Hpallies domination is too hard. Where are the nerfs?
HPal is fine. Every other healer just needs to be brought up to HPal’s level.
Alas, buffing healers is an uncomfortable thing for dps players, and they’d rather brainstorm roundabout lootbox incentives instead of supporting the obvious solution.
I’m sorry but can you explain what you mean so it makes sense?
But hpally isn’t the best healer now so not sure what the problem is
to you? nobody has that power
when you cant kill anything untill 1 damp is 50%+ or 2 healer runs out of mana it feels awful as a dps point of view
ive had MANY MANY 10min games 12min games this patch and its just AWFUL to play
We’re already getting close to a damp meta. And they want to keep hpally the way it is lol?
Healers don’t need nerfs… Bring the rest up to pres/pally
You’re a boomkin. A 2400 boomkin, no less. Figure it out.
it is a damp meta right now unless your x2 meele you can actually end games before damp or you die
man to bad i also had a 9min game on my fury warrior also had a 11min game on my shadow priest had 8min games on my demo all of them are played at 2k+mmr
o but i guess im a moonkin so nothing i say matters i also have been 2400 on 3 boomkins this season so i guess my opinion on things doesn’t matter x3
I don’t think long matches are fun for healers either.
its not playing around gettingdrinks sucks
I’m saying you not only have the tools but also supposedly, according to the numbers, the skill to find a kill window before damp gets too crazy.
If you contest that, then… well I’m not the one saying you’re bad.
o i mean sure any spammable cc makes windows for kills and boomkin is pretty good at that with cyclone but doesn’t change the fact at the top end and AWC its a damp meta rn and its trickling down into lower brackets
SS is also very damp right now going into 85-90% damp alot more then last season
hpals healing is prob fine, they need their utility reworked and updated still imo.
sac is like a 1 second cooldown, lasts 10 seconds, and stops all pressure. rotate bops & sacs against melee comps and just extend the game into deep damp everytime.
they do oom now though which is nice
there are no numbers that prove boomkin is good at prying people off of a pillar
if people commit to treating it exactly like bfa destro, games will go exactly the same way. that doesn’t mean the moonkin win rate isn’t extremely high, but it does mean that games get really boring
this is just bad intel
nothing actually forces a team to be 3/3 unwilling to prioritize playing outside of cyclone range
If you mean going oom after the other healer went oom and still has a bop or sac and bubble then you’re right. They need A LOT more nerfs.
well before the other healer would be oom and they’d be at 220k mana. so at least the oom at relatively the same pace as other healers.
the sac/bop rotating needs to end fo sho buddy. idk what the sac cd even is but it feels like 1 minute or less. they have one for every single go
Yep exactly. It’s so easy to play them too cause that’s all you have to do. And they are so good offensively having a hoj and rep if they take it.
The spec needs to be looked at.