I don't Understand the Mindset of #nochangers

What you are suggesting is the equivalent of putting a bandaid on a wound that needs stitching. That might keep the retail folks out for awhile sure, but those who are determined enough to stick with it will hit 60 JUST for the incentive to wreck Classic for everyone else. After a few months go by, what I described would happen anyway.

Like them or not TBC/Wrath are coming later on guaranteed. But if Blizzard is smart, they will have separate clients/servers for them just like they did with Classic vs retail. They’d be 100% optional and you won’t have to take part in them if you don’t want

Yeah, I would like to see a separate server that we could xfer our characters to but not from. But I want it to be a + version or whatever people call it these days.

More than just explaining … they’ll have to figure out how to woo the hardliners back AGAIN. And if they FUBAR this one, I don’t give them much of a chance of bringing us back for round 2.

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History is not your strongest subject, is it?

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Because I disagree with your first statement, your second statement also doesn’t convince me.

I have not seen a genre change in the way you claim. Call of Duty still has deathmatches. Survival Games still require surviving. RPGs still focus on involving storylines and require little player skill. Action RPGs still require a little player skill.

There are changes of course in the mechanics and the design, but these are largely superficial and do not change the underlying core.

What you are perceiving as a change in the MMORPG genre, is a reduction in the MMORPG popularity and a rise in the MMOARPG popularity.

A slippery slope fallacy relies on me overlooking the fact that there is no precedent for slipping down the slope. If there is a clear precedent for it, it is not fallacious. Or if there is a clear and obvious stopping point, like consent. This is why it is fallacious to assume that gay marriage will lead to child marriage, because consent is a clear stopping point.

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If that’s your bar for not changing then WoW hasn’t changed either lol. It still has raids. Ez pz. Done.

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They’ll realize they were foolish once it’s too late.

That’s how it always goes.

Fair enough.

I certainly didn’t think to claim that that alone was enough. I meant that as an example. I suspected that if I listed all the qualities that make a game a first person shooter that we’d end up in an argument over which qualities qualify. These definitions are continuums.

Getting the game BACK is rewarding enough.

Why is classic+ silly? I don’t want to play TBC again. I want something in that style, but with better rotations and mechanics. I also feel like TBC messed up the lore.

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We do not want convenient, we want the game how it used to be. Why is that so hard to understand? I will be here until I die, classic dies, or they add any of your, or anyone else’s ideas.
Respectfully

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#nochanges crowd are pretty crazy most of the time.

They are expecting a Vanilla experience, either as they had it in their memories or what they believed it would be. Yet 1.12 with everything before it has fired a bazooka at that ideology.

Classic+ is the ideal.

If you want qol changes go play retail? For real that’s exactly what quality of life changes do. I have nothing against retail buy this is a different game.

Seriously, no changes.

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I wouldn’t mind eventually having a classic+ or TBC eventually, as long as they don’t change classic servers to accommodate them

Calling things a fallacy doesn’t make them a fallacy.

There is nothing fallacious in seeing the same trend that gradually wore down the game being echoed in sentiments on this forum. Unlike the slippery slope fallacy, we actually HAVE an example to compare to. We merely have to look at what has already happened. There is no question that these changes happened to retail, that is objective fact.

It is the same game. It’s the same company, hell the same developers that would be responsible for said changes. There is nothing fallacious or wrong in having the opinion, based on how CURRENT BLIZZARD has handled the CURRENT ITERATION OF WOW, that they have skepticism towards said team’s ability to change classic in such a way that it will maintain the interest of the players it brought back.

The only thing that’s fallacious is your insistence that somehow doing the exact same thing with the same product will somehow yield a different result. You forget that these “classic/bc era players” STOPPED playing, for the most part. So no, there is no reason to believe that classic would have another 10+ year lifespan if it did the same QoL features these same players specifically identify as reasons why they left in the first place.

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I really feel like #nochanges was to protect the easier cleave runs of 1.12 (which wasn’t the same on private servers).

exactly. the game mechanics will not change because you show up to the instance with pink hair instead of black.

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I’d like Barber Shop and Transmog (limited to whatever you are able to obtain within Classic)… it wouldn’t affect gameplay in any way and would enhance RP aspects of the game, but it’s not gonna happen.

I think a lot of the #nochanges stuff is people fretting over the “slippery slope” and basically not trusting Blizzard to mess with Vanilla without finding a way to screw it up (a sentiment I can understand and relate to).

Being able to tell what gear someone was in was a big part of BG’s/World PVP transmog gets rid of this.

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Being able to tell what gear someone was in was a big part of BG’s/World PVP transmog gets rid of this.

That argument has been debunked many times with the various means through which players can hide exactly that.