I wanted to see what the cost of the various crafted items were and compare them with one another. What I found was staggeringly imbalanced. I did not consider gathering and used just the buyout ah price so as to be able to properly relate the total costs with one another. The totals are for crafting all three stages of the gear (i.e. 410, 425, 440 ilvl). The prices taken were from the undermine journal and were based off of the Proudmoore ah. This is a high pop server and so all prices per mat were, on average, 59.94% cheaper than the US mean. Here is the net cost of crafting the various items as of 6/28/19:
Alchemy trinket: 89,752.20 g
Blacksmith belt + pants: 113,506.95 g
Engineering helm: 75,399 g
Jewelcrafting ring: 991,670.64 g
Tailor gloves + pants: 21,713.6 g
Yes, you read that right. In comparing the cheapest to the most expensive item, it is nearly 46 times more expensive to craft the jc ring than it is to craft two tailoring items. In comparing the most expensive non-jc items to the jc ring, it is still 8.7 times more expensive to craft the ring than it is to craft the two bs items.
This jc ring is such an extreme outlier, I cannot even fathom how this was considered to be “balanced” and released. From the data shown, you can see that to even bring this in line with the other crafted items, the TOTAL material cost to craft all stages of the ring (12 eyes, 120 green and red gems) would need to be reduced by a factor of 10 (1 eye, 12 green and red gems). In that case, the ring would still be the most expensive single item to craft at 99,167.06 g.
Another possibility would be to make new shrines in the new zones, akin to what we have in the base zones, and let us use the jewelhammer’s focus to farm green/red gems each day. This would at least bring down the ah prices. Without something like this, even 2-3 months from now when people have heroic and mythic bosses on farm in the new raid, these gem prices will still be quite high, just like they were in bod before the jewelhammer’s focus was released.
A final possibility would be to allow alchemists to transmute the blue quality gems to epic quality gems (without cooldown).
Note: I did not do this for inscription as they only have a single trinket or for leatherworking because I was not interested in the leather. However, if you are interested in the leather, it will fall somewhere between tailor and blacksmith.
TLDR: The jc ring is so blatantly imbalanced in its cost vs the other 8.2 crafted items, that something must be done to bring it back in line. Three solutions were proposed: bring down the total material cost by a factor of 10, introduce new shrines that award epic quality gems from using the jewelhammer’s focus, or allow alchemists to transmute blue quality gems into epic quality gems.