With the above being the truth, I can only conclude that you either want to hold other players hostage and force them to do things your way, or that you want to make the game worse for people who “aren’t doing it right”.
Being a social butterfly is not being a team player. Stop equating those things.
But yeah. I’m the working dad with 6 jobs, 9 wives, and 47 children who can play for 35 seconds a month. You’re right that I want dungeon grouping to be more efficient. We’ve been playing the way you prefer for the past three years. The Classic servers are still up if you prefer that style. They should leave Wrath to people who prefer Wrath. I still don’t understand how that’s a controversial statement.
What people seem to want some sort of hybrid. Saying , “Go play retail” or “Go play Classic” doesn’t address the real elephant in the room.
It seems to me that most people want WoW with QoL features but without the bastardization of the game that occured. Having messed around on retail lately it for sure doesn’t even feel like the game we all love.
Wotlk Classic, if you can still call it that, is the perfect chance to create that happy medium.
Tldr; RDF didn’t kill WoW. Blizzard did with dumbing down, reducing classes to face rolls, and more hand holding than most children get.
And here we go. Always this. It’s like telling someone who wants pepperoni on their pizza that they have to eat the one with anchovies, pineapple, and pigs feet to get it.
If this is what you want, you’re doing it wrong by removing RDF. Instead of keeping features out, why not focus on making the community a place that people actually want to engage more with? I already know the answer. Because it’s easier to remove RDF and force people into certain behaviors than it is to actually create an environment where they engage in those behaviors voluntarily.
the game needs rdf for the simple fact wow is dead from what it was in wrath and the fact they added boosts in wrath and for anyone who loves to take a break from questing and doing dungeons while leveling is nearly impossible with people buying boosts and no rdf on these dead servers just don’t work. all it’s gonna do is just make me quit wrath sooner than later. at least 1-70 rdf is needed cause we all know if retail didn’t have rdf there would be no one doing older dungeons either same as classic.
Thank you for saying this. It’s actually something I’ve been arguing for a while. I think Classic and TBC are probably a bit too old school for the modern player honestly. Wrath, Cata, and MoP probably would have been able to strike a good balance between the old and the new. At least until Blizzard started making changes.
RDF doesn’t encourage casuals to take the effort to find a good guild or make friends. It encourages solo play. So once the solo content is over the game is then over.
If you want the community to be more hospitable, the onus is on the community, not Blizzard. The only control over the sociability Blizzard has is through the design of the game, and that’s exactly the lender they’re pulling.
Also the whole “We’re being forced to be social!” thing is such BS. You’re not being forced to play the game, and what’s more, you’re not forced to be social. The game is just designed such that it’s much much more fun and convenient to be social.
That’s just good game design.
You shouldn’t have to encourage this. It should happen naturally because the community is friendly and inviting to new or more casual players. That’s my entire point. Removing the system creates resentment because it gives the appearance of catering to group A at the expense of group B. Which is indeed what’s happening.
Yes, you’re technically not “forced” to be social or play the game. However, you have to ask your self this. Why is it that we have a game/community where so many people would rather have an RDF type system? Sure, it’s path of least resistance, but why? Do you think it’s because this community creates such negative experiences that people would rather not engage anymore than they have to? I feel the same way about LFR. All these systems do is remove people who you’d probably rather not associate with anyway. Who knows why they’re that way. Maybe they have some kind of social anxiety. Maybe they really are a jerk and are just using people to get what they want. Maybe they have so many commitments IRL that having more in game is simply a bridge too far. Who know? FF14 seems to be able to do just fine while having their own RDF type systems because that game does a way better job of encouraging people to simply…be nice to each other. Whatever you might think about this community, RDF didn’t make it the way it is. Removing it won’t make things be how they used to.
Oh, also the obligatory you don’t have to use it if it’s there etc…
We got on the Classic train to play the game as it was. Not infect it with Retail features like this LFG tool and mythic dungeons that replace an authentic Wrath tool that’s been removed.
The lack of RDF is what turns it into a lobby game. RDF would enable players to actually do other things while queued.