Make every window drag-able. Make every window scale-able. Add a setting for keeping things the same size but moving them farther apart dynamically, and one that just makes the windows bigger.
Put every bag, from every single location, everywhere in the game. Different characters, void storage, everything. In 1 menu. Item share everything to boa. boa is the new soulbound. Yes even quest items and legendaries.
VR compatibility.
Custom bag sorting options. You can choose what category of items goes where and you can highlight slots that you want to prevent the auto sort from touching. You can drag a marker that shows where each category of item starts.
Delete gear power from pvp. Reward lfr gear for normal pvp. Normal-heroic raid gear for rated. Plus cosmetics. Have it work like overwatch/starcraft/warcraft/csgo,valorant/dota/cod/any sport, and make the only factor how good the player is, in a normalized environment.
If you want to add more mechanics to a class add them through the talent system. Adding abilities through gear is clunky and it makes it incredibly punishing for not doing it correctly, or if the meta shifts, or if you want to play another spec, or if you just want to try something new.
Do more buffs out in the bgs like in warsong, halo did this very well with it’s orbs.
Add more loadout slots, you run out really quickly if you play all your specs.
You should add universal talents like what league of legends has and delete all the items you buy from the pvp vendor.
Delete engineering and make a tinker class. Make the tinker class a fusion between Bastion, Torbjorn, dota 2 tinker, and engineering. 3 stances. When you are in the humanoid form you do Torbjorn turret things. When you are in the gun mode you do dota 2 tinker things. When you are the tank you turn into an agro chunking tank. Copy paste the bastion models as a new race and just squish it in somewhere in the lore and no one will care.
PvP is far to pay to win, and costly for alts. Remove crafted gear from pvp, it’s not fun. It only serves to add pay to win elements to pvp. Please stop adding pve grinding to pvp. I don’t care, stop it, I just want to play pvp.
Add rated epic battlegrounds, it will remove the vast majority of premades from normal epics. Have the que-able group size be anywhere from 1-40 for rated epics.
Rated dueling.
In game leader boards.
Re-add battleground blacklisting.
Add a wargames/duel tab to the pvp UI.
Add Highmaul Coliseum and Gurubashi Arena to a FFA/BR game mode under quick match.
The great vault should have more rows for non gear options or other options for buying with tokens of merit. A random token white to purple. With that token you get a random cosmetic you don’t already have from that rarity level. Pets caught/defeated.
Put the pvp dragon racing game mode que not on the npc but in the mount menu the way it is for pet battles in the pet menu. Change the dragon riding customization window to the mount display in the mount tab and let us customize the mount talent points inside that one menu. So you can pick the stuff you want on your mount then press find race instead of find battle in the pet tab. No one knows what the npc is and it’s doa content because its an npc and not in the menu.
Gold share across all characters. Everything share across all characters from quest items to legendarily. Delete soulbound and make it account bound. All characters have the same bag. Make the bag massive.
Add /allplayed as a command so I can delete an addon.
Add grid snapping for the hud edit mode size adjustment. So if i drag the bar it can snap to the other line.
In UI edit. Add fold out tabs on overlapping windows so i can quickly click the one i want to bring to the front. So I don’t need to drag 5 windows out of the way to get the small one.
World chat from every server.
I can’t move the party members tab around in edit mode.
Re add the target of focus target frame. It was removed in the UI update.
Every event needs a talking head location animation when you log in.
Fix the balancing in AV with the griffons and other npcs like ivus. Some are worth doing, some aren’t worth doing. Summoning is always bugged. The summoning locations are to close to the field of strife to be used as a comeback mechanic and are to weak power wise to be an effective game ender.
Buff glaives in ioc by increasing the range 200 yards. Sitting hanger with demos needs a counter. Buff bombs by 2-4x, nerf airship cannon damage. Make it so the airship team wants to go deep and the glaive team stay outside. So one gets half trapped and the other goes around the map to counter the harder they push.
There should be additional camera settings for being in a vehicle like further camera distance.