Hunter adjustments -- April 23

Thank-you bro. Glad someone else gets it.

I raelly like the Shade fight because we can make use of carve ey. Couldnt agree more with you.

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Then ask for more utility to be added to melee hunter.
No one should be doing such a high margin of damage above others.

“Melee” isn’t an excuse to deal more damage when fights aren’t any more unfriendly to melee then they are to ranged.

we work with what they give us.

And all we’ve been given is:

Which is a trucking HORRIBLE idea for reasons listed above.

Im honestly worried they’re going to kill mhunter dps, and turn SV into some tank spec no one plays but heres hoping that never happens.

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Mele hunter does the same general damage as warrior and rogue currently. You know full well they aren’t adding interrupts, and party buffs to mele hunter mid phase.

Mechanics aren’t the reason mele hunter needs to be better then MM, not having any utility beyond “do damage” is.

If we were talking bringing all mele damage down closer to range “rather just buff casters/ranged hunters” that would be different. But as is now if Mele hunter gets nerfed it will have no use in raid.

fyi I do not subscribe to mele should do more damage then range. But I do subscribe to the idea that a class who’s only contribution to the raid is their damage, should do top end damage. Especially if their direct competition for spots “rogues, warriors” wont have their numbers touched.

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so sloppy :expressionless: releasing changes you didn’t mean to and not in any patch notes. honestly get it together

Even if they nerf melee hunter by 10%, it’s still going to be above ranged hunter in damage.
MM might even have to go Lone Wolf with this change which means no Heart of the Lion from them.
Aspect of the Wild is much better done by melee hunter than ranged.
Melee hunter are the best choice for using Serpent Striker for the debuff.

You’re dooming and glooming over a nothing burger.

Worst case scenario being ranged is slightly better than being melee, oh noes, the horror, if your guild cares so much about it that they wouldn’t bring you, than you either should find a new guild or you’re the kind of player that would move to ranged or reroll a different class regardless if you’re in that kind of guild to begin with.

Melee Hunter is the strongest melee on average with two buttons. Just delete it from the game.

Ranged hunters are not what mele hunter competes against, Warriors and Rogues are. Both of which have interrupts and equal damage, warriors even having a party buff. If we fall 10 percent behind both we loose our spots to more useful classes.

On one hand you say no class should be vastly above another, next your making a joke out of people having to join a different guild or losing their raid spot.

Anyone with more then 2 brain cells can see you are arguing in bad faith and just want to see mele hunters nerfed for personal reasons.

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oh look another warrior who doesn’t want any other mele to be able to keep up with him.

go back to era.

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I did say this fella had a penchant for disliking mhunters

Melee Hunter is just hyper inflated dent head melee. If you wanna pump, play a Warrior and earn it.

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Been there done that, ERA is over there.

Something new is in order.

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Yep. You can play the new Warrior.

Even you don’t believe much of anything is new about warrior in it’s current state.

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what if i told you I am doing that at the same time and still stand by the points myself and Galcain have made.

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That is IMPOSSIBLE!

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No way, you too?!

Points? Like Melee Hunter should be strong cause we like it? Like Melee Hunter should be strong because it does nothing useful but disgusting damage with the most braindead rotation possible?

It’s trash. It shouldn’t exist. Delete devastate Gladiators while you’re at it.

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You’re being purposefully obtuse, move on and have a nice day :slight_smile:

Galcain smoked you, so you start replying to me instead? cmon sonny man up.

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Now that you are done inventing things neither of us said.

I think you are lost, era is over there ------->

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