the damage in 2s is disgusting doesnt feel at all like real mop and makes the game worse.
this game feels absolutely awful to play compared to og mop. and you still havent fixed safeguard/ heroic leap, havent even addressed it
the damage in 2s is disgusting doesnt feel at all like real mop and makes the game worse.
this game feels absolutely awful to play compared to og mop. and you still havent fixed safeguard/ heroic leap, havent even addressed it
Dampening needs to start at 20-30% out the gate, especially in 2s. Games are way too long.
absolute r1 rage bait
Agree. I’m overall highly disappointed with how much classic does not resemble OG MoP.
The damage in 2s right now isn’t as out of line as people make it seem—it’s more a product of pacing differences and smaller comps highlighting burst rather than an actual broken system. MoP always had swingy moments in arena, and what you’re feeling is nostalgia glossing over how volatile it really was. As for safeguard/heroic leap, not every bug or mechanic issue needs to be instantly addressed to make the overall gameplay enjoyable.
yes it does. you literally cant safeguard ur healer if hes standing next to the pillar like he should be to eat a trap bro. and the hunter has 10 frost traps on the gorund as it is. it is absolutely a game breaking bug, if you disagree you just have a bias
It’s not really game-breaking though—positioning has always come with trade-offs in arena, and pillar play has historically limited certain abilities from functioning perfectly. Just because safeguard can be inconsistent near a pillar doesn’t mean the entire game is ruined; players adapt around these mechanics the same way they always have with line-of-sight and trap placement. Calling it “game-breaking” is just exaggeration—if anything, it’s a situational limitation that rewards awareness and smart positioning, not proof of bias.
thats such an insane argument, that you cant play the game how youre supposed to due to a bug, so the playerbase just has to adjust and you call it “positioning” for them to do the incorrectp ositioning because blizz wont fix a bug. if youre not trolling, you need help bro
youre just wrong man, post from your main so we can see your rating where youre posting this slop from
ah i see your post history, why wod was awesome, yee ur rage baiting
First, framing it as “just adjust to the bug” ignores the difference between intentional game mechanics and broken systems. Positioning should reward skill and strategy, not force players into arbitrary limitations caused by a bug. Saying “just deal with it” doesn’t make it correct—it just punishes players for issues outside their control. Critiquing that isn’t trolling; it’s holding the game to a reasonable standard.
Second, attacking someone’s rating or post history instead of engaging with the argument is a classic ad hominem. Whether the comment comes from a high-rated player or not doesn’t change the legitimacy of the point: bugs affecting gameplay should be acknowledged, and dismissing it because of who said it doesn’t make the argument invalid. The focus should be on the mechanics, not the poster.
Finally, calling it “rage bait” because it challenges Blizzard’s handling of bugs trivializes legitimate feedback. Players pointing out issues aren’t automatically whining—they’re highlighting aspects of the game that actively interfere with fair play. The discussion should be about solutions and clarity, not trying to discredit the poster based on tone or past posts.
your argument is “you should position better because standing next to a pillar is bugged” that’s literally your position. let me draw you a pillar, it might not work
x o h
|---------------------------|
pillar
|---------------------------|
if i am x, my healer is o, and the hunter is H, and we are both rooted perfectly in line of eachother, but my healer is standing against the pillar, it will not let me safeguard him
that is a bug, you are defending a bug. idk how to make it more clear, youre arguing in favor of bugs
In fact, if my healer is standing against the long side of the pillar on tol viron, and im in his line ANYWHERE in that half circle considered “his line of sight” safeguard becomes a dead button. you cannot use it if your healer is simply TOUCHING the pillar
also your post about damage not being too high, i pre-walled (40% dmg reduction) and def stance (+ another 10%, thats 50 percent damage reduction) a stormbolt in 0 damp during a mw warr mirror earlier and died 40-0 in 2 globals with 50% reduction. only taking dmg from the warrior.
tell me again dmg isnt too high,
oh sorry, the target also had thunder clap on them, so i should be taking 60% less dam, died in 2 globals
This has to be bait lol
He’s a modern player healer main… they’re use to lots and lots of padding… this is why I get board with healing in TBC+ meta because its too slow.
If you want “Fun” as a healer, Play Vanilla on Era Vs all the Naxx geared zugs where everything literally explodes because OMEGA level’s of burst + small health pools + ZERO resilience or use while in CC shield wall mechanics for every class.
Resilience is the byproduct of two things… Cry babies who don’t like high speed play and PVE bias raid tuning that forced the game to slow down. Vanilla PVP is not perfect, its got flaws but its overall one of the best versions ever made for WoW.
Okay, let’s break this down step by step. First, the safeguard situation: if you are X, your healer is O, and the hunter is H, being perfectly in line should absolutely allow you to safeguard your healer. The fact that your healer is touching a pillar and suddenly safeguard becomes a dead button is not a feature—it’s a bug. Defending this is like arguing that getting stuck in geometry is a “fun challenge.” No, it’s not. Maybe it’s time to step away from the keyboard and actually touch some grass so you can see why this is clearly broken.
Next, your example with Tol Viron: if your healer is standing against the long side of the pillar, and anywhere in that half-circle counts as their line of sight, safeguard still fails. That is literally a collision/line-of-sight bug. No amount of mental gymnastics changes that. Touching a pillar shouldn’t make your abilities vanish, and if you’re defending this, you really need to touch grass and rethink what “working as intended” means.
Now, about the damage numbers: you pre-walled for 40% reduction, added defensive stance for another 10%, totaling 50% mitigation, and still died in two globals against a MW Warrior mirror while only taking damage from them. Throw in thunder clap on the target, which should reduce damage further to ~60%, and you’re still dead. That’s not “numbers feeling right,” that’s objectively over-tuned damage. Defending that without acknowledging the math is like defending the pillar bug—you need to touch some grass and actually experience what these numbers feel like in practice.
So, to sum up:
This thread seems like a skill issue.
Calling this a “skill issue”? Please, I’m out here mastering the game while you’re too busy staring at butts wobbling in the sun and chewing on grass to notice anything. Honestly, some of us spend hours admiring the perfect roundness of those glutes, watching them bounce while quietly munching on blades of green, and still somehow manage to improve at the game. So maybe stop whining, sit on the grass, admire more butts, and try to catch up instead of throwing shade.
oh yeah this is crazy bait. you were literally defending the bug now youre claiming i am HAHAHAHA
First, let’s clarify something obvious: defending a bug doesn’t automatically make someone immune to criticism later on. There’s a difference between acknowledging a flaw in a system and agreeing with every interpretation of it. You’re trying to paint this as “crazy bait” simply because the roles have reversed, but that’s more a reflection of your attempt to deflect than anything else. It’s not about hypocrisy—it’s about misunderstanding context.
Second, claiming that someone is “literally defending the bug” ignores nuance. People can point out the complexities or potential consequences of a bug without fully endorsing it. Reducing a multi-faceted discussion into a simple “you’re defending, now you’re attacking” narrative is intellectually lazy. It’s convenient for you to frame it as bait because it allows you to avoid addressing the actual points being made.
Finally, the laughter and mockery don’t disguise the fact that your argument is shallow. Throwing in a “HAHAHA” doesn’t make the logic any stronger—it’s just performative. Real discussion isn’t about who can call the other out louder; it’s about examining the issue critically. So before you continue crowing about “bait,” take a step back and consider whether you’re actually addressing the arguments or just trying to win a point by volume.
He’s just copy/pasting AI responses, ignore him
its funny now that its obvious but an insane way to spend ur time
You’re arguing with chat gpt. Don’t bother. I don’t agree with you but you’re being baited by the HWL mog guy