We need better in-and-out of game moderation. The forum lets people create an endless supply of alts to troll.
If you can eliminate the trolling than it gives the developers incentives to start communicating with the playerbase again.
We need better in-and-out of game moderation. The forum lets people create an endless supply of alts to troll.
If you can eliminate the trolling than it gives the developers incentives to start communicating with the playerbase again.
That is good for a start
Yeah no. LFG is trash and now you want to be qued into a game where you have no control who youâre partner with.
Ps itâs already in the game. Itâs called arena skirmish.
Yes it was. Class identity is why classes got pruned and extremely hard for people to play multiple specs.
Tokens are not ruining the game and removing them would change absolutely nothing but cause players like myself with real life responsibilities to quit the game.
Me buying a token every once in a while to buy raid mats like flasks and potions doesnât affect you in the slightest.
Honestly devs should never listen to class forums especially from places like GD.
Itâs not about bringing everyone back. Itâs about getting and retaining new players.
A few simple things.
This stuff needs to be self-important in its own way. All that designing this stuff to have raid value does is make raiders feel like they have chores, and then the devs ruin or completely abandon the features because raiders donât want to do them.
Stop adding ridiculous restrictions to the few things that arenât designed around raiders. The covenant stuff being as restrictive as it is (having to be in the correct covenant to use it once obtained) has made fetching it feel significantly less valuable. If I earn a mount on an alt, let me use it on another character. Otherwise, whatâs the point of the account-wide collections systems? Same goes for toys and xmog.
Stop designing temporary expansion investments as casual content. One reason I donât care about growing my covenant features is that after this expansion itâll have been for nothing. Iâd much rather have had something like the Garrison or my artifact weapon bleed into future expansions and be updated than have a new system to abandon.
I donât want every expansion to be a new game, I donât want every patch to be a new game. I want to keep growing this world Iâm investing my time into.
Bring back class features outside of combat. Class stories were the hallmark of this game for the longest time, whether it was questing for your totem or your mount in the old games, or hunting down artifact skins or tier sets, the absence of class-based collectibles and stories are hurting this game for me. I donât care about a new raid, for example, because I have no new tier set to collect.
Invest in professions. With things like the collections systems in the game, thereâs absolutely no reason why these features should feel so empty. Why arenât there these big investments for prestigious cosmetics? That would keep me so occupied during content lulls. These could be completely optional progression systems for people that are invested in customization and collections.
The scope of the game has grown so narrow. Leveling has been a streamlined and watered down experience. Thereâs no reason to invest in your character anymore, because every update makes the previous stuff completely irrelevant. Yeah, this used to be the case for raiding after TBC, but now it encompasses all of the gameâs content. It sucks.
"Yeah no. LFG is trash and now you want to be qued into a game where you have no control who youâre partner with.
Ps itâs already in the game. Itâs called arena skirmish."
Ah yes, I do, like the majority of games out there today. Do you have LFG in league of legends? No. FFXIV? No. Most mmos? No.
ELO accounts for differences in skill, you should be matched people of your skill level.
Look at what top Arena players say about a queue system and then come back to me.
âYes it was. Class identity is why classes got pruned and extremely hard for people to play multiple specs.â
And now is better? Most classes are basically the same story. There isnât any real identity difference between classes like there was in classic.
"Tokens are not ruining the game and removing them would change absolutely nothing but cause players like myself with real life responsibilities to quit the game.
Me buying a token every once in a while to buy raid mats like flasks and potions doesnât affect you in the slightest."
I donât care, influential people have already discussed the toxicity of tokens with ample evidence, people do buy them to get boosted, this is an undeniable fact. Go listen to pyromancyâs rage about it, its literally a soft pay to win scheme.
You have jobs, daily quests, and world quests, mission table quests to farm gold.
I work a full time job and go to school, how you sucking that bad at making gold?
We arenât talking about other MMOs.
You already have solo content. Itâs the random BGs and arena skirmish.
Itâs a class not a character.
I never said people donât buy them for boosts. I said removing tokens wonât change anything.
Boosts have been around long before the tokens and would continue if the tokens were removed.
Basically removing the tokens changes nothing.
And I donât care what influencers think. It doesnât change the facts and this isnât a pay to win game.
I never said I suck at making gold. I work 65 hours a week and would rather drop a half hours worth of work every couple of weeks so I can spend more time with my family.
Itâs called time management.
"We arenât talking about other MMOs.
You already have solo content. Itâs the random BGs and arena skirmish."
You havenât convinced me faithfully enough that a queue system would be bad, just that in your opinion you donât like it. Thatâs strange bro.
âItâs a class not a character.â
So you donât think class-specific quests and combat uniqueness isnât good?
"I never said people donât buy them for boosts. I said removing tokens wonât change anything.
Boosts have been around long before the tokens and would continue if the tokens were removed.
Basically removing the tokens changes nothing.
And I donât care what influencers think. It doesnât change the facts and this isnât a pay to win game."
Uh yes it is, you can literally be gladiator just by buying tokens and having someone carry you. There is a full business system in it, you can literally have mythic raider gear and never have to learn anything just by buying tokens and paying in gold. How the hell is that not pay-to-win?
"I never said I suck at making gold. I work 65 hours a week and would rather drop a half hours worth of work every couple of weeks so I can spend more time with my family.
Itâs called time management."
Thatâs a you problem, not the games fault.
What I want be a game apart from what World of Warcraft hath oâer the years become.
To bother elaborating thus proveth naught but a fruitless endeavor, in particular because, being a company which yet raketh profit herefrom despite all, Blizzard hath no reason to theyr ways changeth.
I would bring back 10 m raiding and just have it drop a lower item level. I would bring back tier sets. I would ban the people selling boost in the looking for group tool. I would probably change mythic plus so it doesnât drop as high of item level as 25-man raiding. I would put in something like final fantasy parkour runs and stuff for fun where people could you know play games and just have fun I donât know what else got to get back to work
Well thatâs alot to think about but here is my go at itâŚ
No mythic plus timers, all you have to do is finish the dungeon for your key to upgrade.
No upgradeable gear. Gear will drop/ be purchased at its intended ilvl.
No gear rewards from the open world or questing will be higher ilvl than heroic dungeon ilvls.
Removal of lfd and lfr. Forces people to communicate again instead of most everyone being solo.
Do away with borrowed power. That time will be dedicated to improving/ tweaking class design each expansion
Bring back class specific sets in raids.
Bring back tier set bonuses that are spec specific.
Pvp will regulate your character to a certain ilvl with higher ilvl gear being only a small percentage of power increase. There was an expansion they done this. Canât remember which.
Solo que for arenas.
More focus on making the tier sets amazing visually and functionally.
More focus on tweaking specs in general.
More focus on balance, which will be easier without so much borrowed power and systems.
More/longer in game cinematics to tell the story.
More character customization every expansion for every race.
Simple: Iâd remove the ability to attack Consumption before heâs 62. This daily trolling is really making me want to just skip that rare from now on.
âRemoval of lfd and lfr. Forces people to communicate again instead of most everyone being solo.â
Canât have this until boosters are reduced to ash or to a point where it doesnt overload the integrity of the game. Guilds would have to be alot more relevant than they are now.
Just que a skirmish and wait till youâre paired with a tank.
You could buy glad and mythic raiding achievements long before the token was even introduced.
People sold 2200 weapons all the time in wrath and Cata and people sold glad and tank 1 titles for real money.
So like I said removing the token isnât going to change that.
Also the game isnât pay to win because the boosts arenât exclusive to real money and can be purchased by anyone.
Blizzard isnât offering the services either.
Actually the token is a you problem because itâs not going to go anywhere.
Sorry you canât comprehend this.
âJust que a skirmish and wait till youâre paired with a tank.â
Then donât allow tanks to queue? Or find a way to make them viable?
"You could buy glad and mythic raiding achievements long before the token was even introduced.
People sold 2200 weapons all the time in wrath and Cata and people sold glad and tank 1 titles for real money.
So like I said removing the token isnât going to change that.
Also the game isnât pay to win because the boosts arenât exclusive to real money and can be purchased by anyone.
Blizzard isnât offering the services either."
Do you have any idea how bad it is. They might as well promote it at the store dude, youâre being clueless. If you think there isnât an epidemic of people spamming tokens for boosts then idk what to tell you. The hash you smoking is way too good.
"Actually the token is a you problem because itâs not going to go anywhere.
Sorry you canât comprehend this."
Stop with the copium and stop defending this deplorable practice.
Iâd remove transmog armor type restrictions. For example, Mail wearers should be able to transmog to plate, cloth, or leather.
Honestly it doesnt matter what we say. The lawyer and DEVs have become so arrogant. WHat we say doesnt matter anymore but why not?
The list could go on but it will fall on deaf ears as usual.
Then youâre limiting what people can play. What about healers?
And what you fail to realize is that wonât ever change even if the token is removed because those people buying boosts will just go to websites and but them that way.
Again sorry your comprehension is so bad.
Remove conquest tier ilvls, have only one set of conquest
Make honor gear more accessible, remove renown 59 required to upgrade it
Class balancing and tuning more than once per season
Remove faction queues in unrated content and have players be randomly assigned to team red or team blue
Elite sets per class, not per armour type
Conquest catchup for alts until theyâre at most 2 weeks behind