still waiting for blizz to fix the most popular healer spec ^^
Discipline
Developersâ note: We are doing another damage reduction pass on Discipline Priest, as our previous change was not significant enough to bring Discipline closer in line to other healers. This should bring them much closer to other healers while still retaining the ability to deal reasonably high damage as one of their strengths.
Sins of the Many increases damage by 20% (was 40%).
fully PvP geared on PTR I am hitting for 10-12k smites, people have 1 million + HP that means Smite hits for 1% of their hp.
if I am FREE casting it would take me 100 seconds to kill someone just by using smite
my other dmg sources got nerfed⌠mindblast has one charge with super long cd hits for 35k so 3.5% , our dot lost 12.5% dmg from the set bonus hehehehe
Iâm pretty sure that smiting is supposed just to get us the new talent buff that reduces damage done; I heard in PVE that itâs a pretty significant amount, but I donât know about PVP. There is no way our 4 set is even semi-decent for damage IMO.
Sins of the many has different scaling in PVP to PVE. PVP was untouched by this.
8k dmg absorb with a 1.2 seconds cast if u go full haste
in general an average dot will remove this absorption instant, in pve its kinda easier to stack it due to the healing mechanics of pve(all dmg is in general taken by the tank that has lots of self healing) but for PvP⌠its way too weak and dmg is higher and more dynamic
Should I prepare to switch to shadow priest next season?
on the very start of the season you will be able to score some wins as disc until people realize how to shut it down.
if you try to push ur disc into like top 1% of the players you wont be able to due to design
its exactly what this guy linked here, the higher you go the harder it becomes to play a disc priest because the design is weak⌠and sadly the rework did not fix any of the weakness but ampâed them and made the spec more brain dead with less options/tricks/plays you can do
Someone shoot me.
something to say about disc, is that theyâve actually had the largest increase in that ratio out of all the healers.
The ratio is in the gutter⌠thats like saying to someone whos starving here is a grain of rice your food intake percentage went upâŚ
that data is from september
So I see what you saying, but having said that the data wonât change much itâs mostly the same people.
Like I said, they have the highest ratio increase, so Iâm curious as to how much better discâs numbers wouldâve ended up if the season continued.
Yeah, if you increase a number on the floor by anything itâs going to have a greater % gain itâs like if my crypto thatâs worth 0.10 Cents goes up 100% in a day and reaches $1 yeah itâs 100 per cent increase but itâs still worth nearly nothing.
I have no idea how any of what you said has any bearing on this.
Because you are trying to imply them going up in percentage means anything relevant when Iâm saying it means nothing at all.
It means disc has shown the greatest improvement, and could possibly have overtaken other healers if that improvement continued and the season were extended.
It means players like Supatease ground some disc priest and moved their 2300 priest they havenât played for months into the 2400 bracket. The class is still an order of significance behind all other other healers in representation. In other words youâre making a piss weak argument for the other healers.
Something like that seems insignificant considering it couldâve happened on any other healers multiple times for however many alts someone wants to grind.
If you want to go vet out all the alts, be my guest, but thatâs time I donât want to spend and is outside the scope of the post that keeps getting quoted.
Except because all the numbers are so low compared to how many people are playing it literally is more significant if people are doubling down on alts because they are proportionately inflating the increase you are blabing about.