first and it just all adds to the discovery of the game.

has anyone else, that started playing later, and kinda scoffed at people a slight bit when they said X about vanilla is better then retail at the time, suddenly having eye opening experiences?

i used to think there is still a bunch to do, and i always wanted to play vanilla just because i missed my abilities to control my pet and run around and have fun with melee and bow like a true ranger. i also thought weapon skills sounded like an extra thing on the side but early on they are some of the coolest things about the game; and the gold getting required as a progression feature is so cool. its like Artifact Power but way more fun, because there are so many different ways to grind for it.

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Well you’re gonna find out once you get to endgame in classic there’s far less to do in it then retail

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Current WoW is end game focused.
Classic WoW is … end game with a twist of lime.

You can level and relevel like others do in current WoW.
Or focus on doing the attunements, dungeons, raids to your hearts content.

Anyways glad you enjoy Classic. I guess… not sure what else I can write to this appreciation of classic post.

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Shhh… honeymoon phase is happening! Don’t ruin it for people with your logic! :stuck_out_tongue:

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yeah with the few raids and stuff, but like ooo i gotta go get more potions so lets go to the dungeoon and clear it so i can use the table, stuff like that seems like there will still be enough, or the same.

No because I know other people don’t always like what I like and vice versa. I let them be and enjoy it and if I have any interest, I’ll go try it out.

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I think everyone can agree artifact power is terrible design. Because you are replacing one XP bar with a new second XP bar.

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I’d say i’m new enough to both to describe my experiences.

WoW classic interaction is needed from the get-go to have an enjoyable experience. WoW retail you still need interaction especially at endgame content. There’s just fewer people on the journey there.

However as you describe I feel the same way about retail. That feeling when I finally got Hierlooms was like i’d found gold. First mythic was scary but being in voice with my team made it easy.

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Classic tried to be an RPG.

Retail does not want to be one.

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yeah i know im just nerdgasaming “a bit” lol but its pretty sexy, still like retail for what its got, but i just hope they add weopon skills, trainers, class quests, and stuff like the gold needed for profession stuff and training into retail. best stuff in legion was all the class stuff they added, it really di it for me.

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Played it most of the day.
I came out of it thinking exactly what I thought about classic when I first read about it early on…‘this is going to suck hard’.
And it does.
I’ll play retail, thanks.

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yeah getting looms in retail while your leveling is sick the first time, but then you get them and don’t need gear in those slots again so every drop you get for them kinda takes away from the excitement. i almost wish looms were like gemstones or glyphs/enchants that you can put on your character, but can still get gear

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you mean the few raids that’s going to take you a year to get geared up in? These streamers no doubt will blast through rag etc but they will never gear up in them and faster than the next batch of players.
WoW isnt this retail stuff with free gear free free free free whatever they are giving away this week.
Those guys saying that end game in classic isnt much have never played vanilla period end of story.

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Vanilla leveling was well done, but how would a company make it keep people interested for 15 years?

TBC started getting top heavy which is why the focus shifted to endgame.

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I remember my memories of trying out wow for the first time, classic, then more in TBC… the whole idea of class trainers, was pretty cool! the talent tree was something I liked even though it was cookie cutter, but brought back feelings of when I played D2, D2LOD being able to be a hybrid and feel like a class, not a spec.

I think there are really key things they can consider, and rehash into the next expansion, freshen it up a little to have a really interesting expansion I believe IF DONE RIGHT.

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Very fair point. I only have levelled up two characters so I haven’t yet experienced that but you’re right.

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what i meant by it was like thinking you don’t, but you do you know to quote j allen kinda lol. i get fun and all is subjective, its just i used to hear people say there is nothing to do in x expansion and its like yeah there is bro, but then i play classic and its like holy sheep there’s a ton of stuff you have to do, or don’t if you don’t wanna be an axe wielding badass.

I get that. I just think it really defines the game and the player base it encompasses. There are a lot of things happening in current WoW. Using BFA as an example just isn’t a good example.

Once you get max level, as to what current WoW encourages and many players want to be at… you have a lot more to do now than any past expansion. It’s the leveling that kind of is diminished because let’s face it… it’s a disjointed broken mess compared to Classic which has that original state that it offers where they didn’t even contemplate end game as a ‘‘thing’’. Thus having more leveling-style RPG elements that had people lose themselves.

Now that variation is in end game, except it’s very niche.

If you don’t like this, that, or the other in an expansion… It’s pretty much dead to you.

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well i think its like different things to do, like WoW classic endgame has a finite amount of raids, and then all the side professions and stuff like that, where as retail has all the tmog, mount, B pet on top of raids, Mythic plus, PvP but not much professions but alch and enchanting, so it kinda evens out at a glance, its subjective whether or not all those things matter to you or not of course.

Having to go to Weapons trainer is not more to do, it is just drudgery.

There are far more meaningful things to do in retail, since they got rid of the stupid stuff.

I’m level 13 in classic, with only dagger and bow. This is because I remembered that you don’t waste the time or money, until you get a big weapon upgrade that you could use with training.

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