Ara-kara is one of the easier dungeon to farm for crest lmao, skill issue
Except thereâs barely anyone doing Mythic 0, so itâs very difficult to learn anything when thereâs only like 5 listed and 4 of them are stonevault.
Except thereâs barely anyone doing Mythic 0, so itâs very difficult to learn anything when thereâs only like 5 listed and 4 of them are stonevault.
A fair point, however, it IS there for players to use to learn.
Also, I think a lot of players who used to do lower level keys have not realized that they should probably be doing M0 runs if they just want a chill Mythic experience.
i just cant get into any. its wild. they actually ruined the game, even a healer just sits in que forever with nothing to do.
ya they completely ruined the game for people that just want to log in and play some wow every now and then
Hahahaha welcome to the life of a pvper. This is how the game has been for us for the last 6 expansions unless you play a top 5 spec. 80% of your game time is spent sitting in LFG and 20% actually spent playing the game. This is why they had to introduce solo shuffle (a very imperfect solution but better than nothing). Time for solo shuffle m+ lmao.
itâs a skill issue that people throw tantrums and quit group because they didnât get the sacbrood trinket? Yeah sure whatever⌠Iâm sure thatâs what it is sureâŚ
At least you can get to 2k. Dawn I have people with 2800 up coming into my 6. FRIGGIN 6âS, they donât interrupt, there DPS is barely 500k/ps they donât know routes and then they have the audacity to die ONCE, flame the rest of the party and leave immediately after their first death. How the hell did they get 2800 io by acting like this??? Itâs atrocious and pathetic. I hate keys this season with a fiery passion and itâs making me hate the wow community
At least you can get to 2k. Dawn I have people with 2800 up coming into my 6. FRIGGIN 6âS, they donât interrupt, there DPS is barely 500k/ps they donât know routes and then they have the audacity to die ONCE, flame the rest of the party and leave immediately after their first death. How the hell did they get 2800 io by acting like this??? Itâs atrocious and pathetic. I hate keys this season with a fiery passion and itâs making me hate the wow community
Because there are people that buy boosts in keys.
Dont try passing blame on Blizzard. Im a staunch critic of Blizzard from the starting gate but i dont blame them about the problems with Mythic+ right now. I dont think you should blame them either. This is all the fault of the Playerbase from the start. Then its exacerbated by add-ons that are build to exclude people. Then that is reinforced by sites like Icy Veins that basically say you can only build a class âOne way.â Stir all that up with a vile, sick and twisted rude community. Spruce that up with laxxed Vote-to-Kick rules and you have the Mythic+ of today.
Look Iâm not gonna sugar coat it but nothing is gonna change to benefit the players until, we the players deem ourselves not to be jerks to each other anymore. It really is that simple.
Lol, what? Why would sacbrood brick a m+ key?
2700io rogue 8/8 AOTC. 4 hours, zero invites (I was farming mats in between also). Then decided let me try âpushing my own keyâ like all the geniuses on here spout. +10 gets bricked to a +9, then jumps to a+11 GB then gets bricked to get +10, then back to a +9. I have every dungeon timed at 11+, and cannot get into a single +12. This is the most exhausting, frustrating season of m+ ive ever been apart of. No im not âmaking my own teamâ because im a father, and have a marriage outside of a video game and cannot for the life of me be okay with scheduling video game time just to complete content.
Drop myth track gear to 11+. These dungeons are AWFUL this season on top of all of this. S2 is going to be even worse with cinderbrew and priory.
It happens at every boundary level, you run into the fact that there are people more qualified than you (in sufficient numbers) that people wait for them.
Run your own key, make better groups.
You cant read can you.
Its been downhill since last Tuesday, started tanking. Bricked a dudes 8. He told me to learn how to tank. Told him i would. Bricked several more keys. Its mefailing these keys that makes everyone quit
I can, and it has nothing to do with a +12.
Itâs about people being at a boundary where there are more qualified people.
The +12 affix is dumb and just creates an arbitrary cutoff for pugs.
No, it doesnât. Even without it, people would just go +1.
I mean thereâs a bunch of DPS in 11s and 12s that barely interrupt including big casts that have to be interrupted (like mass tremor in GB or twist mind in COT), donât use their aoe stuns, etc.
They literally did the opposite: they rebalanced M0 to be more meaningful specifically so that it could be used as a way to learn the Mythic dungeons without the pressure of the timer or the affixes.
Nope, thatâs the opposite of what you are claiming. Heroic dungeons now lead directly into what used to be +10 difficulty. Hilarious that you are saying that a 10 difficulty jump is what players starting from nothing ought to need.
I still donât understand all you peopleâs war on tanks. All they can do is PvE and itâs a group spec. Why was tanks being strong ever a problem in PvE? We are seeing the consequences of this change in real time and it isnât going over very well. Iâll never understand why everyone hates tanks and healers when they are the gateway and interface to high tier content.
I quit M+ because it just wasnât worth the stress.
And I canât even tell what the hell is going on anymore with all the swirlies and effects and spells packed into a 5 square yard area.