I don't support PVP queing from anywhere

I’m a PVP main, always have been. I love battlegrounds.

That being said I can totally sympathize with PVPers who are sick of sitting in Shattrath lower city doing ques all day…Bad memories of that area made me hesitant to even play TBC classic.

But I’m pretty sure all PVPers want is a dedicated little area. And Wrath actually has one of the coolest PVP hubs of all time, the sewers of Dalaran. Ashran from WoD is another example of a decent area for PVPers to hang out.

Heck if you let us duel in the sewers I would be a pretty happy boy. I don’t mind hanging out down there.

But I do have a problem with queing from anywhere.

  1. It’s abusable in PVP servers.
  2. It interrupts questing.
    Expanding on the second. Can you imagine designing a game where the player is constantly being teleported away from what their doing? It’s really not a good way to design a game at all. It’s the kind of system that only comes about as a solution to something else.

Just give PVPers a cool area to hang out in.

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Doesn’t sound like it.

You talking about what, exactly? Dueling? People duel outside of SW and org a lot. Those have been the hot spots for years.

And so on servers like Grobb, you’ll get to see both horde and ally in one place, which ill give you that, is pretty nice. Though, as a a person from benediction, not sure if it even matters, really. If i ever have the urge to duel, i just go outside of SW.

I played a lot of WoD. One of my least favorite spots was being near the abomination that is ashran. If i didn’t need to be their to pick up gear / pvp tabards / pvp illusions / CM Weapons, i would never go there. Great disdain for that place. I’m rambling…

Explain?

You mean like joining a dungeon group and getting summoned to the stone? Or is that not an equivalent scenario for you?

True. We should remove summoning stones from the game. I don’t want anyone to continue questing when they need to run to the dungeon instead. Really bad game design. It removes the need for mounts, for traveling. Makes the world seem smaller because people are just being summoned to the stones all the time.

The problem was blizzard didn’t want pvpers to stay in cities all day. They wanted them to be out in the world. You are saying you would rather them be ball and chain - locked up to the cities / battlemasters. Either you want people out in the world, or you don’t.

So, dalaran sewers? It’s not like pvp is the greatest way to level, and you wouldn’t catch low levels hanging out there anyway. Low levels don’t even hang around SW’s front gates. Sure you see them run in and out from time to time to get something from SW, but other than that, low level pvpers aren’t really looking for a place. Not that i personally have heard or seen from, anyway. Maybe i’m wrong, though?

I guess the real question is…

What actually is the problem?

What do you propose to the problem? You mentioned a cool area for PvPers to hang in… but we have that. What demographic are you looking at? Low levels, high levels, max levels only? I’m really confused.

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Don’t sign up for it if questing is the focus for the night.

Simple. It can take me 2 hour to run blood elf dailies on the DK. If not wanted…I don’t sign up. Like for the boat attack mission and the bombing run…I don’t sign up for AV. the rest I do.

why I have my dk last on the daily run list lol. Rogue and paladin I send through fast as possible. DK mixes it up till I get her 4th brutal piece for bonus.

Just because you want to duel people you don’t want anyone else able to freely join BG’s? You know you can still duel people right?

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Honestly, it baffles me that blizzard put it in. You still have to be summoned or travel directly to your dungeon, why do battlegrounds get the retail touch? Get that sh*t out of the game blizzard. A major city isn’t that hard to get to but it kills the immersion to be able to just port in to a bug from anywhere

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Yet it’s not immersion breaking to teleport to ashenvale from a random orc sitting on another planet in outlands? Or on a floating city.

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And here i thought BG queue from anywhere was a feature in original wrath. Not from retail. Today i learned.

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Well, RDF…

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I was under the impression that the travel to the dungeon is what makes the world feel bigger. The journey is what makes the community more endearing. The adventure as a whole is what made the experience feel like an actual experience…

Then you have BGs, where you travel to a single room, stay locked up near a battlemaster for sometimes hours at a time, never leaving. Never exploring the world… can’t be caught questing because you’ll just get TP’d back… the list goes on. I guess you right, Ronny, you right. That is what makes the world bigger. Ball and chains for everyone! Get them at your local battlemaster today!

Edit: Nothing screams good game design other than making people actively making the choice to quest and dungeon to level, out in the world, or stay locked up in a city! Sacrifices must be made! No exceptions!

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What a strange nothing post.

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You talking about what, exactly? Dueling? People duel outside of SW and org a lot. Those have been the hot spots for years.

Idk about you but I can hardly even make it to the auction house half the time before my que pops. So no I’m not sitting outside stormwind while I’m qued. I’m sitting inside the keep. Which you can’t duel inside.

Plus it’s kind of cooler to duel inside. There’s literally a brawlers circle in the sewers brah.

One of my least favorite spots was being near the abomination that is ashran.

yea it was dark and gloomy. IDK why they can’t make a nice sunshiny spot for us.

But at least you could duel in it. It had dummies to attack. Mobs nearby. Some little area’s to parkour on.

Man wouldn’t it be nice if a PVP zone had a dedicated jumping puzzle? Just a nice little toy to keep us busy while our que pops.

Oh and the actual Ashran battleground sucked eggs.

Explain?

Because you can escape somebody by entering any que that pops immediately (There’s usually 1 for me.)

We should remove summoning stones from the game.

Brah. Here let me explain game design 101. You can have portals in a game and have it still be immersive. Like a mage creating a portal doesn’t break immersion…it literally amplifies it. Summoning stones aren’t immersion breaking. And they are far easier to work around.

How can any honest pvper make this comparison. When a pvp que pops you need to click it before it disappears… and you can’t control when it appears.

For summoning stones 3 out of 5 people still need to run to it as well.

It removes the need for mounts

There is no NEED for mounts. Mounts are just cool. Mounts are the gravy.

The problem was blizzard didn’t want pvpers to stay in cities all day. They wanted them to be out in the world.

No. This change makes it easier to do pvp while leveling… thus this change literally takes fans of PVP AWAY from the world.

Like of course I’m going to grind some honor on the side when I level. And my leveling experience will be worse for doing it. I will be constantly being taken out of the world. Normally, in classic and TBC, I get to max level and THEN do battlegrounds. Or in classic I also liked to do some battlegrounds at 19 or 29.

It’s not like pvp is the greatest way to level

It changes the calculation in favor of being qued while you’re leveling for many people.

What actually is the problem?

IMO the OG leveling experience wasn’t replaced by Cata world overhauls. Heck, I’ve never even done the majority of those zones! Because in truth leveling was replaced by dungeon spam and pvp spam with heirlooms and other crap.

Obviously it’s even worse in retail than it will be in WOTLK classic. But I still say this is all a step in the wrong direction.

Also delete heirlooms. They suck. Replace them with a potion or something.

The same could be said about your post as well. They do say great minds think a like!

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What interrupts questing is having to go to battlemaster !!!

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Those areas will still exist. Nothing and no one stopping you from hanging out there at all. Adding options for others who want to do other things while waiting doesn’t change your choice to sit AFK in an area in the game.

Sure. Me pointing out that RDF, a Wrath feature, is not going to be in Wrath - in reply to you pointing out that queue for BGs from anywhere is a Wrath feature, which could easily also not be in Wrath, is the only thing that matters.

You can make any argument you want. Traveling to the dungeon is no more engaging than traveling to a BG.

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Yea in fact it’s so inconvenient that you might not even do it.

That’s my point. People should be pushed to quest and level. If you make side content to convenient what do you think is going to happen?

First and foremost, although never stated, i am an advocate for RDF.

However, i -do- remember the first weeks of classic. Walking through STV at like 18 to get to WC. Making my way from IF through wetlands, Arathi and hillsbrad to get to SFK. The names and faces forgotten, but the journey still remembered.

Again, i’m an advocate for RDF, so i won’t sit here and try to defend it not being here, but traveling to the dungeon -is- engaging. Flying mounts in TBC might make it different, however. It is a large topic to cover.

So do I. Sadly, that’s not going to come back. Especially not with flying mounts. We’ll do what we do now - wait in a city for a summon, or point our flying mounts straight where we want to go and tab out.

Traveling to the dungeon is no more engaging than it is traveling to the BG.

I love how selective it is, queue anywhere, teleport straight to BG from anywhere.

Dungeons though? No no no, can’t have that!

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Simple. It can take me 2 hour to run blood elf dailies on the DK. If not wanted…I don’t sign up.

You’re right. It is simple, but you’re not understanding it.

If those dailes took 4 hours…that would change the calculations for you.
If they took 30 minutes that would also change the calculation.

I think questing should be the most valuable thing to do to gain levels, gold, and gear. Adding ques for side content that teleports you changes that calculation away from questing.