Well, in humans, to have some hairs you have to have some faces, and have to have some skin colors.
I guess they tried to be realistic, and ended up being racist.
Well, in humans, to have some hairs you have to have some faces, and have to have some skin colors.
I guess they tried to be realistic, and ended up being racist.
No, I donât think that was the case at all
I recall Blizzard saying in the past that during patches for Vanilla and Burning Crusade, theyâd accidentally left out certain customizations and skin tones. Then a few years later, there were a few patches (around Cata or so), where several skin tones and hairstyles were accidentally thrown out of whack.
Blizz said theyâd revisit the issues when they could it right, and do humans actual justice. I applaud what theyâve done with customizations in Shadowlands, I just want them to really lean into it now.
I do hope they unlink those particular items and allow those hair colors to be used and vice versa with the older stuff.
And that they separate scars. >.>
It is not to think it is the case.
When you create a human character, some Hairstyles only work with some faces, and some faces only work with some skin colors.
It is not a âthoughtâ, it is the way the game is right now. Go there and go passing though hair styles after having chosen multiple faces and you will see. If you change to a certain hair, it automatically change to a given face or skin color if it isnt already. Specially in the females.
Keep up the good work!
I see what youâre saying now, and I do agree: they need to unlink faces and customizations, just as Fenelon mentioned above. Racial features may be locked because their game engine is simply too old, which would suck. Who knows if Blizzard will ever shoot straight with us? Until they do, all we can keep making our demands and suggestions
Having said that, feel free to share any suggestions youâd like to see!
shaman . just give normal ear tips
warrior (you can tell iâm a fan of peach color hair on african skin tones . hehe
druid. sheâs a bit of everything - african-asian-native american. this gear would look cool on a troll or ztroll, too.
Will do, and thank you my friend
Heâs absolutely one of my favorite rogue depictions. Dude has a dope cut, is combat ready, looks agile and strong, and still stylish.
Also, LOVE your entries, holy crap the details on these ladies!
the first one is organic, like youâd expect her to be a shaman or at the very least an herbalist and mystic. my favorite part are her leggings and shoes.
the second one could be even a bit stockier. shoulders and hair are my favorite parts. she looks like grace jones.
now the last one, there are some cool ideas on her gear. tattered cloth, sharp protusions, like sheâs protected by bits of trees and thorns.
best parts, the leggings, hair, feathers and the bicep armor. that is spectacular.
âGrace Jones. Now THERE is a Beautifully Slim Woman. We need her body type in game.â
âShe is one of the BEST things about that movie. I loved her Character.â
she has a great smile.
âAs well as a great personality.â
She was such a great party member. Fierce, loyal, an open teacher to the little noble girl and the rest of the party. Not to mention she was backed up by the Terminator and Aku from Samurai Jack
Seriously though, excellent warrior woman example. Iâm pretty sure they modeled Diana from the Dungeons and Dragons cartoon after her (whom Iâve secretly posted earlier in this thread, 'cause I love her too )
one thing they neeeeed thats technically already in game is the cultists skin as an option lik so many cult of the damned, twilightâs hammer, etc have
Yea the Whole Buff and Big Model Build of the Humans right now is not what most people want for their own characters. They wanted something different like the Skinny Human Model in Kulâtiras. I think having that model would be great for like Mages, Warlocks, Priests, Rogues and just etc types for fantasy elements of the human.
It makes sense for something like a paladin or warrior, a skinny guy with armor and a giant sword is kinda silly but the only available model is deff not optimal for wizards and rogues.
Still mad we didnât get skinny kt bc of karens.
I hear theyâve completed some additions for that Community Project. If I had the time to devote to it, I wouldnât have minded signing up. My voice would be more customization, class identity, professions and RP centered, so I doubt Iâd be heard over the raid, pvp and M+ crowd.
What do you mean? I donât recall anything on people rejecting the skinny models. Truth be told, I personally didnât like the model itself, honestly. I want skinny figures, and the one theyâve designed should be an option, but I wouldnât want it to be the only option. It was more emaciated than simply skinny.
I kind of hate that the main difference between Kul Tirans and standard Humans, is that Kul Tirans are âbigâ. Major meh, and a missed opportunity. Kul Tirans should be the âmysticallyâ distinctive Humans; they should have elemental and mystic alterations to their appearance due to their approach to the supernatural and natural world.