Idk man, My aimed shots didn’t even start to do some REAL damage until I had Combatant I gear. Before that, they were pretty weak and my hunter was pretty squishy. If you’re murdering people at 236 ilvl then I feel like it has more to do with the quality of players you are facing and not the power of your hunter.
Your talent choices are very heavily centered around offensive gameplay versus melee. Personally, you should swap out Massacre, Meatclever, Furious Charge and Storm Bolt With Frenzy, Bladestorm, Warpaint and Double Time. Then for a PvP talent you should swap out Disarm with Enduring Rage.
Double Time and Warbringer Sync VERY well together against most range attackers. Enduring Rage and Warpaint are going to make sure that you can close the gap without losing too much HP. Save your charges until AFTER disengage and save your bladestorm until AFTER turtle. The more pressure you can place on a hunter and keep them mobile, the less of a threat they are.
You’ll also find that you can put a lot more pressure on healers in arenas and FC’s in BGs using these talents, as you will be a lot harder to peel.