How Would Alliance Players Finish The Story?

So part of ops thing was to have both factions be viable and what whould a fair end look like.

Great glad we figured out it wouldent be what you suggested.

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Typical horde player.
Jump to the third post of the thread.

Not it isn’t, lol.

Different strokes for different folks.

I think saying the Alliance should be more proactive is fairly concrete. But if you want specifics, I think greater trade deals would be good. Mixed racial units between the factions (somewhat like the Argent Crusade does or what have you). Trying to have re-settlement incentives closer to each other and greater ease of travel.

The specifics will work depending on what the writers want. The specifics are a little less important.

Well, the question was ‘how would Allliance players finish the story’ and that is what I am. And what I want is a story of both factions progressing together in the bes tway.

Maybe. I don’t have the best consensus on what most Alliance players want. Depending on the presentation and specifics, I think they would accept it.

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It is actually.
Horde wiped out an alliance race and you are telling us to make nice.
Why not have it be the otherway around?

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In my scenario, the Alliance wins before being the bigger man. Are you prefacing a situation where several Horde cities are destroyed, the Horde win, then they are the bigger man? Then it would be the same. Which sure, that works too.

We are already the bigger man. We are defending ourselves from aggressors.

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That doesn’t really address what I said.

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It does address it. You just can’t disagree with it.

It really don’t address it. The scenario I presented has the Alliance winning and showing mercy in spite of their losses. For it to be the same, the Horde would need to win and show mercy in spite of their losses. In which case, sure. Though, I think that’s causing more needless animosity in the player base.

Get rid of Sylvanas, give the night elves and the Forsaken their old lands back with shiny new HD capitals, and go back to a cold war with border skirmishes. Trying to convince players that they can have a meaningful story about total war in a setting where status quo is God is apex smooth brain logic.

FTFY.

This goes unchanged, because its right. Also delete Calia.

The real kicker to this perceived bias was that the Alliance zones were lazy memes, lacked the promised phasing, and unfinished. There are still bugs from that era.

The Cataclysm Blizzcon certainly didn’t help either.

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Alliance winning means nothing if they do not inflict irreparable damage to the Horde.

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It does to me. I don’t need them to do that. Not sure most Alliance players do.

I am sure it does Mr. Horde player.

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I’ve played Alliance main every expansion but one, lol. Alliance players can have different opinions.

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Lol I am sure you are. How long did it take you to trade in your blood elf for a void elf?

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This is not relevant to the current structure of the game. Darkshore became contested for the Darkshore Warfront. This does not change Darkshore being an Alliance leveling zone, because the two are phased differently. The Horde can lose zones in later levels and in the story, and the Horde will still have those zones to level in.

That being said, the Horde losing any zones that are currently Horde exclusive is not on my checklist of how I would finish BfA’s story.

I disagree, given the Night Elves offering to let the Horde use Azshara’s lumber in peace.

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I played Gnome Warlock in Vanilla, Burning Crusade, and Wrath of the Lich King. Troll Rogue in Cataclysm. Human Monk in Mists of Pandaria, and Warlords of Draenor. Void Elf Warrior for Legion. Void Elf Mage in Battle for Azeroth. I have six Horde over 100, nine Alliance over 100. Two of those is a Blood Elf. I don’t have a good recollection of race changes, but too many.

I’m having a hard time deciding if I want to go Dwarf or Human Rogue in Classic. Human is slightly ahead in PvE. But Dwarf is better in PvP. Plus a few other considerations like how models look, raid loot consideration (we have a lot of fury Warriors, etc).

Fair, my statement was a tad hyperbolic. They made some effort.

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There is no solution. As far as I’m concerned, Blizz drove the story into a mountainside in 8.1. It’s over for me. The only reason I’m playing now is to have some lightweight, brain dead fun leveling alts. (And since it’s about to go live, I might give classic a try.)

What I had thought, prior to 8.1 started hitting beta and we saw what was coming:

  • Jaina finally fixed! No more wobbling between war and peace. Just finally going full out war against the Horde.
  • Night Elves finally going to go kick butt, the way they should have been all along.
  • Faction war permanent. No more bull about making peace the with people who keep attacking you. (Again and again and again and…)
  • But maybe a four faction system: War Alliance, Truce Alliance, Truce Horde, War Horde.

But nope:

  • Jaina goes peace mode… again.
  • Night Elves turn traitor. No real vengeance. No real destruction.
  • No permanent war. Instead we have to make “peace” again.
  • Saurfang, fully responsible for the war on the Night Elves, is now our buddy.

(Incidentally: Saurfang was one of the few Horde members I liked and respected prior to BfA. Not any more. Ditto with Lillian and a few other Horde characters that I had some respect for.)

Headcannon for me is that the Alliance went full scale war against the Horde. It was a brutal war with a high cost, but in the end, the Alliance wins. (And head cannoning on the spot…)

  • Horde dismantled, it no longer exists politically.
  • Sylvanas dead, along with her Valkyr.
  • Orgrimmar got a warning, mostly ignored it, and then was wiped out.
  • Orcs mostly wiped out; remainder exiled to some distant, post-Legion world with no way back.
  • Forsaken: All combatant forsaken wiped out, no prisoners taken. Survivors left to live out their unlives. Many choose to return to the grave.
  • Tauren, Blood Elves, Trolls reduced to independent states, forbidden to re-arm or develop armies.
  • Goblins: Gallywix dead. Partially reintegrated under other, neutral goblin leaders. But forced to help repair damage to various zones that they polluted/destroyed.
  • Pandaren Horde forced to listen to Taran Zhu lectures for the rest of their lives. Without beer.
  • Nightborne and Highmountain pull out the war early, sue for peace and avoid penalties.
  • Maghar Orcs never surrendered: Fought to the end. All dead now.
  • Zandalari: Never joined the Horde. Fleet blown up, but Rastakhan not attacked/killed.
  • Anduin dethroned. Now just a priest. Genn and war council led the war.
  • Bain dead.
  • 8.2 doesn’t happen at all (except maybe the gnome thing). Azsharra still doing her thing, Nzoth still imprisoned.
  • Various race groups working on getting that effing sword out of the planet. But only after determining that her waking up won’t destroy the planet.

Again, I don’t think there’s a real solution. Blizz broke it permanently as far as I’m concerned.

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I would finish BfA in two parts.

Patch 8.3: Battlefield: Ashenvale:

Ashenvale is in due need of an update (please get rid of the Ashenvale Thunder Peak volcano already). And this makes an obvious continuation to the Darkshore Warfront storyline, since Ion said the Night Elves were preparing to get in striking distance of Orgrimmar, and Malfurion did send the message meant to tell Sylvanas that we are coming. On top of that, if we are really going to see an end to the faction war after BfA, we need both Saurfang and the Horde to demonstrate acts of atonement for the War of the Thorns so the Alliance can see the Horde as not purely evil.

Patch 8.4: Siege of Stormwind:

The Horde and Alliance make it to Orgrimmar only to find that Sylvanas is no longer there. She has already left to attack Stormwind, and has taken all her loyalest Forsaken and Horde soldiers (lets say some of the raid bosses even admitting to having been manning the catapults and using their magic to burn Teldrassil) and takes the city in a surprise attack, going to execute her final plan of razing and raising Stormwind even without the rest of the Horde. Alliance and Saurfang and the Horde rebels make their way to Stormwind and save Anduin and the city and defeat Sylvanas together. This would place the Horde and Alliance in a position of nearly nonnegotiable peace, and with having started atonement with the Night Elves before this, there’s no one to mess it up any more.

Sylvanas escapes again, but we kill her later, like we did Garrosh.

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Here I come:

What I want more than anything is for NE to get all their land back on their own. No peace treaty, no Anduin convincing the Horde to give it back, no “this land got completly destroyed so NE can have it”. I want the might of the Kaldorei to get their territory back using their combine forces (Priesthood, Druidsm, Sentinels, Wardens and Highborne) and with that they can get a new society.

Revenge on Sylvanas and everyone siding with her. And please for the love of Elune don’t make Sylvanas turn out to be the master plan of our salvation and everything she did was a part of her multidimension chess play.

I’m fine having to work alongside Horde as I don’t really hate them. I can see myself working side by side with Tauren all day long and we can give it another shot at another elven reunion.

My ideal scenario is for Sylvanas going full villain (if there’s even room for more) so after Kaldorei kick the horde out of our lands we then get together with the real good horde and obliterate Sylvanas once and for all.

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