Blizzard never claimed they were making a roguelike. They always said they took inspiration from it.
We got max pool out of the gate. And thank god. Torghast didn’t need any more chores.
Box of Many Things was your ability progression.
That’s completely unrelated to Horific Visions. It was because RNG corruption drops made it hard to get consistent upgrades. Vendor was added as a fix.
You obviously didn’t play early 8.3 or understand any of the complaints related to it.
If someone puts a leveling system, a gearing system, and a bunch of other RPG traits into their game, is it an RPG or is it “inspired by RPGs?”
You make a game where you get random abilities on randomly generated floors with a risk/reward system and the risk of losing everything if you fail, you are not inspired by roguelikes. You are making a roguelike.
And we should have gotten more because the replay factor was already lacking and amount of abilities were sparse.
You literally said 2 posts above this “sorry but LFR ilvl gear after months of grinding is a kick in the groin to all the open world players in this game!”
A consumer can say anything they want. Then vote with their wallet. Then the dev can choose to do whatever they want and reap the consequences of that choice when the shareholders come calling.
Games are made for the people that play them.
By literal definition of roguelike, Torghast is a roguelike. I don’t care what the devs say. The devs say a lot of things that I don’t agree with, and if they were to tell me that Torghast wasn’t a roguelike… then honestly? Torghast’s miserable state as content would make a lot more sense to me since they don’t know what it means to actually be a roguelike.
Ironically enough, RPG is listed as one of the genres on the Steam store page.
Noooo. Are you serious ? The ROGUE LIKE genre is an derivative of the game ROGUE.
My god. Who even knew this ?
WoW doesn’t have to mimic perfectly every roguelike. They took some inspiration, which from the genre but didn’t set off to make a totally 100% roguelike system.
It’s really not hard chief.
By that line of though Angelicus has, everything with an Orc and human Knight is just Lord of the Rings.
Sure, but when one of the core tenants of the roguelike genre is apparent in 95% of the games that exist within it, then I would expect them to do the same, especially if they’re going to pull the many other things that work in tandem to those mechanics.
So 5% of the roguelike genre is completely wrong ?
Something that only takes inspiration from the roguelike genre needs to respect what not even 100% of roguelike games do ?
You’re really nitpicking at this point. Torghast had everything you wanted. You obviously just wanted gear in it and now you’re trying to pretend it was some nitpicky point.
Either it’s completely off topic for the thread, or you just wanted gear and now are trying to back peddle after being exposed, Rudly.
Gear being the primary incentive in the game. Lots of people were upset torghast didn’t have gear. There were hundreds of why can’t we get gear in torghast threads.
And it ended up being universally trashed and largely ignored content, go figure.